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Gabriel Ceciliano Navarro

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  1. good, how are you? ok I come to suggest that you implement a quick access to change the equipment sets, it is very annoying to have to change from pve to pvp quickly if necessary, or in that case the clearest example, is to have to change equipment in the dungeons of sea and merman making you waste a lot of time and more for the players who must change 2 weapons + boots. They should add a button that allows you to customize your armor sets and this in turn can be added to the hotkeys
  2. Currently it is easier for people to invest real money and buy many signs for their amplifications at +10 But what if there is not enough gold? A single person can spend many millions to amplify and that is gold that has cost many weeks or months of many players Minimum that the collection of gold is facilitated What if everyone wanted to amplify to +10? I could not there would not be enough gold Are you saying that you will use bot? I never said it was okay ... but it is normal to see them in the game they can ban you for that attitude
  3. thanks for supporting the idea I think it is very interesting It would be quite good for many players who make it difficult for us to obtain gold and in this way it could be achieved at a higher speed
  4. A clear abuse of mcoin buyers haha. And those who play for free could be helped with the suggestion I made, giving them the chance to get the gold in a faster and easier way.
  5. Only gold according to my thinking because the areas that I already mentioned (and also the wisps of map 3) do not even give objects Then in the same way the gold farming would accelerate On different occasions you go on your way to perform a mission and kill some monsters on the way which you don't even stop to inspect in order to keep up with the team and not delay them, even knowing that they have 5-10 gold, it would be very satisfactory that all that gold that is not collected will fall directly into your backpack
  6. It is frustrating that new players ask you how to make gold and you always have to answer like the same thing "go do missions of 80k or 90200k", "farm bosses of map 1-2" which is not always profitable you are lucky that They give you a copper bar whose value is only 250 or a defense sphere 1 or 2 that in the market have no value at the cost of having to wait 10 minutes and deal with all the other hunters Other players choose to farm gold from monsters like chupacabra or emobs being low levels but they have to go in groups for this to be profitable I propose a simple idea to improve this way of collecting gold, that the gold that the monsters drop since it is not an object goes directly to the players' inventory, in this way it would speed up farming and help everyone by reducing times and taking advantage of them to continue his hunt without stopping
  7. If the light equipment applies its buff hitting basics attacks and the heavy equipment applies it when receiving hits (very simple) why does the cloth equipment not apply its buff with all abilities? I play with a chieftain and I see that abilities such as the eagle, wolf (despite being individual), swooping army and curse of the plague do not generate charges for the buff. would they change this?
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