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Davi eduardo

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  1. with the announcement of the balance I thought it was a good time to make this post, well I would like to talk about the difficulty that the magical version of charmer is facing in the arena at the moment the role he should play as support does not happen because of the healings and skills of his support being mediocre compared to absurd skills like the paladin's shield, druid's patron and templar's mantra. the first would be: an improvement in the eye of darkness skill that when compared to its opposite, which is the dragon's eye, you can see that something else is missing, the mage's eye offers 2 very useful buffs in addition to accuracy and being able to see invisible enemies while the eye of darkness only gives an increase in defense in addition to accuracy and being able to see enemies, my proposal for the eye of darkness would be (put a damage reduction buff on an ally when the one used) this would be like the extra buff that is missing or another option would be (putting a shield on the ally, for every 1 defense the ally would gain 1 shield point, the predominant defense would win)... now for the supernatural blessing skill: I realize that with the release of the beast summoner on the sentry side they had 2 very good invulnerability skills that would be the templar's mantra and the skill of the new elf class, taking advantage of this fact my proposal would be to put more an invulnerability skill on a mc support to make a balance between the skills so for the charmer's supernatural blessing I would like that (when used on an ally it grants invulnerability and healing based on the skill level for the charmer and who he used) that would be very good for make charmer useful as an arena support and balance out the ludicrous support skills sentries currently have
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