
Trizzz
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Everything posted by Trizzz
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Hi! I just have a small request to you. If you amped u re amulet/rings to +8/9/10 can u post the photo or write how much magic def u have? And also tell me how much magic def u have with all your runes/rings/eq. I want to know it because since i amped my rings and amulet to +4 and i have 1507 magic def for now (20.3% less dmg) I feel that it's too high. People can now build 3k+ magic def (~40%less dmg+ !). Healers got buffed that's for sure but the currently predictor magic def - less dmg taken its too high! (Im not writing it because i want to cry, I just want to count the
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[2014.02.04] “Warspear Online” 3.11 Released – Berengar's Tower!
Trizzz replied to snorlax's topic in News & Announcements
How u can be that stupid? Read about this update and u will realise that healers have been buffed. -
[2014.02.04] “Warspear Online” 3.11 Released – Berengar's Tower!
Trizzz replied to snorlax's topic in News & Announcements
I see a big problem with too high magic defence. I have only 1507 magic def = 20,3% less dmg. It's too high. + 4 amulet = 605, +8 like ~990. If u include magic defence runes and some eq items with magic def its a way to high then. R.I.P magic classes at pvp -
Well, I don't get why u made this topic. He just asked for 500g lol. @edit; In fact we're not so poor; 3lvl hp passive already bought.
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They won't add 3% cooldown reduction as a passive. For forsaken there will be 3% magic def and maybe they will raise it later.
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[2013.11.29] In development: New type of dungeons.
Trizzz replied to a topic in News & Announcements
As a necro player i really like converting sun, moon, dark, astral into one element called magic. Change provides to lower prices of gt and others 18 lvl set because of less number of elements; so there will be more usable eq and weapons. Only one thing to worry about is that they will make too much resist on magic attacs, if magic defence and following % falling down dmg taken will be to high it will really sucks. Also healing will be re-count so I hope it won't be too high and too low. But for now we can just waiting. A lot of ppl say that it's end of the game etc but it isn't! It's just ano -
Well there are many topics saying how to protect your acout and not being scamed. In fact; how they can ban scamer? How u can prove that this was the guy u are talking about. U know it, because u gave him password etc. But if u will send the picture of messages of chat that u were giving him passes gms won't do anything cuz YOU gave it. So crying on forum is idiotic. There is only one reason that anyone get scamed: peaople believe that they will earn something for free. Btw how stupid u need to be to give acces to your own account because someone said "I will give you 1k mc/amp your weapo
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[2014.01.31] More Miracle Coins with Google Play!
Trizzz replied to snorlax's topic in News & Announcements
I know it, that's why i thought today will be too! :) -
[2014.01.31] More Miracle Coins with Google Play!
Trizzz replied to snorlax's topic in News & Announcements
No paypal bonus :bad: -
Deathly eye is hard to use; u need some reflex and no delays at u re phone/computer to use as combo with sleep and poison spittle during healing and shielding. Druids have easier mechanic of this kind of spell but; if u hunt a boss with 3 necros and all will spam deathly eye (there is higher chance to pop-up) and then all will use poison spittle it can deal huge amount of dmg, and use deathly eye at start is good advantage too.
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what is the most IDIOTIC thing you have done when you play warspear ?
Trizzz replied to adywijaya's topic in US-Sapphire
As a 12lvl necro i decided to buy staff with sun dmg and heal, because I didn't use poison spittle so often then i decided I will only auto-attack... Just because i didn't have few k more gold to buy staff for necro. :D -
[2014.01.28] “Warspear Online” 3.11 Announcement - Berengar's tower
Trizzz replied to a topic in News & Announcements
As a necro player i feel that "wizards" are not nerfed and not buffed. I think that if for example staff +0 will have 100 magic power; u will heal for 100 and dmg for 100, but if the same staff but +6 will have 140 magic power; u will still heal for 100 and dmg for 140. In this case or if the heal will increase due to amping and it will be higher like 4-10 more it will be balanced. If im necro and i heal for 690 now and dmg for 200, now i will heal for ~740 and dmg for ~290; so now im buffed because i hit for more dmg and my heal stay the same or even increase. But since every -
Hp skill lvl 2 now! 3 lvl soon!
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Leveling up after lvl 15/Shadows of Berengar?
Trizzz replied to Lavrence's topic in Questions & Answers
I have problem too but after this guide: http://forum.warspear-online.com/index.php?topic=87137.0 (guide: Massive spoiler for norlant swamp) u will see some tricks which will help u. -
Leveling up after lvl 15/Shadows of Berengar?
Trizzz replied to Lavrence's topic in Questions & Answers
There is not other way to exp. Just dailys; u have some yellow quests on swamps too. Swamps are easy, u just need know what to do. -
But what about items, gold etc? Only character? Changing factions with items would be broken.
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I have done all quests on irselnort. I left only chainless league (i need to kill kratt now), and I dont have six shadows. Is it bug or something?
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Hmm, it's interesting; - i have already some dailys at camp of legion areas - i have already storyline at swamps (2 yellow, quests) (im lvl 18)
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Hello! I have a question: I want to do six shadows of berengar quest, but i can't take it, because there isn't any npc where i can start it. I have done all quests in Nadir (i didn't do one quest - "genie of bloody fire"). Could u tell me what quests i need to do to start 6 shadows? Btw; what exactly change when I will do 6 shadows? More quest? But dailys or main?