masamune
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Posts posted by masamune
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sorry I didn't see them on sticky topics list and to lazy to do search. ok I'll post there instead
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lets share your imagination and creativity for the warspear's future here. start with the class and the skill's name, how much damage it will do at each level, skill cooldown, duration, how much energy used, and level requirement to learn the skill. don't forget to explain how the skill will work
here is mine..
blade dancer skill "mirror blade".
required level: 30
damage: 0
energy usage: 11-18
cooldown: 11-15 sec
duration: at lvl1 1.5sec duration , lvl2 2sec, lvl 3 2.5sec, lvl4 3sec
skill description: blade dancer cross his swords and enter full defensive mode. blade dancer can't attack and move when the skill duration is on. any attack or skills used towards blade dancer in this mode will be blocked and the opponent get an instant wind slash as counter attack from blade dancer that do same damage as the opponent attack/skill will do (damage from DPS aoe skill will not trigger the counter attack. any stun skill with no damage like fear and blind will cancel this skill but bd will not affected by the stun)
I'll post more skills for other classes latter
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many ppl here that never play a rogue think rogue is OP with 1 hit k.o but the fact is rogue cnt kill u with a single hit.. some +10 rogues make pt go 3x3 arena, they always aim at same target and kill the target instantly make ppl think rogue OP but u guys forgot not all rogue r rich +10 and u have aoe skills that can detect rogue earlier so if a rogue go stealth, u go rush and miss the rogue its ur mistake and u get jump+mercyless strike as the rewardsI think you are a bit confused, coz stealth + elusive jump + merciless strike + knives (ranged atk lol) is too much OP, so no way.
and now u think ranged atk that do 1/4 of ur dmg for every 3 sec is OP too? lol maybe u would think a monkey eating banana as OP too
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i dont know u sent me pm. i dnt see any notif. if u go online dnt forget to pm me ingamefrom years of experience by fought with them, i dont need to play rogue to master it n as of for you nuff said. btw you haven't answer my pm yet. ;D
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zandatsu is my rogue's name. u r the one who didnt answer. do u play rogue?you didn't answer my question.
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i am zandatsu emerald server. what is ur rouge?do u play rogue?, show me what real pro rogue can do, instead of complaining. i have fought rogue numerous times n most of the time they always hit me first with those skills, learn to be flexible man. get adapt with your new skill.btw im not a rich +10 guy
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what about u? do u play rogue? if u have a rogue show me ur lvl4 knife with the amazing 600 dmg if u can't then shut up. pro rogue always play hit and run if they catch u most of the time u r dead.. if u r +10 on everything like buud then u might survive. if u play rogue then u should understand what I meanrogue has the upperhand to strike first n use 2 skills without the enemy doing nothing at first, stealth => elusive=>merciless=>enemy counter skill(ex:ham). man are u really playing rogue?,as if u just play rogue for a week. so many complained rather than learn the skill effectiveness. if u want more damage just learn the skill. there r plenty of hard to use skills for sentinels like explosive trap n mage barrier. rather than make it available on stealth why dont just learn the skill?. at lv 3 u can throw 1 knife like 3 lv 1 knife damage +stealth that would be a blast.
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lololol do u think ur enemy will just watching and do nothing when fight? that combo is about 6 or 7 sec and u will get stunned on the process. if u fight against good players I am sure u will get stunned at the first normal attack then u r 100% dead. rogue's primary skill stealth make us prefer to slow but high instant damage but this new skill is not compatible with the current build its just a waste of 40k gold. better make it can be thrown safely when stealth or increase the range to 6 or 7 and put poison effect to it that do low dps to slowdown running player or do anything else that can make it better.. for now it is just uselessin every mmo rogue,assassin, ninja have fast attack n sometimes 1xhit kill. do u know what knife can do? oh you dont, sorry about that. do you know attack delay and skill cooldown are? if you use all of your attack skill the next incoming attack will be normal attack then we have delay on normal attack for few sec/milisec n thats where knife do the job, continous hits from it makes you reduce the enemy's hp faster without delay. ex:stealth=>merciless=>normal attack=>elusive jump=>knife=>normal attack=>knife=>merciless=> and so on without any short delay because this is the shortest short delay u can ever get.. you understand now?. fast hit =fast k.o.
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Lol masamune is a bd lvl20 I have ranger lvl20 too. I play both side and already know what thehave you seen the elfs/chosen expert skills yet? i believe you havent. rogue knife skill is ok as it is.
the problem is elf/chosen expert skills were moved to a whole new level of unfairness and madness. to keep up with them you would need the same thing, which is crazy.
so the skills needing a fix/rework are on their side.
Other class's expert skill do.. Compared to bd's shield and pala's banner throwing knife is a joke
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I have no problem with that it's cheap 1g for each knife and we can have 50pcs in 1 slot.. in other rpg game move/skill that cost gold do greater effect than the ordinary one but in warspear logic just flipped upside downMy only problem is that you need to buy throwing knifes to use skill they are 1 gold each but take bag space couldnt gm make the skill be used without any item?
Im not sure but i think most classes new expert skills dont require any items use so they are lucky
Cmon gm remove the item requirement such a little detail is not needed its a fantasy game just say that rogues knifes are magic and appear out of nowhere from mc Gods help xD
Btw can throwing knife do critical and be dodged/blocked?
And what about 4 lvl skill how much dmg it does anyone tested?
Knife can be dodged.. I am pretty sure it can be blocked too but not tested yet
I'll never lvl up this skill. Dont buy It's useless. This skill Not compatible with current rogue's build But 1lvl stealth, 5lvl kick, 5gouge, 3mercyless/dodge and 4 lvl knife.. This build maybe good against melee class lol
Are u level14? Even lvl14 support class's skill can do more than that. Lol 500dmg within 20sec is just so damn low for a lvl20 players. Keep in mind this is expert skill not basic skilllol even if dmg is 100, remember that cd is 3 sec, so u dmg 100/3 sec. imagine now in pvp, that may take 20 sec or more.. that's +500 dmg from one skill and sure you will get more dmg as you lvl it up ;) that's pretty good dmg and no need editing lol :good:
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It's not unbalanced now that's why some skill need improvement and corection to make it balancedthis skill is balanced the way it is...
the problem is elf/chosen skills are WAY TOO MUCH UNBALANCED.
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OK now teach me how to use it. My base damage is 549 and 400 to most ppl.. Tried to keep throwing 100 damage for every 3 sec but unlike elusive jump that always come with instant normal atk after the animation of the jump, this skill animation just make the normal atk left behind.. And more bad news here rogue defense is not so good to keep him alive and keep throwing knife.. If do that u will die at five sec before u can do the 3rd throw u need to go stealth to stay alive but this skill will break the stealth effect lol. Tried to stealth then throw the dmg increased to 160 and when crit it go up to 300 dmg wow!! Better use normal atk 1k dmg from stealth+crit.. I won't compare it to Mercyless strike's 2k dmg from stealth+crit And the cooldown is just 6sec. I wasted 40k gold to buy this skill.. Dev just scammed me!! They say this is expert but hell no it's just a noob skillyes i know devs are humans. to err is human but if they didn't do anything about this skill for a long time, please dont feel down to devs n which means the skill is already balanced from the start.learn to use it, not cry over it.
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No bro thats not what i mean. if this skill not breaking stealth, it will not get dmg bonus from stealth too. If u play as rogue on 6th anniversary event u should know what I mean. Throwing cake is not breaking stealth effect and not getting the bonus dmg eitherstealth increases damage.
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you guys are so greedy. if u want knife to have 400+ damage in 3 sec then the next skill update you get will be a shit skill. devs knows what is best and balance the whole thing, too much power= unbalance and u know what devs will do.
Who say we want high dmg for this skill? Pls read carefully before reply any post. balancing is not always about add or decrease damage from some classes.. There's many many way to make this game more balanced.. It's all about creativity of dev
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Not to mention I have 549 normal dmg. How about rogue with less dmg than mine?
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Lol I said 200 dmg to rabbit. Do U know rabbit have 0 Def? How about throwing 200 damage to a tanker? The dmg dealt is about 100 and they will laugh at ur OP expert skill. It's completely useless now but yeah Throwing knife is a OP skill.. '' for killing rabbit''. I gonna buy 10 set knife and start hunting rabbits it's so fun and if I get bored I'll change target to jerboaGo ahead.. keep complaining.. :facepalm:
idk why you complain :bad: , i think u got one of the best new skills, each 3 sec 200 dmg thats op lmao, and u want it not to break stealth?!?! :facepalm:
but idk maybe devs should make rogue kill in 1 hit all the enemies in an area so u be happy. :facepalm:
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I dnt know about dk's new AOE dmg skill but u r right other class like necro, pala, barb expert skill is fully suck compared to druid that have 3 stuns + bee now and shaman's that can kill without attacking ppl directly. That's why other class's skills need improvement
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throwing knife's range is 5 yards and at lvl1 do 200 DMG to rabbit (my DMG is 549)
Hey is that cod black ops?
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Throwing knife for rogue is a great idea and and have the characteristics of assassin. After update from playstore I rush to library and buy this skill then test it on a rabbit.. the knife do 200 damage on it. I am disappointed here not becoz of the damage.. Low DMG is ok for me but this skill ''remove stealth effect''.. So I am confused.. Talk about the effectiveness of this skill.. If this skill is made only for finish off a running bd, elusive jump will do better.. and if it is for do additional damage, mercyless strike.. A basic skill do more than this expert skill
I think this skill do need improvement.. My idea is to make it not breaking the stealth effect when used just like throwing cake at the 6th birthday event. We can throw 2 or 3 knife before the stealth end.. I think it will be nice and not OP becoz the DMG is low. So what do u think?
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I love pvp but i dont realy want to kill ppl that doin cl quest or at norlant swamp.. When i see red names approaching, the only thing on my mind is "kill him now or being killed"
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Rogue vs BD?
Rogue own the first hit.. A painfull hit on bd's face. If bd are lag then its over. But bd might win if he able to catch rogue with hamstring before rogue use gouge and run away again.
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Oh ok. Thx for reply
Skill suggestions
in Suggestions
Posted
blade dancer skill "mirror blade".
required level: 30
damage: 0
energy usage: 11-18
cooldown: 11-15 sec
duration: at lvl1 1.5sec duration , lvl2 2sec, lvl 3 2.5sec, lvl4 3sec
skill description: blade dancer cross his swords and enter full defensive mode. blade dancer can't attack and move when the skill duration is on. any attack or skills used towards blade dancer in this mode will be blocked and the opponent get an instant wind slash as counter attack from blade dancer that do same damage as the opponent attack/skill will do (damage from DPS aoe skill will not trigger the counter attack. any stun skill with no damage like fear and blind will cancel this skill but bd will not affected by the stun)