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just Ryan

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  1. Oh no you're not the one who came here to cry about shaman, you came to bring justice to the world and bring balance to the force.. Seeker players smh.. I'll teach you the meaning of perma, it's short for permanent.. And it means having something 100% of the time.. I'll give you example of that.. The topic of this.. A Templar can perma that bubble with enough cd.. As for the shaman totem.. Yeah I'm pretty sure you're not quite familiar with how it actually works.. I suggest you do a bit of reading.. It'll take you 5min to familiarize yourself with it. If you want to prove someone wrong, provide something next time, Pawned provided a video, you provided talk and more talk.
  2. Are you sure you know how the totem works? Last I checked seeker players aren't that familiar with how most aoe skills work.. Also this is a Templar post.. If you wanna cry about shaman go make a shaman post.
  3. Where is the part where it says "affecting ALL"? In simple language.. If you're affected by it you'll get silenced.. 6 people can be affected by the totem and that's the limit meaning 6 people will be silenced if they don't resist.. I suggest you read the original weakness totem description. Because the talent only adds silence to it.
  4. first of all the topic is about mages so stop comparing with other classes.. 2nd of all swooping does work as intended.. if they didn't want it to stack they wouldn't have given it that range or else it would be a waste of a skill.. i could say the same thing about palas and their banner.. it's the exact same skill as chief swooping.. fat range-stagger-stacks with others.. also stop comparing blazing ground to swooping army cuz they're nothing alike.. blazing grounds is the equivalent to pool of darkness which got the exact same nerf so put that subject to rest..
  5. both work the same way.. you target the ground.. the difference is if you stun with lock circle you avoid dmg.. but the mage stays in position and will resist it sooner or later.. as for templar.. the bubble lasts longer and if you don't resist it it can knock you away from the flag.. sometimes really far away that you need to waste ls just trying to get back.. you haven't played against it.. you don't know how unfair it is
  6. blazing ground is literally 3x3 version of lock pool that's why they got the exact same nerf.. stop comparing 2 skills that are nothing alike
  7. Revisiting this topic again.. Yes rogue is still the worst class in the game by far.. And with that I don't Want to hear a single mention of 60% dodge rogues killing noobs in 1v1s.. I'm way over it.. I have officially quit playing rogue to help my guild progress since rogues bring no viability or what soever.. They're not an arena class.. Since they can still be countered by every class in the game.. And detection pots ofc.. In gvgs we'd rather have 1 lock than 5 rogues.. As for pve dmg my guild got all the raid boss kills last spring using a 5 hunters pt vs another guild that insisted on using a rogue in their pt (after the charmer nerf).. Again.. In 1v1s every single class can kill a rogue.. The best 1v1 match up rogues have is vs locks.. And I killed a +10 maxed library rogue with my +9 lock with a score 4-0.. So where does this leave us? In 2v2 if you're struggling vs rogues just buy detection pots and rogues are no longer a problem since almost every class has a 7yd cc skill compared to rogue's 5yds.. this translates over to other arenas extremely well.. And if you say ez just nuke someone in 2v2 then focus the other.. If they have detection pots gl getting close.. And they'll have a teammate with cc skills ready.. What I found amusing is how detection pots counter rogues and not seekers.. Seekers can get in their 5yds kill range with little time to react to their pull.. With 1v1s and arenas taken care of let's move to the reason I made the post in the first place.. gvgs.. 0 viability here.. In mermen trials it's a 100 vs 100 fights nowadays.. Why have a rogue when you can have a lock or a shaman?.. There won't be stranglers to kill in mermen trials.. You'll just feed points.. As for chaos.. Again why have a rogue when you can have a lock or shaman? What utility will they bring? The only good thing is scouting and chiefs can do that too.. As for pve, hunter is the #1 mc dmger by a long shot.. Now let's talk about the new talents.. 2 of them are rng based.. The ricochet one is.. Why??? At least make it spread poison? It'll be a worse version of ranger's vengeful shot.. The jump one should just be 100% chance.. Chiefs got a 100% escape skill which they didn't need to be fair.. Rogue got a worse version of that talent.. A small suggestion is to maybe make the 2nd jump do no dmg but can jump to any place 5yds away.. To add a little skill element to rogues.. As for the extermination one.. The hp threshold is still too low even after the buff.. Hunters can demolish rogues before the raid boss reaches 20-25% hp zone especially with the new poison talent.. I'm open to having a civil conversation.. But I'll ignore everyone saying rogue is fine and keep mentioning 1v1 interactions like what happened before since I've already addressed those multiple times.. Nowadays gvg viability is what makes a class good or not.. If you don't have a gvg class you'll end up in a non competitive guild.. Please keep in mind this topic is about the class itself not the player's skill.. The 2 guys that insulted my skills before both lost a 1v1 to my rogue at the time of their comments.. And that I've killed every class in the game with a rogue.. And killed one of the best rogues in the game using every single class (I'm talking lvl 32 gear +10 here).. Meaning if you know how to use the rogue you can do good.. But if someone knows its weaknesses there's nothing you can do no matter how good you are.
  8. you guys had all year and this is this is what you come up with?
  9. sorry to disappoint you.. in eu +10 dodge rogues die like ants.. you can literally kill it with any other class if you know how. rogue not being good for gvg is EXACTLY the reason I made this post. I don't have to play another class. any class I pick must be viable whether it's pve arena or gvg. now let me ask you a question.. you say rogue is for instant damage.. physical chiefs can 1 shot people in an instant.. for rogue to do damage he needs a set up.. now you may be able to kill some people in arena in 1 combo.. with some slim chance.. in reality there's druid that can save someone from certain death with 2 skills. pala also can save someone just as easily with a shield that can tank 10k damage. where is the contribution exactly? if you guys think rogue is a godly class in arena bring detection pot.. 90% of rogues are willing to sacrifice some of their arena prowess for gvg viability.
  10. ok mr bd.. what I'm pretty sure of is playing rogue is actually harder than you think.. it's actually harder to play than most other classes if you wanna make it actually effective, in fact the only classes harder to master than a rogue are locks and necros. That other bd build had 1/4 extermination.. I won't go into that any rogue that have less than 1 month experience knows that's THE skill to max otherwise you have no damage.. let's look at that max dodge max stun build 1 more time.. it has 1/5 stealth.. awful.. 1/4 extermination.. worse.. lemme tell you something mate.. without extermination you don't have the cd to cycle your stuns.. so what we have here is a bad version of dodge rogue that has no damage output and awful cd.. in br there are 2 rogues in their best guild.. 2.rogues.. and they're not using dodge builds. on ru all the good rogues are using stun. now can you not blame your lack of skill on the game on others? it's getting old. if you have a problem with rogue in arena use detection pot on a druid-bd-pala-barb-charmer.. want some team comps too? try druid pala or bd pala.. barb charmer.. charmer shaman..anything with a stun ranger longer than flurry can kill rogues.. no matter how good you play a rogue you can't win these team comps if they use detection pots. you have a problem with kick? use purification pots.. last time i checked both of them are allowed in arena for some reason. and now this is where you're dead wrong.. it actually reflects the number of braincells you have left.. in a mmorpg all classes should be viable.. no class should be bad in something. a rogue should be a viable option in gvg. now your mental capacity might not be able to understand all this so i'll make it simpler.. all classes need to be viable with some being better than others.. in my guild I am one of 6 rogues left. the best mc guild in the game have 2 rogues only. this means rogue is not a viable option. not viable means you can't play it in gvg.. if you can't play a class in gvg then we have a problem. now you'll translate this as oh he wants the rogue to be the best gvg class.. and here i remind you the difference between viable and best.. this seems to be your best argument you just said rogue can't be good in gvg now i'm bad? xd.. most people I've met say I play rogue really well.. have some people here also saying I play good so.. ehh..
  11. I see how it's gonna go then.. I'll make it simpler for you.. The main focus of the game right now is gvg.. Don't say arena or dg.. All guilds care about is gvg.. And every single class must be viable in gvg.. Not saying the best.. I'm sure you understand the difference between viable and best, right bd?.. Btw a bd is the last person to talk about braincells.. That someone also happens to be a bd.. And he had 1/4 extermination in his build.. You need eyes to see that.. You simply can't play rogue without 4/4 extermination, you don't need braincells to know that.. Since you've already played rogue before you should know this.. Right? Now for the "you choose to be useless" part.. I have the best build you can possibly get on a rogue, and still it's not even close to being viable in gvg.. I tried EVERY. SINGLE. BUILD. There are less than 5 good rogues on eu and they're all using my build. All of them having the same result.. When you say rogue is in a fine place go take a look at br/ru servers.. The ones that aren't actually dead.. No rogues in their guilds.. No rogues in arena ratings. Rogues ARE NOT VIABLE when maxed out and I'd love if you can provide something to prove me wrong. Back up your big mouth mate. Who's complaining about dodge rogues? They're all complaining because they have no clue how to fight against it. In arena it's useless in gvg it's useless.. I'll simply ignore your future replies if they mention 1v1 again.. Nobody cares about 1v1 interactions, it's not an aspect of the game and it'll never be There's a difference between good for gvg and viable for gvg.. A simple google search will clear things up for you mate. Every class should be viable in all aspects of the game.. pve arena and gvg.. Some being better that others.. Rogue is not viable in gvg. Period.
  12. As I said countless times already.. I don't care the slightest about 1v1..people cry about dodge because of 1v1s..in 2v2 however if you play dodge rogue you can't stun.. And in gvg you're useless.. Don't you say not every class needs to be good in gvg cuz you'll look like a fool.. GvG is the end goal of the game. Again I'll talk slower this time.. If. You. Play. Dodge. Rogue. You're. A. Solo. Player. And. Nobody. Likes. You. Dodge. Rogues. Are. Useless. Everywhere. Except. 1v1. Which. Is. Not. Even. An. Aspect. Of. The. Game. If. You. Play. Stun. You. Have. No. Survivability. In. Both. Cases. You're. Basically. Useless. In. GvG. I will copy this paragraph cuz honestly I got tired of typing it over and over.. I'll stop replying to bds, cuz in their mentality if they can't 3 shot a class then it's too broken. You can tell who's a bd and who's not just by reading what they type.. Fascinating imo.. 1 last thing.. You have no idea how easy it is to kill dodge rogues, all classes have their own method of killing dodge rogues and I can list everything and all they need is a little more than 2 brain cells. If people want to nerf dodge rogues it's fine by me I don't even consider it a survival thing for rogues. My rogue has 1/4 reflexes.. I sacrificed useless dodge for some sort of gvg viability. Again.. DODGE ROGUE IS DEAD.. Useless, worthless.
  13. My rogue have 50%resi without buffs and good enough def.. Ty for your contribution you've changed nothing Mr bd.. Not anymore I'll be a lock main starting today.. Rogue has no future
  14. I will choose to believe you're being sarcastic here.. Most of the things you said are flat out wrong..
  15. Mate lemme explain to you how to play bd.. Use your 4/4 resistance which will last 70 seconds.. Then use your 4/4 rush which has a true stun duration of 9 seconds.. Then start 3 shotting ppl.. Parry is actually way better than dodge.. Yes it works vs melee only but it has no counter. You can't dodge most of the stuns in the game now as of last year's balance changes.. You just said bd is a tank.. Lemme clear some things out for you.. NOBODY plays bd as a pvp tank.. EVERYONE is using 4/4 rush and 4/4 resistance.. ALMOST ALL maxed out bds can tank 3 MAXED OUT mc and ALL OF THEM can do minimum 1.7k dmg.. The funny part is they're getting even tankier now..
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