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LeafAutum

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Everything posted by LeafAutum

  1. I want fishing in warspear.when nothing to do i can go fishing.then cook fish get buff.
  2. No tankly no damage no resist ,now pala backward
  3. One side said that barb not OP, it's happen.One side make more and more barb character.LMAO
  4. The most important problem is reaper s damage fvcking high.The unique class who 100% crit in pvp.
  5. Yes,warlock skill range much less than tornado and can't slow no damge.Should buff warlock range cover full map anyone come in dead immediately
  6. Now pala in arena 60%time out of control can do nothing.In gvg 80%time can't use any skill.This s bad experience. Now pala in arena 60%time out of control can do nothing.In gvg 80%time can't use any skill.This s bad experience.
  7. That's OK.but i think persuasion is useless in pvp. And pala need a magic damage skill(not expert skill)or persuasion can give enemy some debuff
  8. 1.light arua increase magic power instead of heal power. 2.persuasion can make magic damage 3.paryer become a permanent skill only word pala themselves.add magic damage by every auto attack. Now the Reckoning branch is still too low damage.its hard to kill anyone in the same equip level.
  9. Now brb can't be killed. Elf can't use skill.Nice balance
  10. And when u choose the physics talent the Divine lightbringer is become useless.
  11. Pala have only 5 damage skills,4 of them are exexpert skill.100% chance is hard to get 5 debuff,now the chance is 15%. And 20% magic is kidding me?damge per second less than 100. Did designer test after they finish the work?
  12. Level 4 Banner 63% magic power.Did designer know how low palas magic power it is?With palas the lowest pene,damge lower than enemy vamp.
  13. Inner should be changed name to joker.It s much weaker than other class damage reduction skill
  14. Pala s attributes are backward.Physical and magic mix attack isn't advantage,and make pala very weak. The first big talent Divine lightbringer ,it's useless for physical pala.Magic pala auto attack is physical,and no single target high damage skill.
  15. When pala use magic one handed mace,phycial atk about 400,magic atk about 600,it's hard to make damage beyond 1000+,look at other class did us play the same game?
  16. Chief 1sec 6hits 400+ damage per hit. Banner with talent 2sec 1hit 700 damage. I really wonder what in designer s mind
  17. I don't understand why "holy warrior" final talent is "+800 map hp" instead of damage.
  18. As a tank pala don't have any skill to enhance resist.No matter in pvp or gvg pala always lose control till die.It is hard for pala to hurt warlorck druid and so on.pala can't touch them.
  19. New talents Banner become 1 target.but damage only increase 15%. Level 4 damage still less than 100%. The magic build pala auto attack is physical low damage and slow.magic skill have long cd and low damage. And pala don't have any skill add damage buff in pvp.it s too hard to kill others in pvp now.
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