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Shax

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    Shax reacted to Theweasel in [2024.03.20] In Development: Arena Update. Part I   
    Tbh arenas should be global between all servers.
    - this bring more ppl to arenas 
    - give more chances to beginners to meet other beginners and build easy their gears
    - avoid the issue of waiting 10 - 20 min to join a fight , aswell of wasting glad pots of 1h just to join 2 - 3 matchs
    - avoid Specific blocks by enemy players (sniping) as well as afk people on purpose 
  2. Like
    Shax reacted to Dr Strange in [2024.03.20] In Development: Arena Update. Part I   
    Gladiators!
     
    As we gear up for the upcoming Arena Season, we're excited to start a series of Developer Diaries to give you a sneak peek at the much-anticipated changes! This time, we’ll be highlighting the new matchmaking system for select modes that is rolling out this Season – as well as some of the exciting new features that gladiators will enjoy in the near-future updates. 
     
    Long ago, the sage gods Harad and Nuadu saw the need for a place in Arinar where conflicts could be resolved without endangering the world. So they created the Arena, a hallowed battleground for warriors from all over the realm to prove their mettle, bravery, and power. Ever since, the Arena has echoed with the clash of swords, the whistle of arrows, and the thunder of staves – a testament to the relentless pursuit of glory and greatness by the heroes of both Alliances... Though time hasn’t spared the legacy of the Gods, the Arena remains the stage for the most thrilling fights. Now it's time to breathe new life into this Temple of Battle!
     
    Performance-Based Matchmaking
     
    We’ve revamped the matchmaking system across several modes including Arena 5x5, Temple of Seals 4x4, and both Crucible 3x3 and 4x4. By integrating the new behind-the-scenes performance metrics, we want to make sure that your every contribution to victory is rated and rewarded!
     
    The new performance rating system aims to improve team selection. Those of you who join each fight with a win-or-bust attitude will now have a better chance of joining a team that shares your spirit. After all, the most exciting battles are fought alongside fellow warriors who mean business!
     
    Get ready to experience this feature in the upcoming XCIV Arena Season starting on March 22. So take your chance to prove your fervor!
     
     
    Now, let's dive into some exciting changes coming to the Arena with the next updates!
     
    Smoother Start for Rookies
     
    The Arena has always been a magnet for aspiring gladiators eager to push their luck. Their road to glory is filled with trials, especially when crossing swords with veterans who guard their ranks fiercely. But fear not, as fresh faces will soon have their chance to gear up for an unpredictable fight!
     
    Among other things, we seek to streamline the Arena experience for new players. We're in the process of creating a series of quests that will teach rookies the combat basics, equip them with starter PvP gear, and help them stock up on essential PvP consumables. These updates will make it much easier for fresh gladiators to prepare for their first fight!

    What's more, new daily PvP quests tailored to the storyline progress will bolster both novice and seasoned fighters alike, offering the chance to earn heaps of valuable rewards. And as you level up, the challenges – and the loot – will get even better!
     
    New Ranked Mode
     
    A new chapter of glory is about to unfold in the hallowed Temple of Battle where gladiators fight tooth and nail for glory, adding another layer to the competitive spirit! Fighters will have to rise through many ranks to prove their worth as the best gladiators in Arinar!
     
    On top of other changes, the Arena update introduces a much-awaited tiered ranked league system, designed to ensure fairer match selection based on your personal rating! Win to climb the ranks and watch your rating soar, or face the slide with each defeat. Each league ascended will bring greater rewards and recognition!
     
    Refreshed Categories & Modes
     
    This global update is also fine-tuning existing categories and modes for a sharper, more engaging experience! We’re recalibrating the fight formats to make the action more dynamic and the competition more exciting.
     
    In this entry, we’ve given you a sneak peek at the upcoming Arena’s transformation. Keep in mind, this changelog isn't set in stone – we've got a bunch of new features in the pipeline that you'll be the first to learn about!
     
    See you in the Arena!
    The Warspear Online Team
  3. Like
    Shax reacted to Okrowka in Новый навык на выживаемость   
    Здравствуй, слушатель. В этой теме не будет никаких цифр сравнительно скиллов разбойника, а будет вынужденная просьба(мольба) по аппу рога в ПвП и Масс замесах контенте. Дорогой разработчик, я как рог с высоким стажем игры могу спокойно заявить, что рог находится в самом низу в цепочке выживаемости. Разбойник максимально не актуален на арене и масс замесах в пвп контенте (гвг). Предлагаю добавить рогу выживаемость, а именно не апп старых и дряхлых рефлексов и того же уклона(сломанного), я предлагаю дать разбойнику антиконтроль(в приоретете) или же скилл на срез урона по персонажу(какую нибудь кожу что-ли). Добавив условно тот же антистан и рог уже заиграет другими красками. Очень много хороших разбойников страдают из-за бессилия на арене, что приводит некоторых к смене класса. Я как истинный рог никогда не изменял своему классу, но и желание играть на максимально бессильном герое пропадает с каждым днем. От вас зависит дальнейшее мое отношение к любимой игре - играть с удовольствием на своем классе и не нуждаться ни в чем, либо покидать контент варспир онлайн навсегда. Прошу заметить мое предложение и прислушаться к нему. 
    P. S. Okrowka, абмер, горы
  4. Like
    Shax got a reaction from maybebabyy in Here's how to make Rogue playable 2024 (Rebalance)   
    Hello devs, fellow rogues. Rebalance is a month away and with that, I'm gonna discuss what rogue class actually needs and highlight its weak points so far. 
     
    -Since the start of the game, Rogue was famous for "dodging" and "doing massive dmg". However along the years, this class has without a doubt went downhill and stopped living to its potential especially in the "dodge" aspect. Having got the most discussions out of every class on the official server on discord.

     
    It's clear people are NOT happy with rogue
     
    So how do you fix this class?
     
    Major weak point to this class:
     
    ● Survivability 
     
     
    *Dodge skill: Increase duration of skill back to 15 secs.
     
    *Kick in the back (rework): the skill now throws a smoke bomb in nearby area that decrease accu by 35% and atk speed by 15% to up to 3 enemies. At 4/4
     
    *Absolute reflexes (needs urgent fix): Idea 1: Skill now doesn't give atk speed or dodge buff instead it gives guaranteed dodge stacks each successful dodges. Each 2 successful dodges = 1 guaranteed dodge stack.
    3 stacks max every 6 secs.
     
    Idea 2: Skill now reduce dmg by 5% each successful dodge but no more than 20% dmg reduction. After hitting 20% it lasts for 5 secs and reset the buff. 
     
      Other skills:
     
    *Extermination skill (optional): increase atk speed buffs for swords and daggers by 2%, and cd by 5% for axes. Or just let it give flat 20% atk speed and 20cd to any wep type.
     
    *Poisonous blades: Decrease animation time (for the love of god) skill now deal dot dmg and heal 4% of player hp each successful auto or skill dmg, no more than 20%. (Means trickiest skill no longer heals player)
     
     
      Talents
     
    *Thirst for murder: the skill now additionally increase the rage by 10% when enemy's hp is lower than 50%.
     
    *Shadow veil (stealth talent) the skill now doesn't keep dmg buff and instead increase resistance parameter to 10% for 3 secs after character leaves stealth.
     
      Lastly, i would like to shed light that 3 of rogues branches are about dmg, would you please rework 1 of them to be survivability one. For example a key branch talent would be called:
     
    *Absolute resistance: the rogue class is able to remove 1 debuff each 4 successful dodges. The 5th dodge also removes 1 additional control. (Kinda like rangers talent). 
     
    To summarize: rogue lacks in survivability aspect mostly. Increase dodge duration to 15 secs, rework Absolute reflex to be a solid defensive skill, rework kick in the back to be a aoe skill, let rogue have some sort of resistance to controls and a better quicker heal from poisonous and rework/buff few talents.
     
    That is it- This is exactly how you make rogue viable in today's warspear, players have been dying to see this class rise again, its quite embarrassing that it has been in the forgotten land for so long, it's almost like a bug in the game that hasn't been fixed lol
     
    Thank you all for reading- share your thoughts below
     
     
  5. Like
    Shax reacted to Dr Strange in [2024.02.29] Contest "Best Costume - 2024". Results!   
    Warriors!
    Dozens of your excellent entries have truly sparked some heated debates among the jury! But now that the whole week is behind, we’re finally ready to announce the winners of the Best Costume Contest 2024!
     
    In addition to the three main prizes, it was decided to award additional prizes to the authors of incredible works that deserve your attention, they will receive 5000 Miracle Coins:
    Capybara Sonolenta by @Wwkk
    Guerreiro do Barril by @SoRcaRtoA
    Jubileu by @Biscatinha
    Inquisitor of Chaos by @Godless
    Oropher by @Oropher
    Hell's Gate Guardian by @Sigma
    Time Traveler by @MagicSpace
    Guerreiro Amazonense by @Zheret
    Ancient Dragon Hunter by @Disgusted
     
    We are also glad to reward the works of the authors, who undoubtedly set the tone for the contest, they will be sent 10000 Miracle Coins:
    Night Vigilant Costume by @Shax
    The Sealed Demon by @Arinar
    Estudante da Primavera by @oiguigui
    Protector by @Jaguard
    Elemental Energy by @Smiley
    Pyrostegia by @YaraM
    Illusions Garden Deceiver by @100xp
     
    And, of course, there are three winners!
     
    3rd place: 
    Kung-Fu Rooster by @Ahmedic

    2nd place:
    Azemon by @Ricardo Neto

     
    1st place:
    Waddles by @Zurp

     
     
    As a sign of gratitude, the rest of the participants, whose works comply with the conditions of participation, will receive an incentive prize - 10 Dazzling Carnival Caches!
     
    Thank you for participating and see you in new contests!
    The Warspear Online Team
  6. Like
    Shax reacted to Toad Sage in KEYBORG WARRIOR - Beelzebufo - US-Sapphire   
    Hope you guys enjoy my entry
     
    F
  7. Like
    Shax got a reaction from Laevateinn in Night Vigilant Costume | Shax | US SAPPHIRE |   
    From the shadows, steps the Night Vigilant !
     a mysterious warrior cloaked in the allure of the night. The ensemble features majestic glowing horns that cast an ethereal light, leading the way through darkness. A deep crimson red cape, reminiscent of the blood moon, billows with an air of mystery and grandeur, symbolizing the warrior's commitment to justice. The armor, forged from the scales of a black dragon in the mythical realm of Arinar, exudes both resilience and ancient power.
    Every detail, from the intricate dragon-scale patterns to the finely etched insignia, speaks of artisanal mastery, making the Night Vigilant not just a costume but a captivating embodiment of nocturnal might.
     
     
                  
    Costume size 28x45
     
     
     
     
     

  8. Wow
    Shax got a reaction from Toad Sage in Night Vigilant Costume | Shax | US SAPPHIRE |   
    From the shadows, steps the Night Vigilant !
     a mysterious warrior cloaked in the allure of the night. The ensemble features majestic glowing horns that cast an ethereal light, leading the way through darkness. A deep crimson red cape, reminiscent of the blood moon, billows with an air of mystery and grandeur, symbolizing the warrior's commitment to justice. The armor, forged from the scales of a black dragon in the mythical realm of Arinar, exudes both resilience and ancient power.
    Every detail, from the intricate dragon-scale patterns to the finely etched insignia, speaks of artisanal mastery, making the Night Vigilant not just a costume but a captivating embodiment of nocturnal might.
     
     
                  
    Costume size 28x45
     
     
     
     
     

  9. Like
    Shax reacted to Wallas Gabriel in ENCANTADOR DEMONÍACO, NICK=ERAS, SERVIDOR= BR-tourmaline   
    Antes de se transforma no morto vivo o encantador sofreu bastante na mãos dos humanos sendo torturado até desejar a própria morte por um crime que não cometeu sendo inocente ele  conseguiu escapar depois de fazer amizade com um bruxo poderoso. Eles foram para  terra dos proscritos e ele foi transformado em morto vivo pelo poder do dragão maligno garan mais mesmo assim tinha raiva da forma humana e por isso queria mudar sua aparência para uma forma mais obscura. Então ele estudou magias malignas de transformação e transmutação.
    És que o encantador teve uma ideia invocou seu lobo demoníaco e usou uma magia proibida nos livros antigos de Arina e usando seu corpo com cobaia lançou em se mesmo.
    O céu ficou escuro e ele gritou de dor o processo foi dolorido háaaaa gritou ele enquanto seu corpo mudava de forma durante 3 dias vendo seu corpo reconstruir mais aquela dor era maior que sentia quando foi torturado  mais com forte desejo de vingança  em sua mente ele se manteve firme no processo em uma forma mais poderosa deixando sua humanidade de lado ele agora não poderia ser chamado de humano e sim de encantador demoníaco.
    Depois de se transforma ele obteve um poder superior a qualquer humano a força da sua invocação, velocidade de um lobo, sentidos de lobo e resistência de um lobo.
    Podendo invocar legião de lobos e não podemos esquecer do Seus dentes gigantes e afiados capaz de corta as melhores armaduras de Arina  agora transformado ele se preparou vingar dos humanos que fizeram crueldade com ele depois de todo sofrimento ele terá sua vingança.
    Destruição por onde passar e sua horda sangrenta de lobos não deixar nenhum humano vivo queimando vilas para satisfazer seu desejo de vingança.
     

  10. Like
    Shax reacted to Toad Sage in KEYBORG WARRIOR - Beelzebufo - US-Sapphire   
    Commentary
     
    Since Arinar inhabitants can't comprehend our 3d space, they tried to mimic what our hero saw as best as they could.
     
    The Engineer used his technology to create the image of a finger pressing F key. But since they don't comprehend our 3d space, the sage tried his best to interpret the image into a costume.
     
    The sage used Almahad traditional metal and cloth works to make the image possible. He tailored some of the brightest cloths with color red, green, and blue to mimic the RGB lights in the keyboard.
     
    The letter F can also be interpreted as the tip of a key with its teeth.
     
    And the middle part of the torso of the costume can also be interpreted as a key with its holder in the meeting point of green and blue cloths.
     
    The idea is to recreate the pressing of letter F in our world using Arinar world's logic.
     
    The idea of this costume obviously came from the term "Keyboard Warrior" which often means something negative in modern culture.
     
    So instead of devil, demon, or other evil entities, why don't we dress as other "bad guy" and make a hero out of it.
     
    We want positive community and most players in the game are nice. So I try to make the positive version of keyboard warriors who does everything to spread positivity.
     
    "Press F to express respect" is another key idea of the design. So all this costume does is say F to everyone, spreading respects. And when seen from the back, you can see a finger pressing F key. It will be better with up and down animation. And the F key even has RGB "lights" lol.
     
    The only thing I needed to do was find a way to make sense of the design. So, a hero clipping into our world and see a human playing Warspear is an essential part of the story as a reason or even an excuse for the design.
     
    So that's it, Keyborg Warrior, the hero we need to spread positivity inside (through mechanics, quests, etc) and outside (through social interactions with other players) the gameplay.
     
    - Beelzebufo
     

  11. Like
    Shax got a reaction from fiss in Add new skill name: Shadow Strike   
    I told you people rogue class is still useless, nobody wanted to listen, i voiced my opinion many times here yet to no avail, most awkward poorly built class ever. this game gotta be the worst game when it comes to balancing classes, probably best to just stop playing and move on to better games that actually listens and engages with the community because just like @Theweaselsaid, as long as the majority of players are elf, your opinion doesn't matter. 
    Also would highly recommend to stop giving suggestions here and leave this abandoned part of forums since they never read them lol 
  12. Like
    Shax reacted to fiss in Add new skill name: Shadow Strike   
    The warlock's situation is also not good. 
  13. Like
    Shax reacted to Theweasel in Add new skill name: Shadow Strike   
    We are not allowed to get cool/useful skills.
    Not while 80% of players plays in elf
  14. Like
    Shax got a reaction from Dryidikk in Night Vigilant Costume | Shax | US SAPPHIRE |   
    From the shadows, steps the Night Vigilant !
     a mysterious warrior cloaked in the allure of the night. The ensemble features majestic glowing horns that cast an ethereal light, leading the way through darkness. A deep crimson red cape, reminiscent of the blood moon, billows with an air of mystery and grandeur, symbolizing the warrior's commitment to justice. The armor, forged from the scales of a black dragon in the mythical realm of Arinar, exudes both resilience and ancient power.
    Every detail, from the intricate dragon-scale patterns to the finely etched insignia, speaks of artisanal mastery, making the Night Vigilant not just a costume but a captivating embodiment of nocturnal might.
     
     
                  
    Costume size 28x45
     
     
     
     
     

  15. Like
    Shax got a reaction from Nolan in Night Vigilant Costume | Shax | US SAPPHIRE |   
    From the shadows, steps the Night Vigilant !
     a mysterious warrior cloaked in the allure of the night. The ensemble features majestic glowing horns that cast an ethereal light, leading the way through darkness. A deep crimson red cape, reminiscent of the blood moon, billows with an air of mystery and grandeur, symbolizing the warrior's commitment to justice. The armor, forged from the scales of a black dragon in the mythical realm of Arinar, exudes both resilience and ancient power.
    Every detail, from the intricate dragon-scale patterns to the finely etched insignia, speaks of artisanal mastery, making the Night Vigilant not just a costume but a captivating embodiment of nocturnal might.
     
     
                  
    Costume size 28x45
     
     
     
     
     

  16. Like
    Shax got a reaction from Zurp in Night Vigilant Costume | Shax | US SAPPHIRE |   
    From the shadows, steps the Night Vigilant !
     a mysterious warrior cloaked in the allure of the night. The ensemble features majestic glowing horns that cast an ethereal light, leading the way through darkness. A deep crimson red cape, reminiscent of the blood moon, billows with an air of mystery and grandeur, symbolizing the warrior's commitment to justice. The armor, forged from the scales of a black dragon in the mythical realm of Arinar, exudes both resilience and ancient power.
    Every detail, from the intricate dragon-scale patterns to the finely etched insignia, speaks of artisanal mastery, making the Night Vigilant not just a costume but a captivating embodiment of nocturnal might.
     
     
                  
    Costume size 28x45
     
     
     
     
     

  17. Like
    Shax reacted to Biscatinha in Night Vigilant Costume | Shax | US SAPPHIRE |   
    Traje de arena
  18. Like
    Shax got a reaction from Aikko Warspear in Night Vigilant Costume | Shax | US SAPPHIRE |   
    From the shadows, steps the Night Vigilant !
     a mysterious warrior cloaked in the allure of the night. The ensemble features majestic glowing horns that cast an ethereal light, leading the way through darkness. A deep crimson red cape, reminiscent of the blood moon, billows with an air of mystery and grandeur, symbolizing the warrior's commitment to justice. The armor, forged from the scales of a black dragon in the mythical realm of Arinar, exudes both resilience and ancient power.
    Every detail, from the intricate dragon-scale patterns to the finely etched insignia, speaks of artisanal mastery, making the Night Vigilant not just a costume but a captivating embodiment of nocturnal might.
     
     
                  
    Costume size 28x45
     
     
     
     
     

  19. Wow
    Shax got a reaction from Tiusaum in Night Vigilant Costume | Shax | US SAPPHIRE |   
    From the shadows, steps the Night Vigilant !
     a mysterious warrior cloaked in the allure of the night. The ensemble features majestic glowing horns that cast an ethereal light, leading the way through darkness. A deep crimson red cape, reminiscent of the blood moon, billows with an air of mystery and grandeur, symbolizing the warrior's commitment to justice. The armor, forged from the scales of a black dragon in the mythical realm of Arinar, exudes both resilience and ancient power.
    Every detail, from the intricate dragon-scale patterns to the finely etched insignia, speaks of artisanal mastery, making the Night Vigilant not just a costume but a captivating embodiment of nocturnal might.
     
     
                  
    Costume size 28x45
     
     
     
     
     

  20. Like
    Shax reacted to Fernando Brito in "Lenhador Bruno” – (Servidor: EMERALD – nick: Ferkkj)   
    Lenhador Bruno é um habilidoso lenhador, sua habilidade com machado é conhecida em toda Arinar, conhecido por suas diversas façanhas em busca de madeiras raras “Lá ele”.
    É conhecido por ter tentado arrancar algumas partes do Olmo Negro enquanto 5 guildas lutavam insanamente contra ele.
    Lenhador Bruno também diz que seu trabalho mais difícil foi na floresta de Almahad. E quando perguntam “Que floresta em? Não tem floresta em Almahad”, ele responde: Exatamente, não tem mais.
    Quando o Lenhador Bruno está trabalhando, tira sua clássica blusa xadrez vermelha e amarra na cintura. 
    Esse é o Lenhador Bruno.

  21. Like
    Shax reacted to Ahmedic in Kung-Fu Rooster, Ahmedic - US-SAPPHIRE   
    Kung-Fu Rooster 
    Legends of Irselnort have told us about Nian, the ancient monster living in the depth of the faraway Eastern ocean. Just few of warriors can face it, Kung-Fu Rooster were one of them. Every lunar year Nian used to attack the inhabitants of Islenort spread death and destruction, until Kung-Fu Rooster able to defeat it. 
     

     

     

     
     
  22. Cool Story
    Shax got a reaction from Jee Booy in Last hope & Thoughts on rogue rebalance   
    This will most likely be my last post here, It just seems useless to further say anything about rogue as rebalance just showed alot of issues have not been addressed. For a class that has been complained about pretty much the most, people had much higher expectations in terms of buffs/reworks
     
    Just gonna talk about main buffs and the problems they didnt fix as rebalance is still going:
     
    1st. Absolute reflexes: decent addition to rogue's survivability, basically mage barrier but with dodges. However the numbers are slightly off. You are able to gurantee dodge 1 hit and that dodge lasts 0.7 sec after that, there is a 4 sec cd, that is enough for rogue to be finished. the issue is 0.7 sec is not enough to dodge significant amount of dmg as rogue doesn't have any dmg reduction skill or shield to help with it, so after dodging, needs to atleast stay for 1.5sec and its talent increase that duration by 0.5 sec. 
     
    2. Tirelessness talent: the worst rework I've ever layed my eyes on. It's one of the main 3 talents for rogue and needs so much grind to get -5 accuracy on enemy's hits lol Absolutely a joke. -5 accuracy makes literally no difference as anyone can put 1-2 accuracy enchants in gears and that talent is useless. Even if they dont, -5 accuracy wont make much difference and for a talent thats suppose to be a main talent, this is a good way to give a trailer to starter rogues that this class isn't worth it. The previous talent was useless and you had 1 whole year only to replace it with another useless talent. Needs immediate change to 10% dmg reduction or raising that accuracy decrease to -15%. 
     
    These two are my most concerns about the rebalance. Furthermore alot of issues remains about rogue that you have again neglected and will send rogue into another year of being behind such as:
     
    -Dodge skill is still stuck at 10 secs when it needs to be 15 secs. This was in every suggestion post but wasn't fixed
     
    -kick in the back skill is just outdated now and needs another debuff power to it like dmg reduction debuff or perhaps make it that it increases dodge duration if dodge is active. Atleast it will fix dodge duration being short and make kick useful again.
     
    -Poison skill animation is still ridiculously long and people said to decrease animation time yet remains a problem 
     
    -Rogues heal being 15% makes no sense, as lifesteal gives you more heal, its just useless, you can literally test how weak that heal is. Increase to 20-25% heal atleast
     
    Those are my main thoughts on the rebalance and issues that still remains with rogue. I thought to share them here while rebalance is still in progress. Otherwise if no any additional fixes would be made, this will be my last post here and will slowly stop playing the game and supporting it financially. I do wish the game the best and to be more vocal and transparent in the future when it comes to these rebalances as people are leaving more and more due to the lack of response from concerns and cold shoulder
  23. Like
    Shax reacted to Chefepioca in Tecno-Wizard do Deserto - Br-Tourmaline - Chefepioca   
    O Mago caminhava pelo vasto deserto, com seus longos mantos esvoaçantes ao vento quente. A areia dourada se estendia até onde a vista alcançava, e o sol escaldante castigava a paisagem árida. Em sua jornada solitária, o Mago avistou uma formação rochosa peculiar, uma pedra misteriosa na cor azul esverdeada que emanava um brilho incomum.
    Curioso, o Mago se aproximou da pedra e pôde sentir uma energia pulsante vinda dela. Ao tocar a superfície lisa e fria, uma série de símbolos estranhos e reluzentes apareceram diante de seus olhos. Percebendo que aquela pedra não era comum, o Mago decidiu investigar mais de perto.
    Para sua surpresa, a pedra revelou-se um artefato tecnológico de origem futurista, repleto de segredos e poderes desconhecidos. O Mago ficou maravilhado com a fusão entre magia e tecnologia que aquela pedra representava. Ele compreendeu que aquele achado poderia mudar o curso da história e trazer conhecimentos inimagináveis para o seu mundo.
    Com cautela, o Mago guardou a pedra em um receptáculo especial, determinado a desvendar seus mistérios e desvendar os segredos do poder tecnológico futurista que ela continha. Assim, o Mago partiu em busca de respostas, levando consigo a promessa de um novo horizonte onde magia e tecnologia se entrelaçavam em harmonia.
    E assim, a jornada do Mago rumo ao desconhecido ganhou um novo propósito, impulsionado pela descoberta da pedra misteriosa no deserto, e pela esperança de desvendar os segredos do futuro que ela guardava.
     
     
     
     
    In english: 
    The Wizard walked through the vast desert, with his long robes fluttering in the hot wind. The golden sand stretched as far as the eye could see, and the scorching sun punished the arid landscape. In his solitary journey, the Wizard spotted a peculiar rock formation, a mysterious stone in a bluish-green color that emitted an unusual glow.
    Curious, the Wizard approached the stone and could feel a pulsating energy coming from it. As he touched the smooth and cold surface, a series of strange and gleaming symbols appeared before his eyes. Realizing that this stone was no ordinary one, the Wizard decided to investigate it further.
    To his surprise, the stone revealed itself to be a futuristic technological artifact, full of unknown secrets and powers. The Wizard was amazed by the fusion of magic and technology that the stone represented. He understood that this finding could change the course of history and bring unimaginable knowledge to his world.
    With caution, the Wizard stored the stone in a special receptacle, determined to unravel its mysteries and discover the secrets of the futuristic technological power it held. Thus, the Wizard set out in search of answers, carrying with him the promise of a new horizon where magic and technology intertwined in harmony.
    And so, the Wizard's journey into the unknown gained a new purpose, driven by the discovery of the mysterious stone in the desert, and by the hope of uncovering the secrets of the future it held.

  24. Like
    Shax reacted to YaraM in Pyrostegia | nick: siberya - serv. BR tourmaline   
    o traje é feminino em tons vermelhos terrosos, o traje acompanha uma capa e um chapeu com uma pena alaranjada. O traje permite que o cabelo do personagem fique a amostra 
     

    O traje foi feito no tamanho 45x45 mas eu redimensionei para aumentar a qualidade da imagem. Mas se precisar, ainda tenho a imagem no tamanho original 
  25. Like
    Shax reacted to Zaryusu in Comandante de Guerra / Br-Tourmaline / Zaryusu   
    Aqueles fortes o suficiente para aguentar longos anos de batalha e saírem vivos de inúmeras guerras sangrentas, esses são os soldados que tiveram o benefício de subir ao ponto de comandarem o seu próprio pelotão, esses são os comandantes de guerra!
     
    Mas em um mundo de guerras sem fim, nem tudo são flores e aqueles que levam o nome de comandantes certamente têm em suas mãos a vida daqueles que lhe confiaram a liderança na batalha. Os comandantes de guerra têm como principal trabalho gerenciar suas tropas em campo e decidir a hora certa de atacar e defender, além de recuar ou desistir. De qualquer forma, milhares de vidas correm por suas mãos diariamente e suas competências são colocadas à prova a todo momento. Um bom comandante trará glória e um bom exército, entretanto, um péssimo comandante levará seus homens a um massacre.
     
    Nota extra: Bom, não temos muitos trajes de armadura pesada que mostram o rosto no jogo atualmente, então minha aposta para esse ano é exatamente isso, uma boa armadura pesada do estilo europeu para combinar com os mais diversos cortes de cabelo que recebemos no jogo praticamente todo mês. 
     




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