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TheQuestion

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Everything posted by TheQuestion

  1. Is the server actually up? Just closes when I press play....
  2. For people who don't know. Foods work near the same way as pots except they cannot be used during combat(while your fighting). - Problem: you use "steak". Its almost done eating, then a mob attacks you, the steak is gone and you attain no hp.... Solution: make foods restore health over time. So basically, you have a food item that restores 1651hp. Instead of the bar to get full before you receive those health points, as soon as you start eating it, portions of the total health amount will be replenished of your character. Example: Most foods take about 7 seconds to be fully eaten. So... Porridge:1321hp Let's say you get HP per second of eating the porridge, so 1321÷7 =~188hp. So each time, for 7 seconds, each second, your character is getting about 188 HP from that porridge. If the character gets attacked the health replenishment will stop. Benefit? Instead of you almost finishing using a food item and someone or something attacks you making you get absolutely 0 HP, you will be getting health as your eating the food. It also makes sense cus it doesn't make sense for you to not get any HP when you were almost finished eating your steak lol. Now, the example I've given I'd just an example, the rate of health replenishment can be changed to whatever you devs may want. That's it !
  3. I have to say.... I'm quite disappointed by how this year's Christmas event went.... Christmas is suppose to be a time of giving and having fun etc. Yet Warspear takes it as an opportunity to make extra dough because of those thoughts. You'd expect that the drop rates for this Christmas event would be better than Halloween because.... ITS CHRISTMAS! But no where near close. There's gotta be at least a 60% gap. Anyways, please do better next year, this one was just making people angry.
  4. this is not a third party complaining topic if that is what you think from the title. OS: Windows 8.1 _ for quite some time, the earn free miracle coins referral buttons have not been workikng. after pressing to go onto one of your sponsors, eg, fyber, it just freezes up the game for a couple of seconds then returns to normal, the webpage for the sponsor does not show up and the game just continues.... anyone else experiencing this problem? i havent tried uninstalling and installing yet but just thoughht id make this topic since this problem has been around for a while and i barely use a PC to play warspear on.
  5. just a list of things that i think would be nice to have for the upcoming arena season(level 21).... higher leveled arena pots! still have the same arena pots since the level 15 geared arena season. :/ more minions!!!!!!!!!!!!!! with more types of skills newly released etc! belts, what happened to them? would really like a level 21 arena belt ^-^ thanks for reading, write anything else that i missed or could be added too.
  6. Very awesome suggestion! It gives opposing factions something to fight for when in battle. Plus, I'd like to see minion spammers minions being used against them xD Nosferatos - I doubt the level of the minion would/should increase. - how are you getting the minion for free? You have to earn it by killing someone, its not being spoonfed to you. Turtle If you read vaginadare's last post, youd see that the additional 30 mins is ruled out. And I doubt someone would easily find a fresh new minion from a player so easily.
  7. If anything casters and meeelees will just have much lower damage than their current. If u you thought about it carefully, items that substitute hard numbers into percentages lose the actual hard amount, only the percentage is kept. So, for say, a caster(level 24) with a +9 arena weapon level 19, has about 405 magic. Swaps out his staff for the newely % arena staff. That 405 will drop to maybe 210 magic damage. This is because they are losing the current magic amount they had previously because its a percentage now, not an actual number. The 100% is only increasing its magic given from accesoires. Meelees would practically just have 0 damage if they do not have the newely added accessories with physical damage. Even if the staff with % were to be amplified, it would still be no where near enough to get over the 400 mark due to the small gap between amplification for staffs. -- On the other hand, if pow was just talking about doubling the current arena weapon damage amounts and give it to the winners, that is not even gonna be considered due to a level 15 staff(98*2) having more than a level 30 staff(or somewhere near there).
  8. Yes I know about those but look at the date of the last time they did it. And, I'm talking about making this for all groups of miracle shop items, they usually stick between costumes/runes&crystals/decorative skins. If anything, the suggestion is to make it slightly more frequent as they have stopped doing it and the possibility of 50% off on all mshop items is gone.
  9. Been thinking and thought of another method devs could use to supply discounts for items to players. Instead of having the occasional 50% discount on 1 item from the miracle shop, why not(from time to time) do grouped discounts? Since you stopped(or barely) do anymore 50% discounts on all miracle shop items I reckon this would be a good way to benefit us players whilst not make you guys lose to much I guess. The concept is simple, instead of having your daily item at a 50 or 60% discount, you could add a possibility for there to be a whole category of items up for the 50-60% sale. This would help as it could possibly target items that never get put up for discounts or ones that rarely get put on there. The image below basically gives an idea of what I'm saying. That's basically it, share your thoughts.
  10. I'd say mages are just more in tact with fire type skills, have no idea about what happened with frost bolt
  11. Strangely, I actually agree to this suggestion. You may think its op but think about what vaginadare said. Example: Bd with full damage crystals and resilience crystals on all gears. 0 physical and magical defense Good luck farming 1%dodge 1%accuracy The list keeps going... Even if he gets hamstring in and a couple of hits of probably 1k++ each, players health would be increased dramatically so don't expect to die in 1-2 hits just because the be is maxed out on damage. And yes, I know gears also give they standard buffs but you really think that would be enough for someone with around 30% full dodge? Having this would give us freedom to make our own skill builds and really show who's being smart or just plain stupid. I can't be bothered explaining it fully right now but I agree 100%
  12. Very good suggestion! There are appearances of skins and gears that I'd want more than costumes already out there.
  13. The disable popups in the menu only disables(as far as I know) the craft messages. The miracle shop popups after either dying,demanding arena,or accepting quests is still there. I'm not sure why they have not considered or even replied to previous threads to remove it or add an option to. I've bought heaps of items that I did not want mainly because of that. Anyway, I don't think its gonna come any time soon...
  14. The dragonborn costumes signature the first arena/guild tournament rewards, giving them out again will just be pointless and make them have no meaning. Other than that, I agree to giving a bit more for the rewards.
  15. Agreed. Give use to the 15-16 gears out there.
  16. to make it even better(i think) devs can make it so that they double press on the players party name instead of one click. so that when your in various dungeons/pve/arena maps, you can cross without clicking to heal someone. would also help to prevent switching on and off the option i guess.... just an idea.
  17. i reckon, instead of releasing two clients(normal and lite), make a setting where people can adjust the graphic intensity of the game. but, if the lite version also has other aspects to it that have nothikng to do with the graphics then its ok i guess... for the better effects i agree, it would be cool to see more 'out there' creations of weapons and skills etc!
  18. i quite like and agree with this idea. 100% correct with there being a crowded area and hard for players to heal you. i wouldn't mind having this in the game so long as the option to use/not use it is available.
  19. lol, funny scenario's. i reckon the resist attribute should be a given. meaning that there shouldnt be a stat needed for it, instead players who are of higher level and or amplification that a player should have a better chance of resisting the weaker opponent's control skills etc. basically, a lvl 5 bd has an extremely low chance of hamstringing a player of the 24th level. unless the level 5 is somewhat has higher amplified than the level 24. just an idea.
  20. since the ideas of blocking inspections or removing the idea even having this in the game are gone, might aswell help make it better. One small idea i have is to view a player's attributes to add on top of inspection. so basically: menu>interact>inspect>[player]>menu>view attributes views the attributes of the player you are inspecting, just like menu>character>all attributes since the current one only shows us an equipment view and no one can be bothered calculating(personally xD) this would be a nifty feature! put your ideas of other suggestions you may have to improve/modify the new inspection feature...
  21. i really like the mage shield skill and the warlocks saturation!!! __ for damage, maybe think of giving mages some control skills as they kinda get smacked easily by locks xD
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