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Ninja Owl

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Everything posted by Ninja Owl

  1. 1. Annual guild championship Sure, but would they have so much work only for this? Simply calling a test server a tournament server will suffice. At least for me, It seems like a "contest" about the most powerful guild, I wouldn't disqualify a top guild and add a worse because of the "quota system". (Its my personal opinion, Im not dev). An agreeable point. But what if the top 20 guilds were from the same side (meaning all Legion or all Sentinels)? Wouldn't that be boring if there were little to no enemies wandering around? (extremely unlikely, I know.) In events of "Power of Guilds" they reward 3 -10. symbolic rewards only Developers' choice. I just happen to prefer less winners so that the victors really feel like they won something. 3. Lightning deals Do they prefer make players buy items by mistake? Ofc not all, but I've seen countless situations. Who wants buy gonna buy, but a lightining deal is profitable when working with countdown, people feel more tempted to buy than when they die due to the Pop-up. I'm mcoiner and I simply reject pop-ups that appear in front of me, Idk any who like this pop-ups or say "Heja! Im gonna buy now even if I can buy anytime I want" (again, my personal opinion) Of course nobody likes pop-ups, but they without a doubt generate some of AIGRIND's income 6. Targeting via lists I dont have any picture to provide, I hope who suggested help on this It just seems slower than how things are now. That, or I just didn't get it. 7. Teleporting with gold I don't see chance of that happening,it helps free players :lovepig: You can always buy teleport scrolls from other players 8. More gold from monsters again, it helps free players, you know my opinion (~˘▾˘)~ But it really doesn't. Think about it. If monsters drop more gold, the prices of items go up as well because gold is easier to acquire. If it's about trading with NPCs, the developers could just adjust the prices instead. 10. Buffs and aggro It was not specified, I believe that this idea was suggested based on the damage, not the skill level. Skill level would actually be a pretty solid multiplier in the function that defines the amount of generated aggression now that support skills generate it too.
  2. Here's a couple of points I'd like to question and discuss about: 1. Annual guild championship A dedicated tournament server would be better than a test server. Yes, it's a minor thing but wanted to mention. Of the participating guilds, half should be Sentinels and the other half Legion. For balance and to keep the war in Warspear. The amount of rewarded guilds is way too high, I'd drop it to 5 from 10. How about a minimum/maximum limits of participating players within the guilds? 2. Crafting Instead of a new tab, how about changing the right button to open a menu with the options "take" and "repeat"? 3. Lightning deals AIGRIND seems strict about this kind of "monetization suggestions". Beneficial for the players, of course. 4. Discovery gifts As long as the items are personal and have certain requirements (level, quest progress, etc.) it's alright. 5. Private messaging tabs Seems quite uncomfortable to have a list of names covering half of the screen, so perhaps a toggleable button that opens a drop-down list of the most recent players (you chatted with) would be good to have. 6. Targeting via lists Seems a lot more complicated than the current system. Pictures would probably help to make this one easier to understand. 7. Teleporting with gold Again, changes to miracle coin related things don't go well with AIGRIND. 8. More gold from monsters The current system is pretty well balanced, and increasing the amount of gold dropped from monsters would just lead to inflation, thus having no effect on the game in the long run. 9. Information on boss drops Just reminding that there exists a Warspear Online wiki. Please contribute! 10. Buffs and aggro What exactly defines if a buff is superior to another?
  3. My point exactly. The more people need to amplify their equipment, the more cash flows into AIGRIND's pockets. That's how they roll and won't change a thing, I'm afraid.
  4. Incorrect, unless the items are ridiculously expensive. I do agree with Gladiator about unbinding scrolls, however.
  5. Each suggestion is great in a player friendly way but go against AIGRIND's (supposed) monetization methods.
  6. Now, everyone! Download it before it goes away!
  7. It wasn't that lewd, a little suggestive maybe. It's your reputation on the line, so the choice is yours. But you know, I wouldn't mind getting it PM'd to me as it's great material for a... ehm.. a research of mine. Y-yeah, that's it! A research.
  8. Vera, please! I already gave you a like too!
  9. Well, things got pretty heated up earlier. I'm just surprised this is not locked yet. Don't mind me, please carry on.
  10. Why is this topic still open for more replies? Not that I mind, it's a rather entertaining thread.
  11. You belong to the 2% of bladedancers then. Allowing bladedancers to use axes is one of the worst decisions AIGRIND ever made, followed by the unification of magic types. I guess they wanted the game to appeal more to casual players by simplifying it.
  12. Probably because every BD nowadays sacrifices accuracy for damage output by using axes instead of swords.
  13. If I recall correctly, Norlant people were allies to the Firstborn.
  14. So are dodge builds some new form of metagaming now?
  15. Agreed. It's been a longtime wish of mine to be able to visit the Norlant of the past, and especially the statue of Valariya.
  16. Ninja Owl

    Guild Wars

    Of course an item from the miracle shop would be required to declare a war, in the good old P2W fashion. Sounds fun. How would you prevent the winning guild from just logging out so that the opposing team cannot score? I mean, the war can't go on forever, can it?
  17. I perceived it so that it's funny because a priest wants you to annihilate priests. Can't find anything else. Someone explain to me too.
  18. The best thing about swamps is the history of Norlant.
  19. Don't link your dashboard. Here, use this instead!
  20. Like Azebu suggested, make it P2P and there'll be no need for miracle shop.
  21. Absolutely. "Bad sound" is a subjective matter. Who would you torture if given the chance?
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