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Bloodylipa

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Everything posted by Bloodylipa

  1. If your phone got a actual keyboard, change to touch screen keyboard in settings so you can use both, then if the numbers are struggling on your hardware use touch screen to fill in number. An idea
  2. Wait wait, lightning blast rox you cant abuse it leaving it at 3 and currently at level 20 you have 12 points to spend on skills so you can have 3 maxed skills at 5 or lower mixes. Mostly I say: what gear you want? You want pvp, so then you must have lv5 lightning blast. Heal, ball, quake are all awesome but you will haft to discard one or atleast have it lower. I got lv2 lightning ball cause I cant afford more, but with crit/moon gear maybe you should save on heal or quake? Not to leave them at lv1 but maybe 3 and/or 4. Think about it, you know what all skills do and you got 12points at max level and 4points to max a spell.
  3. Geez where to start, I love shaman and enjoy playing the class and handled well we kick ass :) but ive run into a luxurious problem. Cant freaking pick path, 3 great sets of armor all with their benefit and I cant pick. Berengars light for excellent HP, this is what im using now and my HP is 2446 at level 18. And my massive HP has won me many battles, but drags moon and crit down to 270 and 19%. A fury HP gear build would add moon and crit, +15 and +4%, but it brings your HP down to 2146 and fury moon gear adds on 14 more moon but brings HP under 2000. And last CC-gear which is the middle choice adds same moon as fury gear, but less crit. Though CC choices keeps higher HP then fury choices. another complication is skills. I love quake/blind combo with a strong heal but moon gear will need lightning ball to which I have a hard time getting in. The build I have heal suffers the cut back for lightning ball. share youre thoughts about gear and skills (lab gear is excluded in my choices cause I havent seen enough, but are free to discuss)
  4. Pvp healer-build this is how im doing it, I know the classic build rright now that most ppl use is a fury build with moon/crit gear where you max out lightning ball and blind and hope that you get good crits while they are blind so when they snap out of it they are basicly dead and a good fury shaman can crit over 1k with ball lightning. Butt im in for the long fight with my pvp-healer. Ppvp healer maxes out max hp with a powerful heal and mob control. Damagewise weaker then fury shmans but potent enough to kill any class coming for you. lvl18 BL 1 HS 4 EP 1 LB 5 EQ 4 Requires an experience quake user, you cant miss youre quakes when using this build
  5. Yes I have this problem too, maybe 20 of the time. Its a glitch or delay if you ask me. Whenit happens to me its when I cast quake at close range it bugs so that melee units keep on atking even when you back up. To use quake properly you need to be ahead, placing quake where they are going, so they walk in to quaked are while shman is casting. That and quaking units at the end of their blind will guarantee that they are properly imprissoned and no harm on shaman. So yes glennr it happens but I still love quake and its vital for me. I cant tell you how many fights against rouges, barbs, blades and RANGERS, ive won cause quake have given me the time to heal and control the fight when im dying and they are full hp when we are left 1on1 in arena. It isalittle buggy and/or delayed but with practice it will get better and it is a must in my shaman book. A quake-build shaman have only one weakness and thats moon/crit druids (shamans) any other class I have the upper hand fighting.
  6. Looking for a free screencasting app that supports a sony ericsson x10 mini pro. App should be able to record video stright on your android and not on a computer from a connected phone. And no software requiring *rooting* to work. Ive looked myself, but the apps are few and finding apps that dont require rooting is very hard. If anyone have an idea of a good screencasting app post it here, thanks :)
  7. Looking for a lv13 light sash on the eu-server. Pm me here if you sell
  8. Playing on a sony ericsson xperia x10 mini pro. Im very happy how good things are running. Got a slide keyboardd thats not entirely inline with warspear, no ereaser :P but switch to touch screen in warspear settings and you can double and use both so you can erease with chat touch screen keyboard. Good graphics, good flow, cant say theirs anything bothering me, runs very good on the xperia.
  9. Mages are more then moon dmg, youre moon dmg is very good, but what about max hp and healing? No moon dmg in the world is going to help you against a barb charge with some nice crits if your hp is under 2k and not to speak of rangers blessing crits. Nice dmg, but im just saying. I use berengars light on my shaman. My moon is only 290 (+8 staff), but max hp of 2500 and 201 healing ticks, 19% crit (acceptable for healer gear) makes up for lower fire power.
  10. Ive heard the same on eu server, first I thought it was unexperienced players who didnt use the. The sign correctly but now experienced players say the same. I used signs in 2.5v to get +8 everything seemed to work and my gear was safe. But I dont trust signs anymore not from what ive been hearing since 2.6v. So im not going to waste my +8 until GM tells me it works in 2.6v too.
  11. Whats up with the item parameter 'equipping' is this item bound to seller or not? I dont want to buy things I cant use and it freaked me out cause im use to look for parameter 'none' to my request, looking to buy 1 good signet and one light sash. Sellers pm me ingame on EU server, Bloodylips.
  12. Before the 2.0 update I got 1heal on every astralral + 35ish in base, this was with lv3 healing spirit. Bur now aftere update I only get rheal to every 4astral + 35ish base but this is lv1 so did heals get nerfed or. Is it just the level? I got the impression levels only sped up the tick time?
  13. heres for the ppl who still wonders about skill level progress. So i went with ball lightning, its a though choice but this time i had to think about me and i think dps is more beneficial for me then resistance at this point. the resistance diffrence is just to low unless you fight red bosses and in pvp the battles are so intense and short "most time" i just feel like i need the extra kick in more situations. SO... then what is ball lightning adding? This is a very simple calculation to predict ball lightning. IT IS NOT ACCURATE AND SHOULD ONLY BE USED AS A GUIDE LINE FOR PEOPLE WONDERING IF THEY WANT TO PUT POINT INTO BALL LIGHTNING. This prediction is made with 207 moon magic made on critters with 0% resistance base dmg ball lightning lv1 (% increase from normal damage) lv2 (% increase from previous level) lv3 (% increase from previous level) 207 279 +35% 299 +10% 319 10% .. so for me lv3 ball lightning adds 55% to my dmg, BUT this is not all true. in a second study i made with 179 moon magic the increase at level 3 added up to 62% and this is of course since their are varible that i dont consider here, all i consider is moon magic but theirs more things to ball lightning damage then that, but i hope someone appriciates having some kind of idea how much damage a ball lighting can do at diffrent levels. I know for myself i like to know before maxing something atleast about how much ill get out from it.
  14. im very thorn myself where to go. Btw i love shaman. i like bladedancer too but mmm shaman opens more opions for you as a player where to go with your char. So right now im heavy on the crit and moon magic focusing on dmg which makes any confrontation with enemies short, usually yellow boss mobs are fairly easy for me to take down solo and pot free. i really like the offensive shaman build with excellent off battle hp reg and good in battle reg. but ive also notice that the "tank support" shaman build looks good too. a shaman can easy get physical resistance up to 23% and over (assuming that earth protection adds 7%) so what all this talk comes down too is. do i max ball lightning or earth protection? current skills: ball lightning 1 healing spirit 3 earth protection 1 lightning blast 5 does anyone know how much dmg ball lightning adds each level? how much more dmg does it add at lv5 compared to lv1? and is physical resistance crucial late game or pvp? right now it would only do 3-5dmg reduction from mobs. Anyone who have details about these two skills, you are so welcome to share.
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