Hello, I bring here two Ideas for Improvement of Expert Skill "Touch of Truth" and "Statue of Deity" of the Templar class.
- TOUCH OF THE TRUTH
The Skill would have two functions. If the Templar is using Shield and Mace, the Skill would come out under the character, just like it is currently. And if the Templar was using Staff it would have a Radius of distance between (4-5 meters) where you could select the area to be used the Skill. Thus, making this Ability more useful in Faction Wars and Guild vs. Guild Battles. It would just be a change of mechanics that I believe would appeal to all players.
Example in the image.
- DEITY STATUE
Where instead of absorbing automatic attack damage, It would decrease the damage taken to the Character and allies by a specific% between (10% -15% -25% -40%) of Players and Monsters. It would also become No damage when it was placed in an area.
For example, (The paladin's banner, Healing Totem, Weakness Totem that takes no damage)
Touch Of Truth Skill Example: