Reputation Activity
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Crowns got a reaction from Bruce Wayne in [2021.12.13] Warspear Online Update 10.2. Preview. Part oneYou have to understand, they are all used to their rosy world of overpowering everything with quantity in sheer numbers. Whereas MC has had to actually fight and figure out ways to counteract them. When something upsets that "balance", they are unhappy about it. Unfortunately for us (MC), sheer numbers also equates to "gaming community" according to the devs. 😏
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Crowns got a reaction from Bruce Wayne in [2021.12.13] Warspear Online Update 10.2. Preview. Part oneI enjoy how much salt there is on the elf side about chieftain's AOE. More salt than the ocean lol. Come what may with the nerf but boy did I enjoy magic build and it's certainly funny to see the usual overpowering Sentinels complaining about it cohesively just because they can't overcome a bunch of decently built chieftains.
I'm actually looking forward to the next rebalance after this to see what else they can cry about lmao.
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next they are going to cry that hunter is too overpowered :|
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Crowns got a reaction from Lwn in [2021.12.13] Warspear Online Update 10.2. Preview. Part oneI enjoy how much salt there is on the elf side about chieftain's AOE. More salt than the ocean lol. Come what may with the nerf but boy did I enjoy magic build and it's certainly funny to see the usual overpowering Sentinels complaining about it cohesively just because they can't overcome a bunch of decently built chieftains.
I'm actually looking forward to the next rebalance after this to see what else they can cry about lmao.
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Even thanos did better balance than your skill balance
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Crowns got a reaction from Lefu in [2021.12.13] Warspear Online Update 10.2. Preview. Part oneHonestly, after looking at the patch notes. Only 2 thoughts: Ignorance or incompetence?
1. Mermen buff should still be BUFFS and not passive. That allows for dual-type mermen builds (eg. Leather + Cloth) to switch between different mermen buffs without a constant mana sap. Also, permanent mermen passive (without the ability to debuff it by Chieftains), makes wardens in arena near impossible to kill.
2. Retain Chieftain's Wolf and Frenzy's damage % parameters as it currently is (aka no reduction). Keep the stun for Frenzy.
3. Reduce Chieftain's Eagle Eye and Swooping Army's damage % parameters. Remove the -30% magic penalty for dual wield. Problem solved in terms of overpowering magic AOE damage.
4. Remove talent tree/knowledge if you are going to be doing constant rebalance. Allows for others to play different classes each rebalance without falling behind too much due to the time-consuming grind for knowledge.
There, I solved it for you guys.
EDIT: If it wasn't obvious enough for the marketing team, an average player tends to spend more when building up new characters versus spamming dungeons for knowledge. Cost basis-wise, the money you'll rake in from players rotating classes (spent to amp etc) versus the limited money sink for knowledge (capped at only seeker's stamina) is going to be much more. 😉
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Crowns got a reaction from Fabr in [2021.12.13] Warspear Online Update 10.2. Preview. Part oneHonestly, after looking at the patch notes. Only 2 thoughts: Ignorance or incompetence?
1. Mermen buff should still be BUFFS and not passive. That allows for dual-type mermen builds (eg. Leather + Cloth) to switch between different mermen buffs without a constant mana sap. Also, permanent mermen passive (without the ability to debuff it by Chieftains), makes wardens in arena near impossible to kill.
2. Retain Chieftain's Wolf and Frenzy's damage % parameters as it currently is (aka no reduction). Keep the stun for Frenzy.
3. Reduce Chieftain's Eagle Eye and Swooping Army's damage % parameters. Remove the -30% magic penalty for dual wield. Problem solved in terms of overpowering magic AOE damage.
4. Remove talent tree/knowledge if you are going to be doing constant rebalance. Allows for others to play different classes each rebalance without falling behind too much due to the time-consuming grind for knowledge.
There, I solved it for you guys.
EDIT: If it wasn't obvious enough for the marketing team, an average player tends to spend more when building up new characters versus spamming dungeons for knowledge. Cost basis-wise, the money you'll rake in from players rotating classes (spent to amp etc) versus the limited money sink for knowledge (capped at only seeker's stamina) is going to be much more. 😉
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Crowns got a reaction from Salazam in [2021.12.13] Warspear Online Update 10.2. Preview. Part oneHonestly, after looking at the patch notes. Only 2 thoughts: Ignorance or incompetence?
1. Mermen buff should still be BUFFS and not passive. That allows for dual-type mermen builds (eg. Leather + Cloth) to switch between different mermen buffs without a constant mana sap. Also, permanent mermen passive (without the ability to debuff it by Chieftains), makes wardens in arena near impossible to kill.
2. Retain Chieftain's Wolf and Frenzy's damage % parameters as it currently is (aka no reduction). Keep the stun for Frenzy.
3. Reduce Chieftain's Eagle Eye and Swooping Army's damage % parameters. Remove the -30% magic penalty for dual wield. Problem solved in terms of overpowering magic AOE damage.
4. Remove talent tree/knowledge if you are going to be doing constant rebalance. Allows for others to play different classes each rebalance without falling behind too much due to the time-consuming grind for knowledge.
There, I solved it for you guys.
EDIT: If it wasn't obvious enough for the marketing team, an average player tends to spend more when building up new characters versus spamming dungeons for knowledge. Cost basis-wise, the money you'll rake in from players rotating classes (spent to amp etc) versus the limited money sink for knowledge (capped at only seeker's stamina) is going to be much more. 😉
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"Developer commentary: The Chieftain really demonstrated excessive effectiveness in a number of game situations, which was repeatedly noted by the gaming community. We are restoring the balance of power and at the same time solving the problems the class has."
oh wait you nerfed chief coz community asked? or coz elves asked? but when community asking for nerf BD last 12 years you only buff him every patch... game devs of warspear are joke...