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beto

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Hero from Nowhere II

Hero from Nowhere II (5/27)

  • World Creation 2022
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  1. So u die cause when the enemy use detect pot, and u use stun, and invisible u have 2 seconds immunity, so u just stand until enemy is able to see u and attack u? Cause pro seekers comes invisible, stun, invisible run and come again when skills ready, so if u cant easily kill a caster with ur seeker better change ur class xd I'll be waiting for ur video how u easily kills seekers and bd with druid or shaman, not only talk bro, bring proofs, show us how pro and smart u play, if cant bring those proofs u just are one of those person trying to hide how broken bd and seeker are
  2. Actually if u die the proble is u, cause at my server seekers comes invisible to attack u and stun u and cant do anything, and if i resist the stun and try to attack is too late cause my hp already low wirh their fast auto atatck cant dk any, so if u let ppl stun you is cause u dont know how tocplay ur seeker, and about ppl hit u 500 maybe u need more amp xdd
  3. I hit seekers 200-300 when they have talent on, and they hits 1200-1800, and they use 15% vampire book when hp is low, so that book with new talent, seekers high dmg = while they full regen hp with auto attacks, while we hit 200-300.
  4. I have shaman with 13 books and full greatnes 10% and 52% resilence, or u try ro hide how strong seekers are or ur seeker must be week.
  5. What u talk is nonsense, because first warlocks skill get resisted all the time, second how we can use skills on a seeker when he will coming to u invisible? Seekers auto attack 1800 or more with super speed, like 5 auto attack on 3 seconds its 9k dmg, but that doesnt need a nerf? Bds almost same dmg but with a shield, with 3 stacks resist, with 80 CD, with 9k hp, many years the community keeps asking for nerf bd and they even buff it more, this game no brain
  6. Good fixes but its bit unfair u nerf warlock dmg because, to get high mana needs to use pve accesories and buff, it means seekers and bd can hit on warlock 2-3k easily but dmg from seekers and bd u guys not nerf? But warlock hits 2k arrow and 3k shadow and get nerf? I dont understand your logic, high dmg mc must get nerf but high dmg elves no?
  7. From MC only warlocks have área stun, and elves, druid, bd, templar, mage, pala and now seeker? Just remove the stun aoe from seeker, ty.
  8. @Holmes Shaman does not have alot stun skill, and you remove stun from electric shield? Also you nerf CD skill and that skill was helping to heal faster or blind faster, since shamans have only 1 stun skill u must not nerf CD skill, so the best is increase time electric shield to 30 sec and keep stun chance on that skill or just dont nerf CD skill, but nerf CD and electric shield its too much unfair, u guys wanna kill shamans but no shame to give more buff to pala and blade dancer?
  9. Shaman electric shield duration of the skill 20 sec it's too short, make 45 sec CD, and 30 sec duration guys, also dk dark shield 30 sec super low, if u guys make dark shield 30 sec then add a buff, for example 10% speed for 1h mace and 2h sword, and 10%CD when use a 2h hammer, so dk users would have different possible builds, or rework another skill like you guys did with blade dancer, and give some good skill to the dk
  10. Since dk dark shield got nerf, add something, when the dk use dark shield get same defense but plus 10% penetration or 10% speed, cause dk has really low dmg at pve or pvp, and extra penetration or speed would help the dk users can make a diferent build and be able to do some good dmg at arena or dg
  11. Every melee class got dmg increased but healers get nerf at healing skills? Plus every class is getting a free heal? Paladin, blade dancer, rogue, warden, warlock, then what will be the role of healers on this game? If your "rebalances" continue like this few years later every class will be able to heal themselves, tank, stun, high dmg, so at the end what will be the purpuse of tanks? Healers? Stunners? Damagers? And this update elves clearly getting the most buff, from mc I only see good buff to warlocks, other mc classes just get nerf or fake buff for example dk just get blood protection can share to partner? Why dont rebalance some useless skills like u did on bd, give to dk 12% penetration or 20% speed or free resist like bd, we all mc players we are tired of every year waiting good rebalance and at the end all buff for elves.
  12. I saw several posts about ppl complaining on warlocks druids bds, and game managers just dont care, but if were elves asking change something they will do as soon as possible
  13. They nerf our area dmg, and our stun area (warlocks) warlocks get 6 sec cd on dark circle and reduce effect from zone of weaknes, but druids forest song get buff to 100%, bd rush dont nerf, pala area skill no nerf, mage area stun no nerf? How comes they only nerf area stun of mc but elves no? Long time mc asking nerf bd but they dont care but if elves ask nerf mc for 1 month they do? Just tell us gm is playing bd and we will understand
  14. Nhaa, just reduce 10% auto but get extra def at shield and some aoe isnt a nerf, the solution is remove resist or make it 5 seconds resist like a mage
  15. U just are not in same lvl than blade dancers from us- saphire xdd dont join conversation if u dont know xdd
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