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Smurfer

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Everything posted by Smurfer

  1. We just did a simple test with Siwers and it confirmed the theory that it is either a bug or devs wanted to give elf druids a little unfair advantage.. Naked Shaman has 0 Moon, 0 Astral Naked Druid has 0 moon and 0 astral so if we both use the same equipment with same stats, how come their astral stats is bigger? I heard the same goes for moon dmg..they have more with the same equip..
  2. Godly, thats the point..we have same equipment, (+i got cape which Marc doesnt) so we should have nearly same astral stats, yet Marceline has 254 astral and me only 247, thats why i ask..Check my astral set and tell me what I miss and I will agree with u its not a bug: [Light cape] +16 astral [Graceful amulet] +16 astral [Twisted stave] +126 astral [Vestment of berengar light] +22 astral [Light sash] +16 astral [sorcerer gloves] +19 astral [Excellent signet] + 16 astral [Qualitative ring] +16 astral =247.. so it means that either i miss base healing or druids have advantage...
  3. happened to me too..once even when i was buying crystal and my inv was full, I accidentaly hit yes for bag enlargement as i thought it is a confirmation to buy the crystal...well, i should read more carefully.. :sorry: waste of 199 MC.. My suggestion: We should not be spammed to buy bag space. If we want we can do so in the MC shop. Not even it leads to these mistakes, but it is also pretty annoying..
  4. I was wondering if there is any difference in the base astral stats of shaman and druid. Luks puzzled me when he said Marceline heals 220 so I spoke to him/her (idk) and got linked the equip..it is worse than my shaman has, yet the astral he/she has is bigger.. so I wonder whether druids have less base dmg/moon for instance or it is just a bug? P.S. I have full astral set (Astral 247) and heal +215, Marceline has the same equip, but has regular cape instead of the Light cape and has more astral...(253 if i am not mistaken)
  5. Thats why I said your suggestions are welcome.. I know it is a bit radical, but maybe that would force ppl to move, or at least switch bosses. Could be 5 in a row instead of 3 so everyone can camp for little while here and there..and only if the condition is met (camping for more than 5 kills) only then the 0% rule is applied..I agree with sulla that stealing will create conflicts within the faction, and we must stay together.. get english lessons please! :facepalm: how old are you? 12? or less?
  6. As it became quite a standard that people camp @ bosses (some even whole bloody day), not giving others chance to try for drop, my suggestion is: - Enable a rule: if a party kills only 1 boss more than 3 times in a row (no other boss between killed and they don`t leave the area between kills) their droprate should be reduced to 0% any others suggestions are welcome..all should have a fair share, as honestly..there is not much else to do once you get to lvl 18..
  7. well.. i saw you chasing lvl 13 char that was only trying to pass by doing his quest and was not hostile..is this how you imagine to "be getting into the PVP side of the game"? I call it sneaky :) But maybe when you see more of fair pvp fights you will find this behaviour pathetic for a lvl 18 guy ;) Looking forward for a fair pvp..
  8. Who has 220+ healing on EU server? Max i saw so far was Gasrain -> 216 (I bet he has the light cape..i gotta get it too :diablo: ) and I am pretty sure that I have nearly all astral drops, but still on 214 hp heal...Can you be more specific Luk?
  9. Adrian is right about one thing.. you post many times without a valid point or your posts have limited or no added value..and as seen just above my post..you hadly use edit and rather post two times :)
  10. Marcin, that is only matter of communication channel (considering confidentiality of the information) between moderatorcompany..don`t necessarily need one of company member/dev.. Could be nice though.. However, if they are overloaded there won`t assign any extra resources for this.. and as sulla said, someone who actually plays the EU/US server and can hear all the concerns of english speaking players would be probably more appropriate..
  11. Well, Client support manager is my current job role so if u need any help on that I would be probably interested..
  12. also to add active spell icons to party list would be a great feature.. would be less confusion who is healed and who needs buff/heal in party.. 8)
  13. I experience graphic glitches (funky colors) on Android version (HTC Hero) when entering area.. and lags here and there.. (I kill a monster, move away and still see hits numbers in the location of the fight :) )
  14. Shields dont work anyway :wacko:
  15. Actually Sulla, the normal dmg is the same, I only noticed higher criticals with ligthening (was max 680 on rabbit, now 754). Feel free to correct me if I`m wrong. Here I got lucky that I dodged Vans attack 2x, so more luck than dmg/skill
  16. Unfortunatelly I do not have screens of healing when having battle set on prior to update. Was healing +118 with Astral 16 now I heal +53. But looking at it now, it seems there was a bug before and now it is correct. As with healer set (245 Astral) I heal +214 so there it was not reduced but increased by 4 points..hmm..
  17. Rainbowz, dont complain, ranger got new skill allowing him to hit many times before taking any hit so i guess the dmg and dodge lowering is relevant.. party of 5 is ok most of the time.. only thing i agree with you, the sanctuaries are harder.. but for 10 CC I ain`t doing it anyway..
  18. To summarize the last "update": (+) Pros: - online/offline friends notif - new skill for each class - picking progress faster now - shaman fury berengar gear finally looks less gay - automatic reconnection when connection lost - teleportation scroll (should be for 5 MC max though) (-) Cons: - no new area - no new content (I dont count ridiculous dresses) - higher prices - healing lowered drastically You really made the players feel like this is not about any game anymore, only business.. Now I understand that you as a company want to generate revenue, on the other hand, if you want to keep your current customers you also need to give them reason to use your product (which is FUN in this case) which is lately not happening.. Lvl 18 players can still only hunt and war which can be done for few hours, but then becomes boring (giving the drop rate is so low).. Last point is the communication. Doing a Client Support Manager for 3rd year now, I saw many times a clear example here how you should NOT treat/communicate with your customers. Keep in mind we are not beta testers anymore, we pay you real money.
  19. Hi, just wondering if anyone else is facing this issue. PC client won`t connect however the phone connection works fine.. :( /EDIT/ forget it, works now..
  20. I agree with Siwers, my healing on battle set went from +118 to +50 lol..so its lower than most rogues or barbs lvl 8 regen..in addition, if there is 100% drop chance for the cape, giving the fact there is no new gaming content, everyone will have it soon and shamans/druids will be past..No one will be playing character that will die first in any pvp and will become target for lvl 18 hunt.. Generally, the update is slightly dissapointing.. one new skill and no new gaming content, only dresses and crap for money which is not really entertaining..New island will hopefully save this game..Until then, everyone will hunt and get bored..
  21. I found this one on HDD. I call it "Planking contest @ Lambert"
  22. Arcanite is right, it`s called THEFT and if u do that, don`t expect any help from players u are doing it to.. :facepalm:
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