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Unfeliz

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Posts posted by Unfeliz

  1. Hi! I would like channel indications on youtube with pve content, especially written tips on using party skills in dgs, solo, etc.
    I already know and follow the channel of Vladeath and Colado.
    Appreciate.

  2. On ‎11‎/‎05‎/‎2017 at 10:23 AM, Mecha said:

    If you mean the Party HP/Mana hub at the top left of the screen, it would interfere when you have to click on that area of the screen.

    Yes, that was i meanning, ty for explain better. I don't think it would be bad for gameplay, players will take care to not tap the hub if they wont. Actually everyone avoids to click close to name of his char, its a question of adapting. If this change it's possible in game mechanics, i think the benefits would be greater than the hexes.

  3. Hello, I'm sure this was already suggested but I could not find it, so I made this new post. If necessary, remove to the right place.

    My suggestion is to be able to apply skills to other players by clicking on their names in the group list. This would make the groups more effective since the brackets would cause healing and buffing much faster, as well as avoiding erroneous clicks in environments saturated with enemies such as dungeons and raids.

    I reinforce that this tool is common in many rpgs and if possible its implementation, all users would be happy. By the way, I'm a healer.:biggrin::blush:

    Ty devs.

  4. 11 minutes ago, Aкasha said:

    Game is already mobile/multiplayer/online, you can befriend, find partners, play together anytime, anywhere. Aigrind has gonne too far forcing players to interact for obtaining primitive resources, ignoring people's individuality. I couldn't stress how this situation is unconfortable in my pov. I strongly recommend to not limit the amount of gold for individual players who likes playing solo. Is not your call to change or treat nobody's personality and social issues, guys. some ppl simply dont like depending on other players and also don't have a schedule to play.

     

    Few bosses for many players? So you can add special rules here.

     

    For mobs, however, I don't see any sense in restricting gold for players solo, alone or in group, both should receive the same amount of gold in my opinion. 

    :good::clapping:That's it! Players wth short time to play can't depend others to farm, If u say, go for the bosses, t3 in ayvondil on Tourmaline it's impossible to farm, to crowded, just for example.

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