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Everything posted by vavavi
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они были офлайн афк с этим оборудованием, когда я делал фотографии
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The Vampirism Rune in Warspear: A Necessary and Fair Nerf
vavavi replied to Navisco's topic in Suggestions
Vampirism really isn't an issue in pvp other than a few very select scenarios. Kind of surprised people find it to be one. The overall damage environment in pvp nowadays, especially late game pvp, makes life steal not much more than a situational fail safe. It provides some opportunities for non healers to stay in the fight even after their support has died, but it's nowhere near enough to sustain someone fully in an even match up. Pve wise it creates more opportunities aswell. While you can paint it as a one dimensional solution for everything, the reality is that dps having the opportunity to have some form of sustain creates a more complex and strategy rich environment for most things. Being stuck with the same old dps+healer meta is actually fairly limiting in terms of strategy. Not to mention end game content, for the most part, is challenging enough to not allow for ls to be a solution on it's own. Honestly I'd like to hear examples of situations where ls is as abusable as you're describing it to be nowadays. -
This would be nice. Although bag space would become a problem if that's where they'd be stored.
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If this was to be implemented, there would definitely have to be some restrictions in place. Couple such things could be binding the book to the same account while also making them untradeable, essentially only allowing them to be moved between one players chars. They should also be made undroppable as a safeguard against account hijacking.
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Suggestion for reworking the splitting blow skill (Sekker)
vavavi replied to marcodan's topic in Discussions and Suggestions
A full passive might be a bit too strong, but giving it a duration and turning it into a self buff might be decent. Imo that would provide the fluidity while also keeping it from becoming too strong. -
In Progress Icy relic of cruelty doesn't work on warlock skill in pvp
vavavi replied to Reindeerr's topic in Bug Reports
They changed pvp crit damage to 1,5x a while back. Makes it easier to negate fully -
In Progress Icy relic of cruelty doesn't work on warlock skill in pvp
vavavi replied to Reindeerr's topic in Bug Reports
It is critting; you can see a "!" appear, but your target probably has high enough resilience to counter your crit damage, so the crit is doing the same dmg as a normal hit -
Быстрая весенняя подземелье ледяная комната с ближним боем
vavavi replied to vavavi's topic in Камера! Мотор! Снято!
Fast ice.mp4 -
[2025.03.13] Warspear Online Update 12.8. The Mage Trials. Release
vavavi replied to Ramona's topic in News & Announcements
Good to see craft rings getting some love, they've been dead content for a while -
Sure in some situations healers are more consistent, mainly a 2v2 situation while fighting a high burst class, but palas support isn't just limited to that. Also that last point goes both ways, high burst heals get wasted a lot on people who only lost some hp, while paladins heal is a consistent non stop heal. And that's without even consider the effects aura talent has.
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Does this mean the cooldown is applied only to debuff heals? And is the cooldown applied individually per person, or entire party? As in if one pty member gets a heal, then nobody else can get one for 1,5 secs? If the cd is for whole pty, having a talent that heals only one person for 400-500 while fully buffed is pretty underwhelming for a dedicated support class @Shimarin