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Jaan

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Posts posted by Jaan

  1. out of curiosity, may I know to which class do you compare each class? @Bromancé

     

    16 minutes ago, Bromancé said:

    perhaps you just ignore the facts, but you can't compare mage with AoE controlling skills to chief with 1x 3.5s stun which only works if enemy doesn't stun you meanwhile thrashing is used. Only reason chiefs popularity is high, because MCs waited running class for 3 years while elf already had seeker (if you didn't know, or maybe you can ask from devs the statistics of chiefs created just to make this clear.) 

     

    (Also, mages blazing ground is obviously same as pool of darkness, no matter how hard you want it to put.) 

     

    Every class has abilities and disabilities. Chief is dmg class with lack of stuns, while for example mage is AoE stunning class. You'd still better record 100vs100 fights, and if you lose them, you simply could say about that it's chiefs. But now you're talking about fights that include 150+ MCs versus 90- elves, and it's normal that there is 30 chiefs, because almost every other classes are there same amount. Chief is popular because it's comfortable to level up walking fast just like seeker:rolleyes:

     these "30 chiefs" are able to nuke these "90 elfs" as you mentioned, in less than 5 secs. so, I do believe that sounds fair to you, right?
    You cant even use a life scroll, cause at least 20 "swopping army" are placed on top of you, once you use it, you are dead. tell me, did you have this situation, ever on the mc side? I dont think so, maybe before ranger traps were reworked.

  2. Just now, Bromancé said:

    So why are you comparing chief here to mage, while mage skill is way too different, and mage as character differs way too much from chief? 

    im comparing mage to chief, cause they are almost similar, as well, the reason that, " Blazing ground" was reworked, was cause of the over population of Mages, which is now the case of the Chieftain.

    Everyone has a different opinion about classes, you compare chief to pala, which is not the case in my eyes.
    I compare chief with mage.

  3. 3 minutes ago, Bromancé said:

    It doesn't stack, it is chiefs personal skill. We may suggest gm to remove dmg ability and make it aoe stun since chief has no actual stun skills. But no, this would be worse right? Let's assume chief get huge nerf, next time it'd be whining about 50 locks and so on.

    I dont care about the damage. The stacking on "swopping army" should be removed, just like they did to mage. There has been a lot of Mage players on the server, thats why the mages can not stack this skill anymore. Now at least 40% of mc side is a chieftain, for a good reason, this should happen to "swopping army" as well. dont get me wrong, If I was a mc player, chieftain would be my class. it has everything you need.

     

  4. 5 minutes ago, Bromancé said:

    I think he is templar, doing almost no dmg. You didn't know templars make 2.6k+ dmg hits through 50% resilience even? I suggest to play one, some templars may get insulted due called low dmgs. oZQx3vZ.png.10fb89459f9b0837c9322bcbe992bb68.png

    you just picked a screenshot of almost 2 years ago, but anyway, this topic has nothing to do with temp. its about chiefs absurd aoe stacking.

  5. 16 minutes ago, Bromancé said:

    No, what is name of the stun kill in chief?

    Trashing + frenzy or whatever its called. As you said, classes can't have the best skills on one.

     

    But so far, if at least 40% on the mc side are chiefs, this skill should not stack.

  6. 1 hour ago, Ivoo said:

    Is just phalanx issue. i asked us and br elf. they dont seem it that broken and saying it supposed to be so. while skill duration is 5 sec only xd. its not swooping army foult that, u used Orcinus octopus book in ranger, not mage or didnt recruit enough mages. 

    Could you ask  every single country player too? It doesn't matter who you've asked.

     

    Yet he's here to tell everyone which books I have used on my character.  Kid, this has nothing to do with my guild and my character. 

  7. 6 minutes ago, Mateusz said:

    Ok so the thing is u just compare wrong skills in wrong way. Blazing ground is like pool, both cant stack. Swooping is normal mechanics, its same like paladins banner. As i told before make more gvg classes, make more paladins as we did with chiefs, paladin is even better at gvgs than chief, you guys just prefer to play rangers and seekers and complain at forum. 

    you are ignoring the fact that chieftain is one of most popular class on this side. You are comparing a class, who has everything it needs to be the best out all classes. you are comparing a class no one plays (cause it has literally nothing to offer), with the best which exist in this game. telling me, to create a new class, does not change the fact, that this class is way too broken in mass fights and that this skill is able to stack, is the most dumbest thing ever. you can even resist Paladins banner, no damage buff will be added.  

  8. 5 minutes ago, Mateusz said:

    Ah yea bcs ppl doesnt move during fight. And u still can stun 40 ppl with 1 bubble. Also we can compare amount of aoe healing skills from each side or aoe cleanse. Maybe u should start makin gvg classes instead of playin rangers and seekers and makin posts at forum to nerf mcs? 

    once again, has nothing to do with this topic.

  9. 4 minutes ago, Ivoo said:

    Ok its kinda funny. when you had mc Alliances, for you chieftain was very balanced. Now you just trying to find excause, way to win raid bosses vs mcs. 

     

    1. Is only skill that makes chieftain useful, and helpful on Gvg war sides. and is only normal magic damage skill we got. 

     

    2. If you are upset about this. we should take look at templars who can stun over 50 people w  1 bubble. it should be also limited, 1 cast = 5 people stuned for example and rest who walk or smth throught it wont get stuned then. 

     

    3. Chieftain dont have aoe stun. or decent defence without rugged. they gonna be useless classes without swooping for guilds too. 

     

    4. Game is balanced rn, that noone in elf side respect ur guild and u cant get more than 100 online means its ur own foult, not swooping army foult. Get better nd abuse broken templars more. 

     

    how it comes out phalanx runs forums after every lose? 

    1.  It doesnt matter if its the only skill what makes chieftain useful in your opinion. you got a resist skill, a def skill, a aoe skill which can apply bleeds to anyone (no limit) how you gonna say its the only useful skill? 

    2. make a topic about temp, nobody cares about them here. its chieftain section

    3.  Chieftain has got a skill, which halves dmg of enemy and removes their speed. wasnt this enough?

    4. no in-game drama needed here, your opinion about my guild doesnt matter either, stick to your stuff.

    I lose? I just started:thanks:

  10.  

     Chieftain, one of the most popular classes on Mc Side. 

    Why is "swooping army" aoe skill, able to stack with other another chiefs skill. Isn't this kinda broken?
    I remember, cause of the exact same reason, Mages skill "Blazing Ground" was able to do stack with another ground before, but the game has changed that. now it can not stack with another ground, Same goes to rangers trap. So how is this fair, that Chieftains aoe can stack ? The Idea to test this thing, came into my mind last friday, when there was a lot of chieftain at the war. I unitied my guild, we were alive for 1 second. same thing is going on at raids. 

    So why did the game allow this skill to stack? You can clearly see, that there is literally no chance to stay alive, when theres at least 10 chiefs using that aoe. 

     
    a Video of Chieftains  "Swopping Army"

     

       

     

     

     

    A video of Mages "Blazing Ground"

     

     

    Im expecting the same treatment, they did to mage, because this is ridiculous. (dont let it stack)


    not even locks Pool stacks.. I believe theres a big reason why.

     

    I dont think that this fair for anyone, to avoid stacking, make the radius of this skill smaller, maybe as big as ground is. 
    50 chiefs are being able to just use swopping army and nuke whatever they see. This should be changed as fast as possible. @Dr Strange  @Nolan

     

    Spoiler

    I dont expect drama under this topic, only cause im a guild leader from the elfs. leave your drama in game.



     


     

  11. Make this happen already. People have wasted millions on chars, they were used to be good and now they are crap. for example, I have a  fully booked +10 ranger with both sea books. It used to be good, now its simple a pve class. Unbinding books could be a month Event at the Bday Event or just make it cost a lot of miracle coins. its really frustrating, to quit a maxed char, knowing that, whatever you did on it, was pointless. I can not switch my class, cause the books hold me on it. I'm sure, a lot of people feel the same way.

  12. 1 hour ago, Dr Strange said:

    искатель.png Seeker

    щит Харада.png Harad's Shield

    • The bonus to physical and magical protection has been replaced with a reduction in all incoming damage to the character by 2 \ 2.5 \ 3 \ 4 \ 5% for 6 \ 7 \ 8 \ 10 \ 12 sec. for every 20% of damage absorbed from the shield's maximum durability.

    did you think of this relic? @Dr Strange kinda broken ngl
    1366984630_Screenshot2022-12-17192319.png.887505d73491371d19df8196149f941b.png

  13. 1 minute ago, Santa Claus said:

    Silence was unfair be4 . Paladin have silence +root at same time while dk had 1 person aoe with same duration so i dont call it buffbcs that was  what dk deserved long time ago. I didnt compared dk and bd . It just seem that ppl dont understand sarcasm. Class was already shit be4 and it got even shittier right now . 

    You cant have everything you wish to have. I would wish that temps had magic def reduction too, just like lock has it on aoe silence skill. You should really wait for the test server, instead of assuming that dk is "shit" now.:vp-looking:

  14. 1 minute ago, Santa Claus said:

    Dk is counter to bd . While ppl ask for buff dk gets nerfs and when ppl ask for nerf in bd they get buffs . Idk if im allowed to swear as i saw that on ru forum ppl actually do and dont get any penalty

    aoe silence wasnt good enough? You can`t even wait for the test server, believing the class is "shit" already. you can`t compare 2 different classes. Every class can counter each other.

  15. On 12/12/2022 at 8:59 AM, LeeLoo said:

    Explosive Trap

    • Increased the range of the skill from 1 yards to 2 yards.
    • Skill cooldown increased from 7 sec. to 10 sec.
    • Now the physical damage from the skill does not depend on the base damage: it was 30 \ 45 \ 60 \ 75 pts.
    • Now the physic damage from the skill does not depend on the level of the character: it was 3 \ 4 \ 5 \ 6 pts. per level.
    • The trap now triggers if an enemy enters the trap's area of effect.
    • Now the trap inherits from the character the attacking parameters “Critical Hit”, “Critical Damage”, “Accuracy”, “Penetration”, “Ferocity”, “Rage of the Deep”.
    • Now the trap does not disappear if the character has moved to another location.
    • Adjusted the amount of physical damage from the skill: from 70 \ 80 \ 90 \ 100% of the character's physical power, to 100 \ 105 \ 115 \ 125% of the character's physical power.
    • Changed skill damage on additional targets: from 50% to 100% at all levels of skill.
    • Added limit for maximum number of PvE-targets: 8 \ 10 \ 12 \ 14.
    • The final physical damage of the skill has changed: instant damage practically unchanged, damage per minute slightly increased.

    a higher usage range  would be good here. if I remember right, its 1 usage range only. meanwhile slowing trap had 2 usage range, but it has been replaced. (hunters trap skill has 2 yard usage range, meanwhile both of rangers skills have 1 usage range.)

  16. On 12/14/2022 at 5:32 PM, Dr Strange said:

    ритуал племени.png Tribe's Ritual

    Now the skill can only be used on self or group members.

     

    On 12/14/2022 at 5:32 PM, Dr Strange said:

    image.png Otherworldly blessing

    Now the skill can only be used on self or group members.

    for example, if players be in pt with shaman or charmer, the class buffs the player and the charmer/shaman left the party right after. will the buff stay or will it disappear? to be fair, it should disappear as soon as the buffer left the party.

  17. On 12/8/2022 at 11:17 PM, Efleitas said:

    The mage is the most powerful and broken character of all the game. 

    Greater zone damage than any other class

    Stunning in zone, stun varieties. 

    Barrier as passive that absorbs all damage that makes it tank being damage. The best defense of the game. 

    Anti-stun with longer time of use and very low recharge. Best of the game. 

    The most powerful talents of all kinds. Further improving the broken habolities of the character. 

    In conclusion it is the most broken and powerful class above the others. 

    Ever heard of chief..?

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