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Joy Boy Abunda

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  1. Haha
    Joy Boy Abunda got a reaction from Blueranger in Rogues rebalance ideas   
    I agree with you, this small leg assasin class need movements speed, 60% dmg stealth was useless when enemy have aoe skill, while seeker can evade that due to movement speed they can rotate easily
     
    Imagine seekers have 
     
    Shield
    Movement's speed
    High resistance 
    Blink with increase dmg to enemy
     
    What does rogue have? 
     
    Only dodge?
     
    Rogue had blink too but ordinary blink that was sucks 🤮🤮
     
    Even @Higgings pm me i asked about this question and he can't answer it, becuz it was true. This guy know everything what's happening here and yet he and his team have no response and ignored our complains here.
     
    These guys can't understand that this class need massive changes, And yet they just ignored it.
  2. Haha
    Joy Boy Abunda reacted to Higgings in Rogues rebalance ideas   
  3. Confused
    Joy Boy Abunda got a reaction from Higgings in Rogues rebalance ideas   
    I agree with you, this small leg assasin class need movements speed, 60% dmg stealth was useless when enemy have aoe skill, while seeker can evade that due to movement speed they can rotate easily
     
    Imagine seekers have 
     
    Shield
    Movement's speed
    High resistance 
    Blink with increase dmg to enemy
     
    What does rogue have? 
     
    Only dodge?
     
    Rogue had blink too but ordinary blink that was sucks 🤮🤮
     
    Even @Higgings pm me i asked about this question and he can't answer it, becuz it was true. This guy know everything what's happening here and yet he and his team have no response and ignored our complains here.
     
    These guys can't understand that this class need massive changes, And yet they just ignored it.
  4. Like
    Joy Boy Abunda reacted to Newworldorder in Rogues rebalance ideas   
    @Theweasel
    I think your right chief has the speed similar. However i think some of the weekly ratings are unfair because rogue can stealth past some mob and has more movement speed. Can also bounce off enemies and go back into stealth. Most of the weeks during anniversary seekers will always win dungeons spammed because 5 seekers can do CC myth in 1 minute. Maybe adding this to rogue would make it comparable, yes chief has it but cannot stealth through or bypass mobs. i’m just thinking of ways to build mc again because rogue was once a very popular class and Right now i think seeekers are much more fun to play and have the advantage 
  5. Haha
    Joy Boy Abunda got a reaction from Blueranger in This talent fit for rogues   
    This talent fit for rogues but they given this talent to rangers, not fit for rangers since ranger only relying on dodge chance unlike rogue it had reflexes passive.
     
     
     💰 💰 💰

  6. Like
    Joy Boy Abunda got a reaction from omr in The last case   
    Please believe us the bee sting should be heal not dmg we dont need more dmg from that bee sting just make it heal. Omar suggestions was good
     
    That blood thirst must be replaced with another usefull talent option not that 20% health from enemy. That's not accurate one. What we need is a useful accurate talent that can affect the enemy's with full HP not the percentage one.
  7. Sad
    Joy Boy Abunda reacted to Toad Sage in This class need movements speed and resistance   
    This one is a harsh criticism and while I won't personally word it this way, I am totally with you.
     
    Our friend Omar just bought disto book to put on his rogue. Idk maybe he has 13 or something books now.
     
    Dude really went "it's either buff this year or I quit". And honestly I can't blame him.
     
    I have started building a basic reaper for a while now. It now has full talent. I didn't go Omar's path, sadly. I used my game saving to make a reaper. But here is the catch, if this reaper thing also fails, I will also quit.
     
    My point is everyone seems to be making their last moves on Rogue class, only different ways. It's getting to an absolute end.
     
    But we've got a good run. Seeing this wave makes me want to make a new post here (after spiraling to frustration thinking how tf I was gonna grind alma talents).
     
    In any case, I still hold some hopes for devs. It's their game. They won't let it die. But people make mistakes all the time and it's still possible for them to totally doom the class to extinction this year. Idk, maybe I will be a reaper. The right branch is pretty fun. At least I am not walking slow anymore and I have some defense against controls now. It feels great tbh. But I still feel depressed to see rogue's current condition.
  8. Sad
    Joy Boy Abunda got a reaction from Toad Sage in This class need movements speed and resistance   
    Rogue is lousy, this class is from the mountain clans like a ninja it must have shadow clones and with flexible movements speed, but suddenly we haven't these kind of skills. Like how these devs become like this they're not creative creating this class?
     
    Every year by year. Still not resolved the problem, that's why we are here to suggest you a better improvement of this class. I admit you guys buff this class last year but its a slight buff still not resolved the problem again and again. If you don't know that this class crying for help, it needs a huge buff and rebuild those skill, that fit for assassin class.
     
    1. Lousy small leg, im so jealous to seeker with their movements speed i ask to developer of this in my mind, how the fk that this rogue dont have like this? like it's fit for our class that movements speed since this class is more assasin than seeker.
    Rogue should have those skill but in reality is just a complete opposite. 
     
    2. Here is the crazy thing.. why is that you guys give an eye on lousy charmer? It isn't fit ,Like they can see invisible but they have small leg? How can small leg charmer deal seeker with movements speed?.. It should be the eye given on chiefs becuz they are the only capable one who can chase that class (both class have movements speed). You guys give the eye on a class that isn't fit for it.
     
    While Mage can deal with rogues? Mage blink + eye that can see invisible of rogue small leg is fully countered... I know both mage and rogue have blink but the different is rogue blink targetable while mage blink can target in area? Look at the different of this shit did guys notice this kind of scenario?
     
    3. Seeker blink
    stun enemy + increase dmg + 20% resistance. While rogue just a normal blink? Like what? Huh? 🤯 🤯
     
    If you cant give us shadow clones then just revamp these skills
     
    I'll go summarize the rebuild skill of rogue
     
    1. Stealth now 30% dmg + 35% movements speed.
     
    2. Blink must have the stun
     
    3. Veil retain 30% dmg and movement speed since rogue relying on stealth dmg only and give some small resist stats like 8%
     
    4. Poison skill must be passive add slowing
    effect.(cast time is the problem).
     
    5. Kick in the back useless skill need rebuild
     
    6. Blood thirst murder useless skill replace
     
    7. Increase duration of dodging effect.
     
    8. Sinester strike: Dissection debuff should be reduced enemy parry ,block and resistance since these stats dont have counters right? while dodge can be countered by accuracy and reduce enemy dodge? It should be right?
     
    I already suggested the talent revamp, just recheck it on forum.
  9. Haha
    Joy Boy Abunda reacted to omr in The last case   
    Here I will turn to the last time. I talk about what Rogue lacks .We have said a lot.But there are no listeners. Or they think we are good We don't need anything.But in reality we need a lot. for rogue can be good like other class . If you look carefully, you will see . Rogue 90% dead.There is only a little Who love Rogue now .I will complete the explanation of the skills who think it's good  Here I will tell the skill that we should have.

    Video.Guru_٢٠٢٤١١١٣_١٨١١٤٠٧٠١.mp4  
     
     
     
    1 Skill stealth 5/5
     
     
    JU>
     
    Turns the character invisible for enemies for 17 sec, increasing Physical Power by 66% while under the guise. For 2 sec after vanishing, invisibility cannot be broken. Cannot be used when enemies are present within 8 yards.
     
                                      description
     
    This skill needs to be modified. It is not fair To have it 60% dmg And she has no protection . for example now all ppl have skill aoe and rogue can't Get closer Or he will lose 60% dmg There is much else of pots and Traps to However, Rogue does not have protection like a shield. or resist You will be lost 60% of dmg before he reaches his goal 
                 
                             Suggested
     
    Now the skill gives 30%of dmg all time and if use skill stealth give now 30% Instead of 60% 
      
     
    Talent shadow veil 
     
    When leaving Stealth, the character gains Shadow Veil for 6 sec, retaining 25% of the skill's damage bonus.
     
                                 modify it 
     
    Now it is no longer saved dmg from skill .Instead Damage reduction is ignored.that cannot be dodged, blocked, or parried.for 6s
     
     
    2 Skill kick in back  4/4
     
    JU>
     
    Applies Push in the Back to the enemy for 15 sec, reducing their Accuracy by 45%. Skill progression increases the power and duration of the effect.
     
                              description
     
    This skill is one of the oldest skills in the game. It has no update . and depends on it for defense instead of shield But it is for one goal The problem. It's with the one goal to not work too now all ppl have skill resis and a lot of buff too pots give resist .It very rarely works on the goal This is the biggest problem. And everyone left her Because it is a skill of failure .
     
     
                                    Suggested
     
     
    Enemy attacks against the character have their accuracy reduced by 40%.When hit him. skill now No longer hitting the target hitting the target. Instead The skill is taken on character for 15s for 5/5 
     
     
     
    3 skill Absolute Reflexes 4/4
     
     
    JU>
     
     
    When the character takes damage equal to 10% of maximum health, Absolute Reflexes is applied for 10 sec, guaranteeing that the character will dodge the next auto-attack and instant skill. The dodge effect persists for 0.8 sec.
     
    This effect can only occur once per 4 sec. 
     
     
                           description
     
     
    This idea was good but not as strong as the shield. who protects us from death It prevents damage. For a very short time It does not prevent point damage. Which makes Rogue still weak Rogue doesn't have damage reduction skills. Which makes it less harmful to him.It makes him. lose half of his health. The skill does not work until 10% of his health is taken away. There is no limit to the Damage 
     
                                Suggested 
     
     
     
    When the character lose 10% of health, the dmg shouldn't exceed that 10% of health. Then reflexes is activated making it 100% dodge the next attack.
     
    For example if you have 10k health, the first hit can only take 10% of health which is 1k dmg. and applies the reflexes to dodge the next one. Because people can do alot of dmg exceeding the threshold of 10% of hp in the first hit making u lose so much health as a requirement to trigger guaranteed dodge. So i suggest adding a limit to the dmg after cd Point damage is also prevented too cd now 3s Instead of 4s
     
     
     
     Talent Tirelessness 
     
     
    Enemy attacks against the character have their accuracy reduced by 5% when the character is not affected by Absolute Reflexes
     
           
                                modify it 
     
     
    Damage is reduced by 10%. when the character is not affected by Absolute Reflexes
     
     
    4 skill Ricochet 4/4
     
     
    Attacks the enemy, dealing physical damage to them for 95% of the character's Physical Power and to all enemies within 4 yards. Each subsequent target takes 10% less damage.
     
    Affects up to 6 player targets and 14 monster targets.
     
     
                    
                                description
     
     
    We have no other skill than this. just aoe .We depend on it more on gvg to war. But the problem is that it has very little damage. And it is easily blocked. It is better to strengthen it in order to help us.Because it is one of our core skills. 
     
                              Suggested 
     
    Now the skill gives 130%.from damage Physical and Each subsequent target takes 5% less damage .for skill 4/4 
     
     
    5 Skill Trickiest Technique  4/4
     
    Attacks the enemy, dealing physical damage for 125% of the character's Physical Power and applying Stun for 4 sec. While stunned, the target cannot move, attack, or use skills. Causes 30% more damage and heals the character for 15% of maximum health if the target is affected by Poison Blades.
     
                                description
     
     
     
    It is the weakest skill give heal 15% is very weak Looking at the rest class. that skill One of the worst skills Because it is very complicated And it is easily blocked. And it is not take heal from him 
     
                               Suggested 
     
    now heals the character for 25% of maximum health if the target is affected by Poison and cannot be dodged, blocked, or parried.
     
     
    6 skill Elusive Jump 4/1
     
     
    Teleports the character to the enemy, dealing physical damage for 115% of the character's Physical Power. Causes 5% more damage if the target is affected by Poison Blades.
     
     
                                  description
     
     
    It is very difficult catching enemies And deal with them, with this skill We need to change it.for jump aimlessly In order to have more freedom. and Dealing with goals easily 
     
     
     
                          Suggested 
      
     
     Change in skill and be without goal make the skill when you jump on the players give protection against any effects maximum 2 for skill 4/4 with dmg 120% 2x2 yard skill no longer Increase damage with poison 
     
     
     
                                Talents
     
     
    Bee Sting 
     
    Dodging an attack causes physical damage for 40% of the character's Physical Power to the attacker, but this can only occur once per 2 sec.
     
                               description
     
     
     
     This is the talent why not give us heal why bd + parry= heal and The Ranger + Dodge = heal why rogue+ Dodge = low hit. Why Dodge rogue not give heal too 
     
                             Suggested 
     
     Dodging an attack causes physical damage for 40% of the character's Physical Power to the attacker and Dodging an enemy attack randomly heals the character for 4% of maximum health, but this can only occur once per 2 sec.
     
     
     
    Balance soon We hope in 2025 We see rogue back of gm again Because for most players It is the The year The awaited one Or the last one For them They are waiting what will happen of rogue He will be saved or killed. Like the past years they killed him.I don't think so any one of rogue if not .save him it this year. we not will keep waiting again. 
  10. Haha
    Joy Boy Abunda reacted to Toad Sage in Suggestions for Rogue Rebalance 2024   
    Here we are, giving one more chance for devs to save the class. Tbh, there are so many things that need to be tested thanks to the new Almahad talents (for their goods and bads).
     
    There is an absolute point we can agree on tho. Regardless what we have now and will have in the future, there needs to be changes to Kick in The Back skill if Rogues are still expected to w o r k on dodge as their only defense.
  11. Sad
    Joy Boy Abunda got a reaction from Toad Sage in Suggestions for Rogue Rebalance 2024   
    Nc suggestion but devs no eyes and ear in this class. Poor rogue and templar pussy classes now a days.
     
    Imagine seeker have blink that gives increase dmg + 20% resis from reverse 
    While rogue elusive jump just a normal blink. So creative right? Pussy brain
  12. Wow
    Joy Boy Abunda reacted to Shax in Suggestions for Rogue Rebalance 2024   
    Commentary:
    Rebalance is around the corner and as of today, rogue is the only class that can be replaced with any class and still be more useful. This is precisely why this class is dead for 4-6 years. If we take into account that the purpose of rogue is to be an assassin agile class, it does horrible at that. For as long as i can remember rogue has been getting changes mainly in talents but the core issue is in its basic and expert skills. They are. Just. Outdated. No longer the talents can suffice to improve this class. The more updates it receives in its talents and not skills, the bigger the gap between the newbies and long term players will be. Even the talents and branches are extremely underwhelming for rogue.
     
    Lets take a look at the class issues and skills which needs to be reworked:
     
    -Kick in the back: No idea what a skill that reduce accuracy and only can be casted on 1 person doing in 2024 lol. This isn't 2014, game has shifted to group play style so this skill being casted to 1 person is outdated as hell and literally anyone and anything can collect good accuracy nowadays.
     
     
    Suggestion #1: now it immobilize enemy in place and block its skill use for couple secs. 
     
    Suggestion #2: skill now throws a smoke bomb in the area making anyone that makes contact with it decrease their accuracy + phy dmg/mgc dmg by ?%. 
     
     
    -Dodge skill: this is rogue basic defense skill it increases his dodge chance and lasts for 8-10 secs. Again, in 2024 this is very weak due to most people and mobs able to collect accuracy very easily which defeats purpose od dodge.
    Suggestion: increase duration to 12 secs, and raise dodge chance. Best scenario with dodge stat is to make cap raise to 80% because of how easily people can achieve accuracy nowadays. 
     
     
    -Stealth: the dmg increase buff from this skill is not very practical, its tedious having to waste 3 secs constantly going invisible for some small buff in dmg that any other dmg class have by default. That 3 secs trying to go invisible and attack alone is enough to make u dead just while youre busy activating this buff.
     
    Suggestion: add another buff under stealth like walking speed or resistance to compensate for it. 
     
    Expert skills:
     
    Absolute reflexes: this skill gives guaranteed dodges against dmg but it doesn't protect against dot dmg. Making rogue vulnerable since this is basically the only guaranteed defensive skill. Furthermore the 4sec cooldown is too long and is enough for any class to destroy u while this skill in cooldown. What ends up happening in that 4 secs cd is u get 2 shots of 2.5k dmg and youre down to 2k hp then dot dmgs from crowd for example in 5x5 eventually finishes you off and u have no protection against that, no resist skills against stuns nor walking speed to get away.
     
    Suggestions: skill now dodges DOT dmg and skill cd is decreased from 4sec to 2.5 secs. Now rogue actually has solid defense to counter and comeback from a losing scenario instead of being a punching bag. 
     
    Ricochet: this skill without talent, is the worst aoe dmg skill in the game. It needs to work with poisonous skill and increase its dmg a bit. 
     
    Illusive jump: this skill makes u charge and jump at enemy but rogue has practically 0 defense. Making u not fit to use this most of the time. Add stun to this skill and remove stun from flurry. And instead of needing a target to jump, make this target-free jump to increase rogue's mobility in the game.
     
    Trickiest technique: rogue has probably the worst heal skill in the game nowadays. Not only 15% heal from this is low but to even heal that, you need to cast poison on enemy which is another skill, and it CANT miss AND this skill itself CANT miss EITHER lol and thats to receive 15% heal... even lifesteal can heal more than that. Suggestion: buff heal to 25% and make it not needing 2 freaking skills to heal a measly 15%. 
     
     
    Poisonous blades: The poison dot from this should give enemy some reduced movement speed, it will help catch running enemies.
     
    For branches, i dont want to flood this with Suggestions but seriously its been suggested many times in forums that all 3 rogue branches are offensive based, Atleast rework one of them to have defensive features... anyone can see that every other class has atleast 1 pvp/defensive branch except for rogue having 3 offensive branches which only 1 of them really is useful. 
     
     
  13. Haha
    Joy Boy Abunda reacted to BlacklistEU in Suggestions for Rogue Rebalance 2024   
    just leave this toxic game like me few months without this game and i feel better than ever :D 
     
  14. Sad
    Joy Boy Abunda reacted to Theweasel in Lousy Small Leg Assassin   
    The class is dead bro, It is useless to continue to claim a good decent change without later weakening it, because apparently it seems unacceptable for any class of the legion to stand out.
    And of course, we have  no chance to appeal, we're few .
  15. Sad
    Joy Boy Abunda got a reaction from Shax in Lousy Small Leg Assassin   
    Imagine a nerfed seeker still playable than this lousy Assassin class, i just playing this class becuz im tired creating new class and back to zero again, this is the reason one thing hold me. All my effort are useless to make this class better because this developers ideas suck. 
     
    1.)Slow runner, super lousy Assassin small leg as shit.
     
    2.)Seeker normal auto atk talent steel slicer 1st branch is equivalent of rogue stealth 60% dmg single hit.
     
    Seeker blink with increase dmg + 20% resist from reverse, while rogue elusive jump just normal blink.
     
    3.) Talent branches are fking ugly need revamp.
    1st branch with flurry steel another useless shit 40% reduce dmg as well as stunning effect. Why not make this like ricochet with 6 target stun effect? For gvg talent?
     
    2nd branch double threat only non critical atk is a bullshit idea not include the fking critical hit just for pve. Useless talent
     
    3rd branch moves series, remove the skill dmg increase when use other skill like stealth, dodging skill, gouge and etc. very bullshit idea, how can you combo with that in elimination if the skill dmg increase when reset back to zero?
     
    4.) almahad talent sting bee? Another noob dmg 300-400 atk? Why not when dodging atk heals the character like life steal?? Since this class is a thief?
     
    5.)Again super lousy assassin 
    Small leg small leg small leg 
    Lousy lousy lousy lousy lousy
     
    If you cant give as our clone skill devs, then just revamp our fking skill. Plzz Be creative you just killed this class many years ago
     
    Stealth.
    Why not Giving up half of stealth dmg on invisibility exchange it with 35% movements speed on stealth? 
     
     independent on stealth
     
    The poison skill must be passive tired of clicking it with cast delay skill bullshit
     
    Remove the useless skill kick in the back exchange it with new skill. Like you can cast it on 6 yards and cannot be resisted 
     
     
  16. Sad
    Joy Boy Abunda reacted to omr in Lousy Small Leg Assassin   
    Nobody will listen don't bother yourself with this. nobody like rogues one of my friends say rogue he has no future at all. just play something else. and relieve yourself from all this why are you still fighting u will never win you vs all 
  17. Sad
    Joy Boy Abunda got a reaction from Toad Sage in Lousy Small Leg Assassin   
    Imagine a nerfed seeker still playable than this lousy Assassin class, i just playing this class becuz im tired creating new class and back to zero again, this is the reason one thing hold me. All my effort are useless to make this class better because this developers ideas suck. 
     
    1.)Slow runner, super lousy Assassin small leg as shit.
     
    2.)Seeker normal auto atk talent steel slicer 1st branch is equivalent of rogue stealth 60% dmg single hit.
     
    Seeker blink with increase dmg + 20% resist from reverse, while rogue elusive jump just normal blink.
     
    3.) Talent branches are fking ugly need revamp.
    1st branch with flurry steel another useless shit 40% reduce dmg as well as stunning effect. Why not make this like ricochet with 6 target stun effect? For gvg talent?
     
    2nd branch double threat only non critical atk is a bullshit idea not include the fking critical hit just for pve. Useless talent
     
    3rd branch moves series, remove the skill dmg increase when use other skill like stealth, dodging skill, gouge and etc. very bullshit idea, how can you combo with that in elimination if the skill dmg increase when reset back to zero?
     
    4.) almahad talent sting bee? Another noob dmg 300-400 atk? Why not when dodging atk heals the character like life steal?? Since this class is a thief?
     
    5.)Again super lousy assassin 
    Small leg small leg small leg 
    Lousy lousy lousy lousy lousy
     
    If you cant give as our clone skill devs, then just revamp our fking skill. Plzz Be creative you just killed this class many years ago
     
    Stealth.
    Why not Giving up half of stealth dmg on invisibility exchange it with 35% movements speed on stealth? 
     
     independent on stealth
     
    The poison skill must be passive tired of clicking it with cast delay skill bullshit
     
    Remove the useless skill kick in the back exchange it with new skill. Like you can cast it on 6 yards and cannot be resisted 
     
     
  18. Sad
    Joy Boy Abunda reacted to greyrat in Cd rogue and speed   
    Why? They put the rogue speed talent in character talents so that when they release new talents, they completely forget about them. Don't pretend that rogue has other options besides cd
  19. Sad
  20. Sad
    Joy Boy Abunda reacted to Theweasel in Rogue Almahad talent sucks   
    Those "small boosts" are turning bladedancers into a toxic class to all other melee classes
  21. Sad
    Joy Boy Abunda reacted to Shax in [2024.08.30] Warspear Online Update 12.5. Treasures of Almahad. Announcement   
    1-Stop forcing people into group/guild activities. Not everything needs to be done with a guild. People enjoy solo play aswell 
     
    2- Whoever is behind balancing Rogue class needs to be replaced/fired. You guys successfully killed this class with the amount of useless things or "lack of" everytime. No one uses this class Its embarrassing how you keep neglecting the fact it needs massive reworks on most of its skills. This is foolish who is this dev behind these ideas for rogue? Dont understand how they aren't embarrassed to post these rogue talents for everyone to see. But It's whatever enjoy the remaining 50 rogues left in the game who will quit eventually too once you forget this class exist in December's rebalance 
  22. Cool Story
    Joy Boy Abunda reacted to Gladiator in Rogue Almahad talent sucks   
    Again, you guys have too high of an expectation from these generally pretty small boosts from Almahad talents. They're not supposed to fix classes' major problems, there will be a rebalance in a couple of momths for that. Think of them more like the horror/christmas talents and less like new skills or those big 3 talent branches.
  23. Haha
    Joy Boy Abunda reacted to pawned in [2024.08.30] Warspear Online Update 12.5. Treasures of Almahad. Announcement   
    Its dealing 400dmg. I dont think we can call that "Too OP".
  24. Cool Story
    Joy Boy Abunda reacted to Gladiator in Rogue Almahad talent sucks   
    That's crazy,,, Even if it did 0 damage and triggered stuns that would be an insanely strong talent and definitely 10/10 considering the magnitude of all other Almahad talents. What are you on about?!
     
    But of course if your definition of 10/10 is a broken mechanic:
    Then you guys will never be satisfied lol.
  25. Sad
    Joy Boy Abunda got a reaction from Shax in [2024.08.30] Warspear Online Update 12.5. Treasures of Almahad. Announcement   
    RIP rogue talent ugly as fk
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