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Posts posted by Godless
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Ok who was smoking what when they decided this was good idea? Only effective pve keytalent mages had is not only lower dmg now but also doesnt do what dragon eye is supposed to thats just going to make ppl run 1/4 eye with this talent and spam manapots, sure they will remove the 10%total mana cost of skills from this cos if they wont you can cast 3 skills before u run out of mana
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Devs did 0 work to fix the problem with people who had max talents and max horror essence receiving 0 for tour and missing rewards because of it. Even tho it was reported the first week of event
- SaltyCoffe, ilaren007, Hellprince and 2 others
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35 minutes ago, Fynn said:
So what?, y'all cry also bout a chieftain branch made to pve just because a talent that gives them 40% cd extra.
Also bout the mid one just bcz the eagle talent (Which he explains, that its main function is to apply bleeding),
But there you are: "toO mUcH bLeEdInG sTacKs"
Finally the physical one that doesnt have any shit about healing but yet again, "toO mUcH hEaLiNg"
Idk where this ppl came from
Gvg branch (which is the > one) isnt made for pve since magic chief in pve is subpar to physical one, second bleads stack even without midbranch to ridiculous amounts. But based on everything you said your general knowledge of the game is lacking thus there is no point for me to go deeper on this conversation
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Just make the shield only usable on party member anyway nobodys putting shields on random people. Makes using shield easier too so you dont accidently click on people you didnt mean to shield
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Chief in general is far better gvg class in the standpoint of surviving and doing dmg, chief has constant bleed apply that staggers enemy, they have root skill that reduces dmg of enemy, they have healing skill which is basically full hp everytime they use it, they get longer resist from cleaning debuffs, they get rugged hide which stacks with other damage reduction skills making chief take 0 dmg, they have movement skill which amplified chiefs dmg on next hit, they have STACKING 5x5 aoe dmg with 60% magic dmg that hits every sec for 5 sec with downtime of 6-7sec. And if you call this char weak why is it that every god forsaken mc guild wants chiefs and only chiefs? The class is so shit everyone wants it?
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3 hours ago, Daniel Paulo said:
You don't know anything about chief, you just another one who wants to nerf for losing arena by strong individuals, chief magic as well as mage is a good pve and gvg, but in pvp mage is much better.
In pvp mage is FAR worse than chief is mage has no dmg reduction or healing skills resulting mage only to rely on either distortion of life book or vamp heal both which are ineffective and unreliable. Only thing chief doesnt have is multiple stuns.
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On 8/22/2023 at 10:26 AM, Lyzoic said:
still it doesn't require to "click object", and honestly I don't understand either, if you say "hunter this, hunter that" but it's you using mages instead of rangers for some kind of reason not even my dear seeker friend have no purposely clues about as long it's the own team having benefit from it rather it to be fair
We use mages purely cos thats what we have most in guild 🤷🏻
Also what doesnt need ”click object” when shatter doesnt hit flag lol
Fireball roaring flame frostbolt all need to target flag to hit it
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5 hours ago, Ryohei said:
That doesn't change the fact that the mage doesn't need a target to cause immense damage in 1 spot
That, above all, is a very big advantage.
The class be like: jump > shattered stone > die > repeat
Seems that mages join the "Less thinking" classes together with bladedancers and seekers.
And i was wondering why sentinels have many of these classes
Mages do need to target tho shatter doesnt hit flag anymore also in eu we dont spam shatter on flag we did that and its inferior tactic compared to spamming ranged skills like hunters do
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2 hours ago, Zurp said:
Its fun being left alone when guild use bless and run away. Need buff bm to win those 1v100.
Np according to mcs thats lightwork for bms
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Aint this the ducking weirdest crypost i have ever seen. Someone whining over a pve book being ”too op”. Have we really lowered ourself to this level already
- Drakoslayd and Yomo
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Looks amazing maybe raids will be fun to take part in
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38 minutes ago, Santa Claus said:
Swooping army works normal since as i know mages other skills also stack . Blazing army and lock pool are literally same skill and they work the same . I dont know how did u find swooping army and blazing ground similiar
Also in the past mc side abused necro rain to do non targetable dmg in war and it was fixed so why should elf get advantage now
swooping army may work as intended now and stack but stacking most popular mc class aoe thats 5x5 area 5 hits 1 every second doesnt make sence since mages blazing was nerfed to not stagger or stack due to similar abuse what mcs doing now with swooping
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8 minutes ago, WantFairGame said:
Says who. He is the one here after lost all the raids a while ago. And what is that %10 resistance ? XD are you trying to show me something with it? Y'all know it can be up to %50+ with buffs. Besides if you do have a reasonable answer why MAGES can attack WITHOUT TARGETING anyone, im listening. Otherwise it is out of the topic.
You should learn how the skills working first before talking, lock circles doesn't work on someone if u used it before the enemy ressed and used a skill. By which i mean mage can ress and use aoe skill WITHOUT TARGETING and deal lots of dmg then die. And repeat it till the flag is dead. I wouldn't expect more vision from a Bladedancer player.
Weird since when i used lifescroll when i was inside locks circle and silence zone i could neither use skills or move funny how that works
4 minutes ago, Venkery said:Players are abusing shattered stone skill of mage in war the point is because of shattered stone players dont even need to target the flag they just need do 1 click. No other class is comparable to mages in hitting flags in war like this and this is serious concern. Because they abuse it with enough of lifescrolls all they have to do is use ls and 1 click on skill and boom thats it the damage has been done.
for example, in this video you can see how mages are constantly spamming lifescrolls and abusing shattered stone skill by using it on flag.
In mc side we do have dks with pulling skill but because of resistance stat most of the them are all getting resisted.. Also look how 3 sentinel guilds unity at last flag use globe we almost defended it by killing them all but its the shattered stone skill abuse which eventually helps them killing the flag and winning the war.
I also have a suggestion on how to fix it, make shattered stone skill deal no damage to flags at war and let other AoE skills like timewrap and blazing ground deal damage that would work.Same as chiefs abuse swooping armys stacking ability idk why yall so butthurt about skill that dks have too that doesnt need targetting
- Theweasel, Filipe Ramon and Santa Claus
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1 minute ago, WantFairGame said:
Am I talking english or can someone correct me if im saying something wrong? Lock circle doesn't work if its used when the enemy lies down and gets up after. Besides still, MAGE doesn't have to TARGET anything to deal damage.
Does locks take enemy from flag to hell?? Damn bro and calling me to get brain. I am totally clueless how bad you can go.
What is this language? Sorry. Lock skill comes from heaven? U gotta target where to use :)
Locks circle and zone both works on ppl who use ls so stop lying. Dks have pull skill so put it to use instead of moaning in forum about it.
2 minutes ago, Jaan said:Like you ever accepted defeat tho…
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1 minute ago, WantFairGame said:
I was waiting for this from you. I was thinking how bad they can go and here we are. "WHY NOT PULL WITH DK" while Dks still have to TARGET THE ENEMY TO PULL THEM. However, Templars no need to target anything just put thr bubble and take u from flag to hell
Yeah you need to target ppl to kill and use skills ok them same as we need to when we kill hunters spamming hundreds upon hundredrs lifescrolls to tickle our flag
2 minutes ago, WantFairGame said:I was waiting for this from you. I was thinking how bad they can go and here we are. "WHY NOT PULL WITH DK" while Dks still have to TARGET THE ENEMY TO PULL THEM. However, Templars no need to target anything just put thr bubble and take u from flag to hell
Also locks silence zone,circle dont need targets chiefs swooping doesnt need target hunter traps dont need targets maybe use those
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On 4/8/2023 at 1:59 AM, Ryohei said:
Literally, mages have it easy, lmao
ok, blazing ground cant do dmg to destructive objects, But it's not like it were a huge relevant damage (ridiculous dmg)
Also they can cover this damage by simply jumping straight to the flag and spamming shattered stone. While the other classes have to approach and select the flag to cause damage
It's as if mages haven't received any nerf
Blazing ground was literally 3x3 version of chiefs swooping army but it was nerfed cos ”broken”
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Lets give this the swooping army treatment.
maybe you should try using dks to pull mages away instead of crying in forum after losing
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On 3/19/2023 at 10:43 AM, Bromancé said:
Its ability to get buffed after every rebalance.
F A C T S
On 3/18/2023 at 5:57 AM, lallouss said:blade dancer guide: hit hit hp pot hit hit xD jk gg bro
Not denying it, neither will I admit it
- Drakoslayd, Bromancé and SaltyCoffe
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BLADE DANCER
Blade dancer what is it? Its a dual wielding melee class with good survivability and high damage a great class for casual and more hardcore players. Great for pvp and pve content!
Now you may be asking what is it that makes blade dancer so good for casual and hardcore players? Its versatility and easy to understand mechanics, most of the population in warspear consider blade dancer to be a simple "click mindlessly" class while it can also be that it has small nuances that makes the difference between good blade dancers and casual blade dancers.
Leveling
SpoilerYour starting island will be the easiest and fastest one in warspear, Melvendil - Isle of firstborn.
SpoilerLeveling blade dancer is harder than most people think because blade dancers only unlock their potential in the late game at level 28-32, while you might need some help for the first island the irselnort and ayvondil quests you will find easy after unlocking certain expert skills like "mark of the blade" and "magic transformation". These expert skills provide excelent support and tankyness for solo questing thrue irselnort and ayvondil.
Buffs for leveling
These items and buffs will make your leveling up much quicker and easier
-Great Elixir of Experience (acquired from event/battlepass chests)
-Great Experience (battlepass buff)
-Guild Experience (this buff is opened at guild level 1)
-White Rat (this is a miracle coin minion that's relatively expensive but it will make leveling up much faster I recommend buying this after reaching irselnort)
SpoilerGears for leveling
In my opinion the most important part of any pve related content is your characters gears and your build. So let's start with what you should get and what you should avoid.
Axes
Great for leveling due to high base dmg and later on extra buff from power of blades skill. After reaching max level these aren't as good when leveling up, due to axes slow attack speed.
Swords
Blade dancers natural weapon of choice also great for leveling but i do recommend them only after reaching level 24. These are also arguably the best weapons for current blade dancer.
DaggersFastest hitting weapon in the game but not the best for leveling up your character due to very low base dmg. Later on these are the best weapons for dps build.
Remember you can mix and match these as you go along and get stronger but for leveling up i recommend axes.
Armors
There is two ways you can build your blade dancer but for leveling purposes i recommend going with whatever you can get your hands on really. Just focus on getting these stats as much as you can. There is not a one single do it all armor set for leveling up so I will instead list some things to look for in your armors
Important stats for leveling
-Hp
-Both Magic and Physical defences
-Critical hit% (this one should be as high as possible)
-Accuracy% (after unlocking experts and skill ”strike hurricane” you dont need to focus this stat as much)
-Damage (if possible i suggest amping yourself +6/+8 weapons for lvl 22/24 those will carry you until lvl 30-32)
What you should try to avoid while leveling up
-Armors with only defensive stats
-Amping low level armors above +6
-Investing too much on armors and weapons
Skills to focus on when leveling
- Flash strike this should be your first 5/5 skill due to its high dmg
Spoiler- Sap this should be your second 5/5 skill it helps you clear bosses and dungeons safer
Spoiler- Vortex Blade this should be left 3/5 until you have leveled up to 18 and you can unlock second skill build slot and expert skill "power of blades". With vortex blade you can do combo attack when you apply "bleed" on enemy vortex blade deals more damage
Spoilerbasic vortex blade
vortex blade with bleed applied
Expert skillsWhat to buy and what to leave for later?
You can buy these either with miracle coins (499) or with gold (40000)from irselnort town 1 or ayvondil town 1 library
Spoiler-Mark of the blade
For leveling purposes this should be the first choice. It's a healing skill based on your hp amount, that after being triggered heals you for every instant dmg you deal (auto attacks, flash strike, vortex blade) this is very helpful for dealing with bosses. When leveling up I recommend this skill being 4/4
Spoiler-Power of the blades (now titled as ”Blades power”)
This should be your second choice it will increase your damage output. I always recommend this skill being 4/4
Spoiler-Magic transformation
Shield that surrounds blade dancer and protects him from any damage for certain amount of hitpoints. Great for leveling purposes I recommend this skill to be leveled up after "mark of the blade" and "power of the blades"
Spoiler-Strike hurricane
Increases your attack speed and accuracy this is vital skill for fast leveling up and for pve build this should always be 4/4
Spoiler
-Enlightenment
This is also one of the most important skills for pve and leveling up it increases your penetration and cooldown speed
Spoiler-Spirit of resistance
Grants blade dancer resist stacks to avoid control skills amount of stacks depend on level of the skill. (more pvp related skill almost irrelevant for leveling up)
Spoiler-Rush
Allows blade dancer to move quickly for 5 yards and stun your opponent granting 100% resist same time while in rush motion. (Same as "spirit of resistance" more of a pvp related skill not needed for leveling up)
Spoiler-Counter attack one of the worst skills for pvp/pve gameplay on blade dancer it reflects your opponent with % of your damage with very limited range and dmg output (not recommended to level)
Spoiler
-Sonic boomRecently modified skill for blade dancer which used to be aoe instant damage skill now changed to aoe bleed skill. This is good for leveling up too you will need that extra dmg and it pairs well with vortex not necessary to increase the skill level
SpoilerMy suggestion for pve build at level 32
Basic skills 5/5 flash, 5/5 vortex, 3/5 hamstring, 4/4 strike hurricane, 4/4 enlightenment, 4/4 power of the blades
after unlocking skill points from talents I recommend putting points to either "mark of the blade" or "sonic boom"
Things to focus on when leveling
-Getting you knowledge up and trying to reach skillpoints and class specific talents like ”Masterful parry” which gives you a chance to decrease your damage taken by 10% based on your parry% . After skillpoints you should focus on your keytalents and grinding knowledge for them. They are a BIG gamechanger for pve and pvp related content for blade dancer.
Key talents for blade dancer
Spoiler
Sweeping blow
My personal favourite for pve related content and dungeon clearing. This talent gives blade dancer the ability to do ”aoe” dmg with auto attacks while ”Blades power” Skill is active
Spoiler
Bastion of Ancestors
This is more of a pvp talent and very good one at that my personal recommendation for pvp/arena related content
Spoiler
Unrestrained Onslaught
This talent is in my opinion the worst one from the keytalents and has only really one place for it. Some might say thats the more important aspect of Warspear. Large scale wars. This talent paired with masterful parry is a VERY good combo for large scale battles where you need that extra tanking ability
SpoilerPvE
A class best known for its pvp ability is surprisingly also good for pve. In sentinels I would say this is the class to go for after ranger and seeker in terms of pve gameplay.
For blade dancers by far the best class to be paired with is PRIEST for their dmg buff and critical dmg buff this helps clearing dungeons and bosses faster.
Enchantments for armors and accessories (my recommendation)
-Crystal of dexterity for boots, armor and gloves
-Crystal of deadliness for amulet and cloak (depending on your mana regeneration, can be put on belt too)
-Crystal of harmony for rings and belt
-Crystal of accuracy for helm
-Any of the designated dmg crystals for your weapon of choice
-Rune of defence for armor, gloves, helm and boots
-Rune of vampirism for all accessories
-Rune of solidity for belt
I recommend worrying about these only at higher levels 18 and up.(recommended to use the miracle coin ones since they have guaranteed enchantment chance)
PvE armors and skill builds
Dps skillbuild
5/5 flash strike, 5/5 vortex blade, 3/5 hamstring, 4/4 strike hurricane, 4/4 enlightenment, 4/4 power of the blades, 3/4 sonic boom
Tanking skillbuild
3/5 flash strike, 5/5 vortex blade, 5/5 sap, 4/4 mark of the blade, 4/4 power of the blades, 4/4 rush, 3/4 magic transformation
PvE relics
Flash strike
SpoilerVortex blade
SpoilerParry
SpoilerSap
SpoilerHamstring
SpoilerPvE armors
There is 2 sets of armor I would recommend for pve dps build (these sets are VERY much endgame stuff)
- Full set of Guards of the sea turtle light armor set, Icy gurt of the northern lord + spring accessories (hp rings, speed amulet, energy regeneration cloak)
Spoiler- Light mermen armor 2 pieces (armor and gloves) + craft boots and helm + Icy gurt of the northern lord + spring accessories (hp rings, speed amulet, energy regeneration cloak)
SpoilerThen there is also pve sets for tanking which focus less on gathering speed and more on cd and other stats
- Heavy eternity (life steal set) helmet and gloves + heavy craft armor and light craft boots + Icy girdle of the northern lord + horror accessories
(hp rings, amulet, energy regeneration cloak)
(benefit of this set is massive amount of life steal and good defence while having very good critical hit chance)
Spoiler- Heavy mermen doom set helm and gloves + omnipotent titan set armor and boots + Icy gurt of the northern lord + spring accessories paired with energy regeneration rage cloak
This set makes use of heavy mms hp boosting and dmg reducing abilities while keeping critical chance and dmg output high for this set
SpoilerPvP
Blade dancer with correct skill build and gears is probably the most terrifying thing you can come up against. HIGH single target damage paired with immunity for stun via "spirit of resistance" and "rush".
PvP combinations
Every combo requires intuition from player to recognize what to use in every situation and making a mistake will lead to you losing but I will list some combinations for PvP that will help you get the idea what to go for and when
Generally in PvP setting where you will face melee characters you should focus on debuffing them, vs ranged classes most important thing is to get close and stun them
Combo vs melees (what I recommend)
Enlightenment->Spirit of resistance->Magic transformation->Sap->Hamstring->Mark of the blade->Flash strike->Rush->Vortex blade
Spoiler->->->->->->->->
Combo vs ranged (what I recommend)
Mark of the blade->Spirit of resistance->Enlightenment->Rush->Flash strike->Hamstring->Vortex blade->Sap->Sonic boom
Spoiler->->->->->->->->
PvP basics for starting players
Things to focus on when making your skillbuild
-What are you fighting
-Where are you fighting
-What classes are you up against is it ranged or melee, healer or damage dealer
-Is it arena, gvg or raid battles
Every single one of these things I mentioned will help you determine your needed skillbuild for the task
PvP skillbuilds
There are 3 different builds every blade dancer should do fine with in PvP, arena and GvG
GvG/Massfight skillbuild
Basic skills
5/5 parry 5/5 vortex blade 3/5 flash strike
Expert skills
4/4 power of the blades 4/4 spirit of resistance 4/4 sonic boom, 3/4 enlightenment
Things this build focuses
-Aoe dmg
-Avoiding stuns
-Surviving
Arena skillbuild
Basic skills
5/5 sap 5/5 vortex blade 3/5 hamstring
Expert skills
4/4 power of the blades 4/4 spirit of resistance 4/4 mark of the blade 3/4 magic transformation OR 3/4 enlightenment
Things this build focuses
-Aoe dmg
-Survivability (in arena this is important since there is no possibility to revive in all modes)
-Avoiding stuns
-Single target control and debuffing
1v1 PvP skillbuild
Basic skills
5/5 hamstring 5/5 sap 3/5 vortex blade
Expert skills
4/4 mark of the blade 4/4 enlightenment 4/4 spirit of resistance 3/4 magic transformation
Things this build focuses
-Ability to tank the opponent for prolonged periods of time
-Ability to avoid stuns
-Ability to cycle skills as fast as possible
-Ability to control and debuff your opponent
PvP relics
These are the relics I recommend for anything pvp related in game
Flash strike
SpoilerVortex blade
SpoilerParry
SpoilerSap
SpoilerHamstring
SpoilerPvP armors/weapons
Every blade dancer needs to have a good build for the lategame and since there is so many builds for blade dancer before their ”final” pvp set i will just include the best of the best
First variationPros
-High skill dmg
-Dmg reduction and increased hp from heavy mermen armors
Cons
-Heavy energy consumption
-Slow attack speed
-Durable only after gaining maximum stacks of ”Thirst for life”
Armors
power incarnation helm + gloves, Plate armor of greatness + Treads of greatnessWeapons
Axe of metamorphosis + Hatchet of the greatest secutor
Accessories
Contender cloak/amulet + Ring of greatness x2
Spoiler
Second variation
Pros
-Faster attack speed
-Dmg reduction and increased hp from heavy mermen armors
Cons
-Heavy energy consumption
-Lower skill dmg
-Durable only after gaining maximum stacks of ”Thirst for life”
Armors
power incarnation helm + gloves, Plate armor of greatness + Treads of greatnessWeapons
Blade of metamorphosis+ Gladius of the greatest secutor
Accessories
Contender cloak/amulet + Ring of greatness x2
SpoilerThird variation
Pros
-Always high durability
-High skill dmg
-Low mana consumption
Cons
-No extra durability from heavy mermen armor skill ”Thirst for life”
-Lower hp
Armors
Aventail of greatness,Armor of greatness,Vambraces of greatness,Sabatons of greatness
Weapons
Axe of metamorphosis + Hatchet of the greatest secutor
Accessories
Contender cloak/amulet + Ring of greatness x2
Spoiler
Fourth variation
Pros
-Faster attack speed
-Low mana consumption
-Always high durability
Cons
-No extra durability from heavy mermen armor skill ”Thirst for life”
-Lower skill dmg
-Lower hp
ArmorsAventail of greatness,Armor of greatness,Vambraces of greatness,Sabatons of greatness
Weapons
Blade of metamorphosis+ Gladius of the greatest secutor
Accessories
Contender cloak/amulet + Ring of greatness x2
SpoilerBuffs
There are many buffs that work for bladedancer but here is some of the buffs and minions I recommend
Potions
-Killer drink (PvE)
Spoiler-Potion of Legendary Warriors (PvP)
Spoiler-Potion of Lifeforce (PvP)
SpoilerScrolls
-Battle Scroll of the Power Build-up(PvE)
Spoiler-Magnificent Scroll of Immortality (PvP)
Spoiler-Magnificent Scroll of Invincibility (PvP)
SpoilerFoods
-Heady rum (PvP,PvE)
SpoilerMinions
-Summon Lizardman Priest (PvE)
Spoiler-Summon Water Protector (PvP there is not many good minions for PvP but since this is the most tanky one its the best choice)
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6 minutes ago, Slap said:
Ah yes which the reworked so you have to WALK into it to trigger it or move in it to trigger.
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4 minutes ago, Ivoo said:
Ok its kinda funny. when you had mc Alliances, for you chieftain was very balanced. Now you just trying to find excause, way to win raid bosses vs mcs.
1. Is only skill that makes chieftain useful, and helpful on Gvg war sides. and is only normal magic damage skill we got.
2. If you are upset about this. we should take look at templars who can stun over 50 people w 1 bubble. it should be also limited, 1 cast = 5 people stuned for example and rest who walk or smth throught it wont get stuned then.
3. Chieftain dont have aoe stun. or decent defence without rugged. they gonna be useless classes without swooping for guilds too.
4. Game is balanced rn, that noone in elf side respect ur guild and u cant get more than 100 online means its ur own foult, not swooping army foult. Get better nd abuse broken templars more.
how it comes out phalanx runs forums after every lose?
How come you manage to always make it about guilds etc instead of actually speaking about the topic?
Waddles | Fext, Eu-Emerald
in Contest "Best Costume - 2024"
Posted
lmao i knew you would put a hat on it