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Eliminator

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About Eliminator

  • Birthday 03/07/1996

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    Male

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    US-Sapphire

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  1. Toggling talents and studying the inactive ones do not make a player flexible. I'd rather have the knowledge cost of switching in between studied talent branches be adjusted to 1 knowledge value instead. This allows players to be very flexible in any given situations to adjust builds for pvp and pve. The cost of switching in between studied talent branches is undesirably high valuing over 20k knowledge per switch. This makes players stick to 1 talent branch which is very restricted as daily activities in game involve both pve and pvp. For example, if a player is using the pve talent branch wants to enter arena matches and enter dungeons or raids on the same day, he/she can only stick to the current branch or switch to the other one without the ability to switch back to the previous selected branch since the cost is too high. Players can't find more than 20k knowledge in a day. This will become the Battle of Whoever the f Have More Life Scrolls Stocked. Well at the end of the day, more ls being bought from miracle coins shop is preferable for developers.
  2. Issues: I have been playing Warspear Online for 11 years; I reached the max level, got max bag slots, amplified my equipment to max stats. Since new events, features, costumes, and equipment keep on coming, I really want to try them out; especially new gears as experiment. As I started to collect more of max-amplified gears and new costumes, I find my 300-slot bag stuffed of things I do not want to let go (because who would want to let go of lv 30-32 max level gears and rare costumes that you took lots of effort to get?). For sure, the newly introduced personal storage is great, but I cannot store my personal items within it, making it useless to try and make space for my bag. Right now I have approximately 80 rare costumes and more than 90 pieces of max amplified and charmed gears. Since I have to stock potions, scrolls, foods, minions, quest loots, craft resources, and other things from missions and miracle shop, I find it difficult to reorganize my bag every time I have to get new items to amplify or chests to open. For example, I need to make at least 100 slots available when amplifying because I'm the type to click nonstop until the gears get max amplified or when the amplification resources run out. As I mentioned above, every single time I try to amplify or open chests, I need to move things to my other characters which is extremely inconvenient and time-consuming. Suggestions: I would like to recommend wardrobe* and armory** to be added to the miracle shop. For the wardrobe, when purchased, it will take up 1 bag space, but when u open it, it grants u 5 slots which u can move your used costumes from your bag into those slots. For additional slots, you have to purchase them with either miracle coins or with the use of additional wardrobe from miracle shop which grants 5 new slots. This way players can store their personal costumes in the wardrobe and put other necessary items in their bag. The same thing can be said to personal equipment, a new function is needed, and that is new armory which can also be added to the miracle shop. For this, it has the same function as the wardrobe, but instead of storing used costumes, this storage can be used to store used equipment and this function will surely help leave extra space in players' bag to put other necessary things as they see fit. For more convenience, I recommend that to access the wardrobe and equipment deck, players do not have to click on them, they can just go to switch their costumes or equipment the usual way. This provides more familiarity as well as less time consumption. Conclusion: Taking everything into account, I do not really think that all players are like me, but I strongly believe that these suggestions will bring more convenience and benefits to the overall players and the developers. The point is that players have the ability to choose to buy or not buy the wardrobe or armory storage if they don't really need them, but for players like me who do need them, it would certainly bring us more convenience to try out new gears and costumes without having to worry about our bag space being taken by personal items that cannot be exchanged or stored away. Developers can also profit from this as they can introduce new items to the miracle shop and have players buy them for additional space organization. *Wardrobe's features: - Is used to store costumes - Can be purchased from miracle shop - Has the appearance of a wardrobe - Has 'Equipping' status before usage and 'Personal' status when used - Has new 'Open' and 'Cancel' tabs when clicked on - When opened, appears in similar window as 'Personal Storage' and 'Guild Storage' - First wardrobe, when used, will take up 1 bag slot and grants 5 slots when opened - Each new wardrobe, when used, will merge with the old one and grant 5 additional slots **Armory's features: - Is used to store equipment (gears, accessories, and weapons) - Can be purchased from miracle shop - Has the appearance of a crate - Has 'Equipping' status before usage and 'Personal' status when used - Has new 'Open' and 'Cancel' tabs when clicked on - When opened, appears in similar window as 'Personal Storage' and 'Guild Storage' - First armory, when used, will take up 1 bag slot and grants 5 slots when opened - Each new armory, when used, will merge with the old one and grant 5 additional slots
  3. It's getting harder to manage your bag especially when you have chests to open. After opening chests, you'll have to be stressful in how to manage your bag again. xD I think personal items should not be put into personal storage since all characters above level 6 in one account can all access the personal storage. So I'd recommend you see my suggestion below:
  4. Issues: I've been playing Warspear since 2011, and although I recently moved from Legion to Sentinel Alliance, I reached the max level, got max bag slot, amplified my equipment to max stats. Since new events, features, costumes, and equipment keep on coming, I really want to try them out; especially gears as experiment. As I started to collecting max-amplified gears and new costumes, I find my 300-slot bag stuffed of things I don't want to let go (because who would want to let go of lv 30-32 max level gears and rare costumes that took lots of effort to get?). For sure, the newly introduced personal storage is great, but I cannot store my personal items within it, making it useless to try and make space for my bag. Right now I have approximately 80 rare costumes and 75 pieces of max amplified gears. Since I have to stock potions, scrolls, foods, minions, quest loots, craft resources, and other things from missions and miracle shop, I find it difficult to reorganize my bag every time I have to get new items to amplify or chests to open. For example, I need to make at least 100 slots available when amplifying because I'm the type to click nonstop until the gears get max amplified or when the amplification resources run out. As I mentioned above, every single time I try to amplify or open chests, I need to move things to my other characters which is extremely inconvenient and time-consuming. Suggestions: I would like to recommend a wardrobe and personal equipment kit/deck to be added to the miracle shop. For the wardrobe, when purchase, it will take up 1 bag space, but when u open it, it grants u 5 slots which u can move your costumes from your bag into those slots. For additional slots, you have to purchase them with either miracle coins or additional wardrobe section which grants 5 new slots. This way players can store their costumes in the wardrobe and put other necessary items in their bag. The same thing can be said to equipment, a new equipment deck can be added to the miracle shop. For this, it has the same function as the wardrobe, but instead of storing costumes, this can be used to store used equipment and it will leave extra space in players' bag to put other necessary things as they see fit. For more convenience, I recommend that to access the wardrobe and equipment deck, players do not have to click on them, they can just go to switch their costumes or equipment the usual way. This provides more familiarity as well as less time consumption. Conclusion: Taking everything into account, I do not really think that all players are like me, but I strongly believe that these suggestions will bring more convenience to the overall players and the developers. The point is that players have the ability to choose to buy or not buy the wardrobe or equipment deck if they don't really need them, but for players like me who do need them, it'd bring us more convenience to try out new gears and costumes without having to worry about our bag space being taken from personal items that can't be exchanged or stored away. Developers can also profit from this as they can introduce new items to the miracle shop and have players buy them for additional space organization.
  5. I think this is a better idea. However, instead of using gold to enter the proposed tower, I recommend players to use some new kind of token/tokens which can be purchased in the miracle shop. This way, both players and devs can benefit from it.
  6. Have to agree with this. Chiefs basically have their AoE damage stacked on mobs when being applied at simultaneously (I'd like to bring up that mages' fire skill does do AoE damage, but the damage does not stack when being applied by multiple mages at the same time), making it easier for them to clear mobs in grotto in mere seconds, not to mention that torch holder can use moving speed skill to reduce their time reaching the exit. In addition to grotto, I also think that chiefs' moving speed skill is a hax skill considering that they can use it without restrictions (during and out of battles). They're simply too effective in GvGs and arena as a whole, having the ability to run in and out of battles, fetter, heal, and buff stats like critical chance, accuracy, resistance, and so on.
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