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Omercix

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Posts posted by Omercix

  1. On 9/20/2018 at 6:42 PM, aks said:

    I tried on lake but not work even once.

    But necro mental pit working fine, pit is also debuff skill

    In fact you mentioned in a very important point. Skills that are doing similar effects should work in a similar way too. I mean if necro's mental pit and bd's sap is working on bosses, hunter' sap should work too.

  2. On 1/12/2019 at 11:29 AM, Jcbreff said:

    I highly doubt that they would tell us amp % or anything else like that

     

    Until ws is released in China because then they propably need to tell those 

    However, maybe they will not release the game in China officially because there are already thousands of chinese players in the game. :suspiciousowl:

     

     

    2 hours ago, Jcbreff said:

    I remember seeing that

     

    

    This table is created at 2012 and do not say anything about the amplification succes ratio.

  3. On 10/18/2018 at 2:20 PM, GalaxyRekt said:

    No, you need both first maps; irselnort; swamps; ayvondil and normal lab in 1 game session

     

     

    Are we sure about this? I remember that , everytime when I try to do this achievment on one of my chars, I start from kronus lab and rotate. Actually the second part is the normal lab.

  4. Also that arena achievments in the legendary category should give some achievment points or special gifts(something like a title could be nice,it could be like in a red color next to your name, like <Legend> Etea ). Also I am pretty sure that there will be new achievments with the upcoming level 30 update.

  5. I am both happy and sad right now :kawaii: I did not expect this title since I quit the game , this is why I am posting so late.

    It was always an honor for me to be a part of this community and it will always be so. I get so many friends from different cities and countries around the world via this game. Friends that I've never seen in real life but I trust more then most of the friends in my real life. I am sad now because , this beautiful community is dying now. Friends are quiting game, players leaving the arinar, and there are no competition and fun in the game anymore. 

     

    I hope everything will be better this year in the game and we can play the game with the excitement and pleasure of the old days.:ping4:

     

    On 12/24/2018 at 8:21 PM, Aкasha said:

    we expect you not to let us down

    I am sorry about this part , I was not here for a long time :crying1: But I am back now. Atleast for some time , I mean until I open my chests :hehe:

  6. 15 hours ago, Aкasha said:

    I also tested the skill myself and it was working correctly untill the end of test server, there was no annoucement neither of the changes on % debuff nor this bug with pene/accu. I don't think he lied, he probably got to test it before the bug.

     

    @Omercix did you just quote me? I might have missed it

    I did not , also I did not opened this topic , someone who opened this topic probably deleted his\her messages.

  7. 50 minutes ago, ElmTree said:

     

    Fair is not the right word to use here 😛

     

    They nerfed two skills that did not need a nerf. 

    -reserve is practically useless now with its cd and slow heal time (expert is not usable now)

    -saturation cannot be used on a constant basis and requires 10% hp sacrifice

     

    especially with the introduction of skills that heal 3k+ to anyone in the vicinity (paladin)

    and a class that casually heals 700-800 every one second (The town tanker)

     

    The issue is they brought a skill that reduces damage as a whole, which at end game is pointless since most end game content focuses on mechanics that rely on dealing with large groups of mobs.

    morreeeeover there is no skill that works with blood shield, only compatible skill is hurricane or saturation 

    hurricane does not improve survivability, saturation requires too much of a sacrifice and has very low duration time

     

    aura of hatred..oh boy, this skill does not even stack with darkshield or blood since after 8k+ def , the physical% scaling reduces.

     

    overall i hope for a buff to the PvE skills that focus on health compensation (saturation and reserve)

    and look into the silence being able to proc on bosses //// make shadow a skill that deals stun with a 100% chance but duration of stun depends on skill points :)

     

     

     

    This is so bad, all of them should stack otherwise it does not make sense.

  8. 1 hour ago, subhojeet said:

    But tank should be +10(10000def)

     

    but i have left game. just checking forum with hope if there is any change.

    I have 8.5k def now ,

     

    and yes today I deleted the game from my phone too, I will stay here for discussing just like you.

  9. 2 hours ago, subhojeet said:

    We will discuss tp hard later When you have sense. 

    I aggree with you but I can tank mobs and boss at hard techno easily because that mobs are hitting melee. Take 2 necro with you who has full posionous shield and you can tank every dungeon or boss with a massive mob spam , if mobs are melee.

    10 hours ago, Man said:

    Bd main here and its 12% at lv4 relax dude 

     

    Its just 12% at lv4 he just wanna drama

    Actually this skill was very strong before , now it has +%12 pene. It is a huge buff for me.

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