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gmeddis

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Everything posted by gmeddis

  1. this thing is to target one person, the person your mainly attcking will be affected. Plus dk has 2 stuns?cause as i recall they only have one.
  2. exactly what i meant, us one hand tanks arent dealing damage and we dont seem to be tanking either.
  3. Ok. When killing a boss (suppose astral) doesnt the boss and mobs attack whoever is doing the highest damage? Oh wait that wouldnt be the `tanks` would it? Because we arent damage dealers but what happens... The damage dealers are usually casters or a rogues (elfs and fb can deal with this), boss and mobs focus on them then they die, then the mobs and boss focus on the healers... Dead. They wipe out everything else. And your left? This is a situation that most one hands face like me and if you dont focus on our attacks and focus on other classes attacks what will happen to us `tanks` we wont be able to `tank` thier attacks very effectively can we? People usually pay attention to attack when making a class cause without it, you cant kill other classes can you? Think about this properly bro.
  4. Btw what i mean for melee tanks are palads, barbs and dks. But the passive needs to be effective for 1h users only. As 2h will make people complain about how OP we are.
  5. i was talking about one hand tanks. We need something to balance us with the other classes, we already have good hp defense and block because we use shields but the 1h damage is terrible most of time or maybe all of the time healers can keep up with our damage, so we need something to boost one hand damage and armor break sounds like perfect idea plus it would be a passive for everytime you stun someone because all melee tanks have stuns. This is a great chance for melee tanks to be balanced with the rest of classes. We might need hp, def block etc but we also need the damage too.
  6. For melee tanks there needs to armor break skills this would especially help one hand users. How about a passive for melees (excluding rogues, blade dancers) after a stun cause every melee tank has one, it breaks a % of enemies armor for a short period of time. Make the percentage higher for one hands to so this encourages more one hand tanks in the game and maybe balance it out between melee tanks and the rest. Hope you like this idea :)
  7. It really depends because some priests are really clever like some would use mana burn after shield so basically he takes no damage and then gives you choice... Either run out of mp and die or just slowly fall to your death but maybe just maybe if spear dks are lucky they take the risk and crit, it barely happens but when i vs a priest (i have my old dk back) i use resi one hand and have mp rings and necklaces etc. So as they are busy trying to kill thier own mp ill take action but you need to last atleast over a minute in order to kill them but then again... They run but thats the best part (lvl 5 threads) drag em and pile the damage as they are suppresed you stun them, and maybe thats a win. Unless they use mp pots.
  8. This isnt going the way i intended. I mad a mistake in what i said and everyone thinks im noob for saying that. I also never intended to argue about the palad class too which i did and thats another mistake. This all started off with 1h tanks now this has gone hay-wire. So im going to end it here before i make anymore mistakes and become hated by it. I didnt ask for anything to happen to palads in the first place i just asked for an improvement to dks 'ds' but then again... my dk Is lvl 10 and my 'ds' is level 2. Ps my dk is not that bad , the thing i cant beat is high amped rangers. Now im going to end it here.
  9. To be honest, i never seen this with my old dk as i didnt pvp on it that much, but ever since that account was taken from me, i made a new dk and found the thrill of pvp and almost constantly posting on forum. I guess i shouldn't say anymore as now im waiting for my old dk from devs when i get it back i wont be pvp crazy as i am now.
  10. Wrong.Paladins arent that underpowered. If you think about it barbs are the most underpowered as now their stun has been wruined they arent a threat anymore, i mean, ive barely seen the good barbs like zythus etc as now you have wruined that class. You think you palads are the weakest... think about you have and what barbs have, oh wait they barely have anything as of now the thing that made barbs a good class was taken from them.
  11. Good point and i try my best... but thats random in arena i guess, fight a noob beat a noob then get put up with someone much crazier than you. :facepalm:
  12. Yes i said that wrong and i apologised for it, i didnt want people getting to crazy over this so leave this noob crap or whatever out of this.
  13. I already know about all the dks skills i have been playing a dk or a dam year you think im that stupid? I lost a dk and made a new one but instead of lvling up that one, i pvp with it . I love using one hand cause its fun i know how to play with dks of any sort cause i had a setup for mine when i started pvping with it.
  14. I dont know his equips or whatever... my equips are all over +4 atleast, my sword is +5 my damage is 130 with 1h. When i attack him normally it akes off 6 damage when he attacks me normally he is doing 132 looking at his sword it looked +5-+6 ish. As my dark shield comes on he is doing 116 damage. As his skill comes on ( that skill that brings a shield looking thing around he palad) i start doing 80 damage... like what the hell?
  15. dks is one of the weakest classes in the game, why do you think no one complains about us? Because us dks or melee tanks arent threats to any other classes but ourselves. Palads are the strongest tanks with good melee damage. The game is terribly unbalanced to us dks unless you dash money on it and make it powerfully amped but apart from that... hard work from farming etc is rendered useless as we arekt a threat. im stating the truth i dont want anything bad.to happen the melee tanks but i just dont want us dks being the weakest whilst we get trampled on by every other class. :facepalm:
  16. Yep my burst damage is perfect. like the time i 1v1 a druid he didnt touch me literally. After 6 seconds he was dead. Plus question... how do you sig with warlock?
  17. Nope bro speed arent different. All 1h tanks without crystals have the same dps tbh i think i sair it wrong to start with (sorry about that.) I meant the skill the palad has its crazy to me ehy cant palads have that drastic drop when dks use dark shield :facepalm:
  18. Today whilst playing with my lvl 10 dk in the arena i kept being put with a 1h paladin. My dark shield is lvl 2 and i have 1800 defense... the palads normal damage without my shield was 132 whilst my damage to him was 124. I put my shield on... he is still doing 116 damage how? And when his shield is up im doing frikin 80 damage... how the hell can that happen isnt that a drastic drop? I mean palads have higher damage 1h than dks... they can heal... and thier shield buff is frikin crazy if you ask me, that crazy drop in my damage whilst his was just 116 how unfair is that? I lost atleast 10 matches to that guy. All i ask is for to tone down on that shield buff thing that the palad has or increase damage of dks one hand cause this is unfair to us dks you palads can heal... do more damage with 1h, and your shield buff is crazy. Maybe making 1h swords do more damage is good idea to us dks... but now i just remembered... rogues use one hand swords too . :facepalm:
  19. Today whilst playing with my lvl 10 dk in the arena i kept being put with a 1h paladin. My dark shield is lvl 2 and i have 1800 defense... the palads normal damage without my shield was 132 whilst my damage to him was 124. I put my shield on... he is still doing 116 damage how? And when his shield is up im doing frikin 80 damage... how the hell can that happen isnt that a drastic drop? I mean palads have higher damage 1h than dks... they can heal... and thier shield buff is frikin crazy if you ask me, that crazy drop in my damage whilst his was just 116 how unfair is that? I lost atleast 10 matches to that guy. All i ask is for to tone down on that shield buff thing that the palad has or increase damage of dks one hand cause this is unfair to us dks you palads can heal... do more damage with 1h, and your shield buff is crazy. Maybe making 1h swords do more damage is good idea to us dks... but now i just remembered... rogues use one hand swords too . :facepalm:
  20. I have a lvl 14 warlock at the moment like most people saying in 5v5 my warlock is a damn beast but... it all depends on choice at my level. Its either... damage burst or stun (after lvl 16 who knows... you will havre both) anyway.. in 1v1 my warlock is kinda weak againts bds anf rogues... but others and casters cant touch me... cause they will already be dead. The way i use my walock sounds weird to other people... what i do is stun(although it only lasts atleast 1.5 seconds) i use my arrow. So now the enemy only had 0.5 seconds to react after that i use fear and puddle to keep up the continuos damage until then my arrow should be back an the cycle goes on until that target is dead warlocks arent noob just gotta figure them out and use them properly thats all. The worst class to 1v1 is a ranger they can almost instakill you especially if they crit.
  21. Theres more like in aa killing the boss but for mc it isnt possible kno the reason why? Too many elfs... So mc wont get anything good this haloween sorry to say maybe the only good thing us the uniques and the end of the event, otherwise forget about this event mc will get nowhere with this as there is atleast 80% more elfs than mc so... Yeah i think you get my point.
  22. Lol sounds goodbut then again... 5rangers with 5 locks with your idea locks get hammered... Life exhaust might not keep up with the damage the rangers make... Rangers use blessing 2 secs before they attack anything. The worst part if they crit warlocks are done for... So bassically to me... With your idea any ranged class will be able to destroy warlocks. But with melees (apart from bds they are too troll) thats an advantage but your idea sounds like a weak as hell shaman, circle for quake life exhaust for a weak ass heal dude try better. Or my idea the cooldown times need to be extended for circle and the fear move cause the cooldown times are very short. How about an extra 5-8 secs more for circle and a extra 10 secs for fear. So now you have alot of extra time to kill before they use circle and fear again. Now circle and fear cant be spammed you have a chance to kill a warlock pretty easily dont you agree. :)?
  23. Ok guys what would you do to balance out the situation? Strip circle completely or whaa?? I really would like to know...
  24. Good point. And when those are gone? :) warlocks will be extinct, shamans cant own anymore. Chance for rangers to rape arena etc lol i mean cmon you gotta agree. Wait... russian locks are horribly strong ... you better be glsd those powerful locksaint on our server lol.
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