I got the idea from this thread http://forum.warspear-online.com/index.php?topic=95837.0 hope im not plagurising, sorry if i am.
heres how it works.
Every 10 or [insert number here] levels, players will get 1 Elite skill point to distribute to any of their skills, making them considerably more effective.
-skill must be lvl5
The bonuses that will be given could not only affect the skill but the player too.
e.g(Shaman- lvl5 lightning ball + Elite Skill = increased dmg + increased base moon dmg on character ~1-5%)
(Shaman- lvl5 Heal + Elite Skill = increased heal + increased max hp for character ~1-5%) etc
It could only just affect the skill without changing the character.
(Druid- lvl5 Root + Elite Skill = increased duration + DoT RooT Bondage)