Necromancer98989
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Necromancer98989 got a reaction from Неназываемый in Class tier listList is combination of both pvp and pve so dont make such comments “templar is so good in gvg why you put there blablabla”
I have been playing warspear almost 10 years. I have many 32 levels and my main necro. I tried to do the most accurate list.
D TIER : Worst chrahcters in game. Starting game with 1 less expert (revival in solo game 0 function). Many useless skills, terrible pvp, and lack of support skills even though they considered support class.
C TIER : They situationsal good sometimes. They good in pvp but i dont think their pve side good.
B TIER : I think they are okay. Solid pvp-pve gameplay
A TIER : These are the classes that high dmg, resist , tank . They both good in pvp and pve
S TIER : Shaping the meta. Popular classes played by majority of players. The best arena classes and pve. They can solo every dungeon. Nerfs need it but probably they wont since these are the most popular ones.
GOD LEVEL : Beastmaster absurd. I dont want to talk so much about it. Horrifying damage-tank. Its even better support class than necro and priest. He can give penet and heal others.
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Necromancer98989 got a reaction from BloodIust in Class tier listList is combination of both pvp and pve so dont make such comments “templar is so good in gvg why you put there blablabla”
I have been playing warspear almost 10 years. I have many 32 levels and my main necro. I tried to do the most accurate list.
D TIER : Worst chrahcters in game. Starting game with 1 less expert (revival in solo game 0 function). Many useless skills, terrible pvp, and lack of support skills even though they considered support class.
C TIER : They situationsal good sometimes. They good in pvp but i dont think their pve side good.
B TIER : I think they are okay. Solid pvp-pve gameplay
A TIER : These are the classes that high dmg, resist , tank . They both good in pvp and pve
S TIER : Shaping the meta. Popular classes played by majority of players. The best arena classes and pve. They can solo every dungeon. Nerfs need it but probably they wont since these are the most popular ones.
GOD LEVEL : Beastmaster absurd. I dont want to talk so much about it. Horrifying damage-tank. Its even better support class than necro and priest. He can give penet and heal others.
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Necromancer98989 got a reaction from Shinjiro in Let's talk about spring dungeon drop rates........ and more.....No bro you are not alone. I did 50 run this week, not even single blue equipment dropped. Sometimes i question myself why i am wasting my time in this game.
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Necromancer98989 reacted to Shinjiro in Let's talk about spring dungeon drop rates........ and more.....Am i missing something or the drop rates for dungeon are really low..... even now with 2x on weapons i got only one.... i got one ring with magic attack and a hammer since the beginning of the event....
Are the devs so thirsty for money that i am in that situation where i feel like spending money to buy stamina to get drop.....
Ok here's one thing... i am lvl 26 and i have somewhat decent gear but still i can't produce a good amount of gold to really feel like i can afford to buy stamina or anything else.. for me now making gold in this game feels much harder than having a job in real life.... i do have a job but i can't just put them in the game like it's nothing.....
Back to the point again... about drop rates...... HOW MANY RUNS do i need to do, to get something.... i think the devs put a random number there that even the devs forgot how low it is.....
Why i see in the chat mostly rich players getting good drop ???? what about the rest of the players ??
I say once again even the 2x every week feels like a scam for me... AM I THAT UNLUCKY ? WHAT I DID TO DESERVE THIS ? AM I NOT ALLOWED TO HAVE FUN IN THIS GAME ???? maybe not.... this is like every other event..... not only in spring event but in every event /winter/horrro/ i barely BARELY get something.... I AM SO FRUSTATED.... because i feel no motivation to play this game anymore....
Devs don't gives us free stuff....(from time to time i don't need to be always but you know something to see the appreciation from the devs) no other events to get excited for... idk something to do in this game to make you excited to log in every day to play..... maybe that's why players are leaving this game.... it's always doing the same thing....
One more thing i've sent many mails to the ws support about why they don't change something in this game to feel more enjoyable.... but what i got in response..... "Sorry we can't help you"..... yeah cool....
Signed: Kwzybro us-sapphire
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Please, regarding the talent branch problem, can't this be reduced to move to another branch? 18k-20k is a lot, whereas we players can only get 3.3k a day and that's if we work full time a day. The problem is that each branch has its own advantages, for example if there is GVG/Arena, we will definitely change it to the PVP branch, but PVE is very bad. This means that every time there is an event we have to change branches mutually, this is very difficult for other players, especially mage users, at least 5k usage per change. I'm sure many players complain about this problem, Knowledge cannot be bought in Mcoin so not all players can be active every day for daily work.
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They never gonna listen to free stuff
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Necromancer98989 got a reaction from Eshin in [2024.03.14] Warspear Online Update 12.3. Mirror World Shades. ReleaseStudying talents in inactive branch is not available. Why
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Necromancer98989 got a reaction from fiss in [2024.03.09] Warspear Online Update 12.3. Mirror World Shades. AnnouncementYou are going to wait another 1 year to get things fixed…. I appreciate your concern tho but its futile. They dont care
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Necromancer98989 reacted to hidraa in Ask everyone about new knowledgeI have two things to say about this:
- I don't like knowledge system.
- I think that we who don't like the knowledge system, should stop playing the game.
warspear is what is, and people love it.
For me, knowledge system looks like a long road that i should walk over to get something that really had positive impact in the game. Walking on this road means do the same quests that i did before, over and over again. Before the knowledge system, daily quests was boring for me, after the system, those "quests" looks like a torture.
I have seen some people concern about how this system would impact new players, but should say: new players have 0 knowledge about the game, everything is new for them, so maybe knowledge don't look like a torture as is is for me.
When I was leveling up my first account above the 20 level, i was committed to get the max reputation in the first two territories of Ayvondil completing all the daily quests, when i was leveling up my second account, get reputation to enter in the DG was boring, and get full reputation = torture, so i gave up.
In last years Aigrind implemented many system to try keep the "player base" login in. (When I was active in the game) We already had daily quests, weekly tournaments, and be in a guild (in BR server) means log in every day to complete dungeons.
Since guild castles, 5 territory of Ayvondil, Aigrind added more and more content to forces the players to login, before that i already think that the daily quests was terrible, now everything in this game looks terrible to me.
But after it all, i still here, scrolling the forum, watching youtube videos about the game, trying to find something to give motivation to play again. I tried play again many times, but the new systems really broke my motivation, the new content is behind a wall and i should do the same tasks that i already did, before i have access to the new content.
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Necromancer98989 got a reaction from Drakoslayd in Will there be knowledge skills discount ?One time they reduced the knowledge costs %50. Are we going to see that happen again ?
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Necromancer98989 got a reaction from Occult in [2024.01.19] 2023 results in infographicsElfspear
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Necromancer98989 reacted to Eshin in [2023.11.02] Update Warspear Online 12.1: Vampire Order. Release0 new stuff skipping this one
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Good day everyone, It has been a while since I've been on here, and who knows it could be my last when I've made my final decision. I remember back in late 2015 when I started playing the game, it was at its peak (in terms of player count of course), now compare it to today, and yikes, but to be honest the game has gone through great improvements throughout the years that helped players progress through the game faster, but were these improvements implemented too late? Here's what I think, Back then experienced players (The ones who are still here or ones who quit playing) would say here on the forum "Grind and Farm", people who are f2P and those who occasionally throw 10 dollars at the game would reply with "But the process for both is very long that the fun in the game disappears due to little progress being made for us to reach our goal to buy better gear to move forward in the game", then the experienced player(s) replied back with " That's how it is, the process takes YEARS for you to reach where you should, it will be WORTH IT" , let me tell you something, most people will not feel motivated to play a game to progress to current content (at the time) that takes YEARS to reach without wiping out their credit or debit card, were is the FUN in that? And I wasn't the only one on this boat because of this, the game population slowly decreased and because of this, the game gained a rep for being "P2W" or "P2P" (pay to progress) leading up to this very day. The Devs finally released an update that made the grind finally worth it, gold is dropped by mobs, Map 1 (Mountain Clans and Firstborns, the other two races are just walking and more walking) and Map 2 are (IMO) fun to play through now, Map 1 DGs are easier, fun and rewarding than ever before, couple days ago I came across a post on this forum saying that people are "taking advantage" of the Map 1 DGs which to me is not true and if that's really true, make the Devs take farming out of the game I dare you. Even though these changes made things easier and far more enjoyable the thing that saddens me is that these changes didn't come earlier. Before the changes, the game was unbearable when it came to earning gold, but the gameplay, story, and art style I couldn't get enough of, caused me to take multiple hiatuses since 2017 to the day they released the update that changed many things, waiting for the devs to make the game more enjoyable via updates. Many times I wondered to myself "Would the game still be popular if the update came earlier?" or "What if the Devs listened more to the F2P players?" because if you didn't know, F2P people are potential customers who would play a game for some time and if they like the product they'd start purchasing in-game products supporting the game they started to love (even I started to purchase Miracle Coins), but for Warspear, many didn't enjoy it and left it for better products that offer better experiences and respects their time. What I see now is a dying game, the game population is very low and might be getting lower too, I remember trying out the Sentinel Faction which has the most players but they aren't as helpful as the other side that I've decided to pledge myself to The Legion, even though their numbers are small they are helpful by far compared to the sentinels. I'm losing faith that the game can ever bounce back from its ever slowly decline, feeling like the money I put into it might be all for nothing and that I shouldn't purchase anything more in the future and feeling like my time invested in it isn't worth it and that I should stop playing, thinking I should leave the game for good and move onto something greater before the Devs pull the life support plug on us.
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Necromancer98989 got a reaction from Drakoslayd in [2023.10.27] Update Warspear Online 12.1: Vampire Order. AnnouncementI expect them to reduce vampirism since healers obsolute now, they add even more vampirism
bruh
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Necromancer98989 got a reaction from Rick Chico Mabuti in [2023.09.28] Update Warspear Online 12.0: Rise of Almahad. ReleaseGuild event search of the almonomicon cannot be done. Bugged
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Necromancer98989 got a reaction from Avamanyar in Class tier listList is combination of both pvp and pve so dont make such comments “templar is so good in gvg why you put there blablabla”
I have been playing warspear almost 10 years. I have many 32 levels and my main necro. I tried to do the most accurate list.
D TIER : Worst chrahcters in game. Starting game with 1 less expert (revival in solo game 0 function). Many useless skills, terrible pvp, and lack of support skills even though they considered support class.
C TIER : They situationsal good sometimes. They good in pvp but i dont think their pve side good.
B TIER : I think they are okay. Solid pvp-pve gameplay
A TIER : These are the classes that high dmg, resist , tank . They both good in pvp and pve
S TIER : Shaping the meta. Popular classes played by majority of players. The best arena classes and pve. They can solo every dungeon. Nerfs need it but probably they wont since these are the most popular ones.
GOD LEVEL : Beastmaster absurd. I dont want to talk so much about it. Horrifying damage-tank. Its even better support class than necro and priest. He can give penet and heal others.
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Necromancer98989 got a reaction from Drakoslayd in Class tier listList is combination of both pvp and pve so dont make such comments “templar is so good in gvg why you put there blablabla”
I have been playing warspear almost 10 years. I have many 32 levels and my main necro. I tried to do the most accurate list.
D TIER : Worst chrahcters in game. Starting game with 1 less expert (revival in solo game 0 function). Many useless skills, terrible pvp, and lack of support skills even though they considered support class.
C TIER : They situationsal good sometimes. They good in pvp but i dont think their pve side good.
B TIER : I think they are okay. Solid pvp-pve gameplay
A TIER : These are the classes that high dmg, resist , tank . They both good in pvp and pve
S TIER : Shaping the meta. Popular classes played by majority of players. The best arena classes and pve. They can solo every dungeon. Nerfs need it but probably they wont since these are the most popular ones.
GOD LEVEL : Beastmaster absurd. I dont want to talk so much about it. Horrifying damage-tank. Its even better support class than necro and priest. He can give penet and heal others.