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Higgings

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Everything posted by Higgings

  1. This is not entirely correct though. Other classes have surely got their direct buffs with no trade off, but those classes do not have such skills permanently active. Besides, your low HP based books (Power of Vampirism, the Spring Def ones etc) will be also running; on top of that, you got 55% of permanent damage reduction on a class which is supposed to deal damage and not to be tanky. That's the very point of it: your class is a damage dealing class and there is no logical sense in halving the damaged received permanently if you're not a tank. You may then understand that it sounds incredible to me to read a request of also reducing HP based damage sources, when they are the only way to counter this skill of yours. I'm speaking in a mere PvP scenario; PvE is unknown to me when it comes to Seekers. If this part of the skill gets indeed buffed as you say, you will be capable of one shotting our casters with no measures of Counterattacks aside resist stat. I agree on the parts where you ask for reworks on other branches though.
  2. Just few dudes who started the game as DKs and Quit it playing DKs; seeing in the meanwhile other tanks getting noticeable buffs while they had to wait for years just to see Saturation being a Permanent Skill. Let's make a test: I give you a damage dealing skill which heals you in certain situations; a damage dealing skill which also deals AoE damage all around an area 3x3 wide; I give you a branch talent which increases for free your magic dmg basing it on the ammount of your physical damage. On the other hand, I give you a 4 sec 20% damage reduction transferable on allies, a Skill which triggers if you're under a certain ammount of MAX hp which is based on the most outdated statistic the game has to offer and which goes in complete contrast with the very purpose of this class (which, I remind you, is tanking via LS) and a basic defensive skill which got discretely good which requires however a relic in order to be maximized. Now tell me: what's more appealing or even more useful? Being a punch bag which takes a bit more than 10 seconds to die or a class which could even help dealing some damage but dies in the very moment a damager aims it? Because this is what we are talking about, in the end of the story. I would like to talk about this on a different topic though
  3. DKs is an ok tank. Excellence is far away from the compliments this class may currently receive.
  4. Beastmasters. They have got the full package indeed, as you also stated.
  5. Not about putting salt on the wound, but elf side has got the majority of its classes built in this sense. Chief is the only class on mc side who's that versatile, taking Charmer's place.
  6. Alas, waiting is the only solution, for they are the only ones being capable of removing your restriction. Please, have some more patience.
  7. I appreciate this part. Fear not: assuring this is my task.
  8. One little point about topic creations: Writing in sections like this one requires to propose any suggestion about the class you want to talk about. if your intention is not proposing any suggestion but just writing good reason why a class should oe should not be nerfed, in this case you may want to write in a topic which is not old yet and which is still opened to new replies and interactions. Let's collaborate in order not to flood our forum with short term topics destined to the oblivion a week after it's been published. Thank you for the understanding. You may want to suggest your points here:
  9. I suppose every man has the right to dream...
  10. There's no fact in what you say. Only bias. And of a big kind.
  11. On forum you can see tons of topics about this subject already. Please, refrain from creating further requests about the same subject if we have got some written not too long ago and still opened and accessible. Thank you for the understanding.
  12. @Boshui Please, if you want to add something in your thread, use the "edit" button. There's no need to create a further reply just to add infos in your topic.
  13. They might benefit from using a defensive stat such as Resilience.
  14. And that's where the problem relies. In a game where content is released focusing on the multiplayer aspect of it, having a class which works alone is simply not good. And as you said, several other classes are not picked because they're strong alone but a dead weight in group. On the other hand, you got other classes which can do everything and anything (and in fact you can see guilds being filled for the majority of such classes). This is the hard part of being a dev; balancing is not easy as it sounds.
  15. Taking 4 minutes to kill a full book dk with the best items the game can offer? No, it's not overrated. It's a good ammount of time actually. If there had been a warden in its place, you would've taken 7 minutes just to see you couldn't kill it.
  16. What BMs, Mages, Palas and Templars can't give, other classes might. You just don't give classes skills not intended for them just cause leaders do not recruit seekers in guild
  17. @Horimiya @Pokerface I'm delighted that you guys are spending your time reading our posts in the international section, for having more point of views just makes every thread rich of infos. As being part in the international section, however, I have to ask you to maintain the conversation language in English, for you will let everyone understand (as well as seeing your posts not being hidden)
  18. I mean, if they plan to reduce the control some classes have got in elf side (with reduce I mean litterally to remove the capability of certain classes to disable the enemy in any way) I see nothing wrong with this. But doing it just to give a purpose to an already strong class (in other scenarios), then It's a no no. That's at least in my opinion.
  19. This doesn't make sense whatsoever. For the rest of the topic, I've seen more tremendous numbers coming from classes which are not supposed to deal such damage (first of all because they're not damagers) and guess what: they are all from the elf side.
  20. I don't really understand this desire to buff an already strong class such as Seekers. Most of those suggestions imply that this class might help in controlling enemies. I don't think this is how this class was designed. Especially if we take into account how dangerous is giving a class with tremendous dps a stun. On top of that, they even receive halved damage. Again, the way this class is built is confused. It reminds me of old bladedancers.
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