Jump to content

nabnecro

Members
  • Posts

    1140
  • Joined

  • Last visited

  • Days Won

    10

Reputation Activity

  1. Haha
    nabnecro got a reaction from Lashabi in My account was blocked for no reason   
    Support's response:
     
    "Hello!

    Dear Player,

    The account xxxxxxx has been blocked permanently due to serious multiple violations of EULA and our terms.

    The reason of account blocking:

    Advertising fraudulent sites in the game"

     
    This doesn't make any sense, I never did such a thing lol.
  2. Like
    nabnecro reacted to Rufius in Win/lose arena teams.   
    There's about 2 days ago that I lose arena due to win/ lose teams. I think these matches are rigged ones. This is a dishonest playing and must be punished. Arena is an ingame competition  and have powerful rewards so it’s not fair to earn that rewards by tricking the game and profitting the exploit. They can win amounts of arena points doing nothing. Even more when the losing team consists of 2 players and a random one. The last one loses automatically the match, so there is no chance to make anything but waste his arena ticket.
     
  3. Like
    nabnecro got a reaction from Avamanyar in Real PvP cave   
    If you were to understand warspear mechanics, you would understand 1v1 will never be fair in this game.
  4. Like
    nabnecro got a reaction from Avamanyar in Is this game still pay to win?   
    Pay and abuse the system to win (this applies to all arena rankings).
    You don't need skill, just need to have a lot of friends to abuse the system with you.
  5. Like
    nabnecro got a reaction from Sai Chandra in Blade Dancer bugged yards ?   
    Im summary, there are at least 3 factors (that I'm aware of) which can induce position desync (ie. will make the game show the position of the players in the wrong place).
     
    1) Using any skill while walking: As you use any skill while walking, your client will show your character as he is walking nonstop while in reality, your character stayed 1 yard behind while doing so.
    2) Getting hit by any attack: Same situation as #1. Everytime you get hit by any attack while walking, your client will no longer show your correct position on the map unless you walk into a spot and stand still until your server hitbox (your real location on the map) reaches the spot your client is showing to you.
    3) Lagging: Each time you lag, you stop receiving packets from the server. In the meantime you are lagging, your client will not show correctly the placement of players and monsters on the map (this is expected). WHOEVER, after you are back from, let's say, 2 seconds of lag, instead of updating the placement of everything on the screen to their correct position, your client will just keep showing the wrong placements unless you reconnect or change the map. It's ok to show wrong placement of players if you are lagging, the problem is that the correct placement is not updated on the screen even after you are back from lag.
     
    As you can see, any player can use situation #1 and #2 (specially #1), to purposely induce enemy player client to show the wrong placement to them. This is specially useful to catch people who is running away from you on circular maps (I do it myself and sooner or later always catch people who is trying to run away) or to make other players miss their AOE skills (skills that are targeted on the ground instead of the player).
     
    This whole scenario affects every class in the game but I would say it specially benefits classes that are stronger at close range (BD being the prime example).
     
  6. Confused
    nabnecro got a reaction from tondar in Real PvP cave   
    Pvp (as in duel) and pvp cave was the worst thing invented by our warspear community. It's a cancer for this game for many reasons I and I hope the developers never take this suggestion into account.
  7. Like
    nabnecro reacted to Jack in [2018.03.06] Update 7.4: Battle of Kings. Release   
    Agro all 10 enemy guards to you. So that they cant hit ur friendly guards. When all enemy guards hit u, and ur friendly guards hit that pillar. Den u can kill easily.
  8. Haha
    nabnecro got a reaction from KingEricc in No Nerf for charmers , really ?   
    looks like someone lost 1v1 and had his pride damaged
  9. Thanks
    nabnecro got a reaction from Turtle in Blade Dancer bugged yards ?   
    Im summary, there are at least 3 factors (that I'm aware of) which can induce position desync (ie. will make the game show the position of the players in the wrong place).
     
    1) Using any skill while walking: As you use any skill while walking, your client will show your character as he is walking nonstop while in reality, your character stayed 1 yard behind while doing so.
    2) Getting hit by any attack: Same situation as #1. Everytime you get hit by any attack while walking, your client will no longer show your correct position on the map unless you walk into a spot and stand still until your server hitbox (your real location on the map) reaches the spot your client is showing to you.
    3) Lagging: Each time you lag, you stop receiving packets from the server. In the meantime you are lagging, your client will not show correctly the placement of players and monsters on the map (this is expected). WHOEVER, after you are back from, let's say, 2 seconds of lag, instead of updating the placement of everything on the screen to their correct position, your client will just keep showing the wrong placements unless you reconnect or change the map. It's ok to show wrong placement of players if you are lagging, the problem is that the correct placement is not updated on the screen even after you are back from lag.
     
    As you can see, any player can use situation #1 and #2 (specially #1), to purposely induce enemy player client to show the wrong placement to them. This is specially useful to catch people who is running away from you on circular maps (I do it myself and sooner or later always catch people who is trying to run away) or to make other players miss their AOE skills (skills that are targeted on the ground instead of the player).
     
    This whole scenario affects every class in the game but I would say it specially benefits classes that are stronger at close range (BD being the prime example).
     
  10. Haha
    nabnecro reacted to tondar in Real PvP cave   
    I suggest that you change pvp cave to a full map( no wall space) , everyone become chaos as they enter and elfs can talk to you in  area chat. also you could put some kind tournament for champions or something.
  11. Like
    nabnecro reacted to triggeredAF in Blade Dancer bugged yards ?   
    There are ways to abuse it xD
  12. Like
    nabnecro got a reaction from shadowxxx in Necro buffs/changes   
    I think necro's bone shield and priest's shield should be buffed because they are only useful at low levels. It would be neat if you are protected from stuns as long as shield is active for example.
  13. Like
    nabnecro got a reaction from Turtle in Blade Dancer bugged yards ?   
    Position desync can be induced even if all players have perfect connections with low latency and 0% packed loss. This is warspears netcode's fault even tho some moderators say otherwise.
  14. Like
  15. Haha
    nabnecro got a reaction from shadowxxx in Balance sides or lose lot of ca$h   
    ELASIRI in a nutshell 
  16. Like
    nabnecro reacted to subhojeet in Some balancing suggestions   
    if that shield used on a tank class that will be hard for outhers
  17. Like
    nabnecro got a reaction from subhojeet in Some balancing suggestions   
    Priest and necro are very weak on arena. Sure, they got great support and debuff skills but id doesn't matter because they can't use them safely. Necro and priest have to stay in 4 yard range from the person they are supporting in order to make any difference in the battle and they have horrible survivability themselves. And nowadays most classes can easily bypass that 4 yard range and stun the necro/priest killing them before they can do anything. 
    My suggestion is to buff their shield skill so that they can't be stunned as long as their shield is active. This would give them some time to support their team and more chances of staying alive while doing so.
  18. Haha
    nabnecro reacted to Nostaljah in US SAPPHIRE SCAMMER   

    [DirtyAxe, Bladewife, Patring] [Confirmed][Proven]
    [Guy was selling gold for a cheap price via electronic payment and yes i tried to buy gold from him since it was tempting when i paid him via electronic payment he didn't traded the money and keep on saying that i need to wait he'll just have his druid(Bladewife) join the guild since the money is in the guild warehouse alot of people has been a victim by this person ask in world chat and a lot of people will respond with their own experience with this person thus i have proofs and screenshot of our conversation that he was selling gold this has been inconvenient not only for me but for a lot of people we know that this is our own discretion but ofcourse selling gold is against warspear rules i hope this one is resolved ]

  19. Like
    nabnecro got a reaction from Spanish in Tchernobog vs Buuuu and xxdeaathxx (pvp)   
    Both shamans had level 10 guild buffs while charmer was on level 3 guild. Also buuuu had 2 star war buffs.
     
     
  20. Like
    nabnecro reacted to Afcuk in Balance sides or lose lot of ca$h   
    Lets be fair here...
     
    I wont make any posts at all here but this bull****...cmon guys.
     
    This game is builded mostly for a bd users,like really what else do you want? You are hp dmg and tank at same time
     
    You literally 1 ham basically everybody apart of charmer dk and barb,and it still not enough for you? 
     
    Go log elf and ask yourself,why there so many bd users if hes that bad like you trying to announce.
     
    I spend loads of money,was nerfed and have my useless warlock now just because of crybabies like ela,jack,kingkhan and etc.
     
    U aint gonna see mc users complaining about ranger trap dmg,bd and etc,stop pushing this into one class game please.
     
     
  21. Like
    nabnecro reacted to StrongShot in Daarkrr & Vladeath - 2 vs 10   
    Back again! Heres a video of us ganking elves outside the dungeon hehe 
     
    Like, subscribe and let me know what videos you want to see in future! 
     
     
  22. Haha
    nabnecro reacted to Urscrewed in Balance sides or lose lot of ca$h   
    LOL clapped
  23. Like
    nabnecro reacted to Mewingdrip in Balance sides or lose lot of ca$h   
    You really managed to prove us that you have literally no idea about how games work. Animation has nothing to do with the effect brother, as long as the effect is under your health-mana-experience bars, you are under the specific effect, if the effect icon is gone, the effect itself is gone even if the animation has a fade-in/out transition so that it doesn't look blunt. Just like when you use the green shield on bd and someone hits you a high amount of dmg, shield absorbs a bunch then goes away, but if the dmg was higher than what the shield can absorb,you still get some of the dmg BEFORE the animation of the shield is completely gone. Same goes for stun, if you'd try to stun yourself then keep tapping to move somewhere, you will see you will be able to move before the animation is gone.
    This is how animation-effect relation goes brother, actually please, test it out on your bd and record, upload it and show us the truth. If you don't do it tho, it only means I was right
    So go ahead, be my guest ;) 
  24. Haha
    nabnecro reacted to Mewingdrip in Balance sides or lose lot of ca$h   
    Here brother, and all the rest of you please read description and help the cause! I think that schooling may also solve other problems he has, thank you for your patience and help!
  25. Like
    nabnecro reacted to Vlawot in Balance sides or lose lot of ca$h   
    lol nope 
     

    This 00:05:30 sec not 6 sec 
×
×
  • Create New...