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Everything posted by God Emerald
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i like the idea and colors, but the big head would make it a 50k costume ;-; big heads costumes arent so popular. i suggest to make it smaller and have a curved hoodie on the face, like this photo anyway nice job
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organized and good looking guide, i like it
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ranger cant perma bless, even with the book. unless he buff magic def to increase the duration. im a ranger and i know. chiefs are easy too, even with orci book. as i said, make a better class or get better. even octo book users die 1v1 by some classes
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both books are beatable, maybe not by the class you are using. there is always a counter for every class and every book in game. just change your class or get better.
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Призванные существа бьют чистым уроном по статическим объектам
God Emerald replied to vovets2's topic in Поддержка
да -
Призванные существа бьют чистым уроном по статическим объектам
God Emerald replied to vovets2's topic in Поддержка
situations are different from server to another, in EU there are 2 guilds that control everything, GvGs, Arena ranks, etc. so the defender guild was one of the guilds that control arena ranks, aka ALL their members have full greatness sets and accessories. in other hand the attacker guild are half sets people or even normal arena equips. so the war buffs benefited them more than the defenders. indeed, but we wouldnt know if there was actually an error and there will be a fix for it soon, without checking and translating this section, due not having an answer at our international section. to be honest we didnt expect a change that soon, so thanks for your effort😊 happy gaming -
How to Get Mermen GvG Crown || God (EU-EMERALD)
God Emerald replied to God Emerald's topic in Ayvondil
what is divine powers? ;-; and thank you -
Призванные существа бьют чистым уроном по статическим объектам
God Emerald replied to vovets2's topic in Поддержка
я бы хотел, чтобы международный форум мог привлечь внимание администраторов и других ответственных лиц, нам буквально нужно проверять русский форум и переводить каждую тему, чтобы найти ответ на то, чего мы никогда не делали на международном форуме. также я хотел бы, чтобы эти игровые ошибки также воспринимались более серьезно, как ошибки покупки или mcoins. эти маленькие ошибки меняют правила игры. например, в последней великой войне альянсов была ошибка, из-за которой обе стороны получали 3 звезды. гильдия защитников должна была защищать свой замок от стороны, у которой не должно быть этих баффов, что, если они потеряют замок 5-го уровня из-за игровой ошибки? кто будет нести ответственность за потерю всех денег и времени? и теперь возникает та же проблема, когда заклинатели MC доминируют над боссами рейда весеннего события, заставляя их миньонов игнорировать защиту босса, помимо сломанной реликвии ярости, которая позволяет им иметь постоянный критический удар для миньонов, которые были вызваны до ярости. Весна закончится через 3 недели, что делать, чтобы исправить все эти ошибки? извините за мой плохой русский, мне пришлось использовать переводчик, так как это может быть единственный способ получить ответ или ответ здесь. -
How to Get Mermen GvG Crown || God (EU-EMERALD)
God Emerald replied to God Emerald's topic in Ayvondil
oh i missed it, thanks -
Hello everyone This guide will explain the methods of getting the Crown first at the 1st stage of Mermen GvG. Most people know some basics about increasing the walking speed at underwater territory, but are there tricks and tips how to get crown first? Of course there are. And I will be explaining them all in this guide. Will talk about: - Class & equipment - Mermen Reputation - Buffs - Talents - Books - Minions - Tricks & Tips In order to be the fastest in that stage, i should mention the methods of getting the highest speed Underwater first. Class & Equipment: Obviously you need the main walking speed equip, Boots. But it is different from class to class, Flippers of the Diver Sorcerer (Cloth Armor) Flippers of the Diver Spellweaver (Cloth Armor) 22.5% Underwater Walking Speed. Flippers of the Diver Warrior (Light Armor) Flippers of the Diver Assassin (Light Armor) 25% Underwater Walking Speed Flippers of the Diver Defender (Heavy Armor) Flippers of the Diver Templar (Heavy Armor) 17.5% Underwater Walking Speed With that being said, its pointing out that Light Armor Flippers are the fastest Underwater (25%).. Therefore, These classes are ideal to have maximum speed (Light Armor Users): Sentinels: - Ranger - Blade Dancer - Warden - Seeker - Paladin Legion - Barbarian - Death Knight - Chieftain - Rogue - Hunter Merman Reputation At every level of Reputation you get Underwater Walking speed increase. 0 – 4999 reputation points – neutral: 60% of base Walking Speed (-40%) 5000 – 14999 reputation points – friendly: 70% of base Walking Speed (-30%) 15000 – 34999 reputation points – respected: 80% of base Walking Speed (-20%) 35000 reputation points – venerated: 100% of base Walking Speed So you MUST have 35k Mermen Reputation in this case. Buffs There are 2 types of BUFFs that increases your Underwater Walking Speed, Scroll & Food. Scroll: "Scroll of Underwater Speeding Up" increases your speed by 15%. Where you can get from: Food: "Smoked Marlin" Increases your speed by 15% WHEN YOU ARE NOT IN BATTLE. Where you can get from: Total Underwater speed from Buffs: 30% Talents There are 4 talents in Ship Graveyard talents tree that increase your Underwater Walking Speed, - Calm swimming Increases your Underwater speed by 10% when not in battle. - Swimming Technique Increases your Underwater speed by 10% when you use Oxygen tank or vial. - High-Speed Ascent Increases your Underwater speed by 20% when your Oxygen 1. - Adaptability Increases Underwater speed by 0.5% for each missing Oxygen unit. PS: All talents mentioned are at the max level. Book There is 1 very rare book that increases your Underwater speed, Might of the Depth Increases Underwater speed by 10%. Minion The reason i placed Minion at the end, is cause that Rat minion increases your base Walking speed, the speed buff it gives does not count as Underwater speed even if you are Underwater, that means if there is a limit of max Underwater Speed you can get from all the above mentioned stuff. the Rat minion will still make you faster. Summon White Rat Increases your Walking Speed by 30% if you are not in battle. Internet connection Having a fast internet connection is very important thing if you want to get the crown first, every millisecond counts. the faster you cross to the next map and render it without lags gives you advantage if your opponent has delay. Tricks & Tips Stack 2 Talents: You can stack 2 Underwater speed talents at same time, the talents are Swimming Technique and High-Speed Ascent. First, trigger the High-Speed Ascent by getting your Oxygen to 1. Second, use Oxygen Vial when your Oxygen runs out, to trigger Swimming Technique talent too. Now all you have to do is waiting for your Oxygen to run out again to 1, then both talents will be triggered at the same time. keep in mind that your Oxygen consumption rate must be atleast 1 unit/50 second or less. having 1 unit/50 second Oxygen consumption rate will give you 50 seconds of having both talents on. the less consumption you have the more time you will get with both talents. Formula: TIP: being in combat will cut your Oxygen consumption in half. TIP: there's another way to get your Oxygen consumption really low, you can use that if you are in a hurry or any other case, for that you need to enter the ship of Dynamic Quest at the left of Doom Island, by entering you will automatically get a deBuff that cuts your Oxygen consumption by half or more. After getting that DeBuff, being in combat will cut your Oxygen in half too. this way your consumption will be very low. Teleport potions: The castle potion "Great Elixir of Soulwandering" will RANDOMLY teleport you to a 7 yards away from the place you used it. So, best area to use it at Mermen GvG 1st stage is the 3rd area. it either teleport you Middle, Up or Down. the Potion will choose the path you going. Middle or Down. UP. Crown Place: Crown will NEVER be in the same area as the previous stage, so for example if you took crown from middle, next stage will not have crown in middle 100%. this way you will know your exceptions and do your calculations. At the end, it is best to have atleast 3 people with max speed doing the tips mentioned above in every guild. Since there are 3 areas and anything could go wrong. After You Get Crown So now you are the fastest and you just got the Crown first, what to do next? how will you survive after you become slow & not being able to use Skills or Potions cause of Crown Debuff, while everyone else is fast? there are 2 way to play this smart. 1. If you were a Sentinel guild, you have the advantage of having the perfect class for this situation, Templars. Invite Templars with you in party and make them use their Mantra skill on you. This way no one will be able to deal damage on you. 2. Guild Blessing Skill, use it right after you get the Crown (Not before, otherwise you wont be able to pick it). and run back to your guild.
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Interesting and new guide.
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The people that defending the relic on charmers, are ignoring all facts others stating and focusing that "other classes have more damage than charmer" or whatever low excuse, no matter how many times @vavaviand others are repeating.. they purposely avoid it in sake of maintaining the only thing they can win in game :d their comments look exactly as their chat in world chat, ignoring whatever people say and insisting to what they want others to be convinced. so fun to watch wkwkwk
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I dont mean to brag but, i do 10k auto crits and 16k skill crits in spring dg with my ranger wkwkwk (just simple pot/card buffs) at raids bosses this is what we have: if we could see the 4th row, you would see Charmers crit damage buffs too :d a pt full of buffs like this, full +10, full crit dmg books/minions/ 3 classes buff. events buffs. +9 books each. is not being able to outdamage a minion skill from a support class, 4 charmers dont even need crit damage buffs. just increase their physical damage number & pene. with the cruelty relic. this probably wont be fixed or changed anytime soon, but its funny to see people who are benefited from this relic are panicking to say anything to defend it :d bet they feel victorious 😅
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When you think lv10 can hide you jaja
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bruh.. im a main templar user with every possible greatness set available in shop, and im saying this skill is good enough when it comes to cd, when i use cd set i can even stun people 2 times during silence before it runs out. only thing i agree with is maybe give it a physical damage. this skill lasts so long already at 5/5, even more when you use continuous relic on. no need to change anything. i agree with this, it should have something for staff and magic templars, even if its not damage, atleast something else when its used, being a low physical dmg or staff templar makes this skill very useless at level 1, no damage at all and it doesnt even slow people down enough. its good enough, low cd actually and good duration. very high heal and useful heal to you and your pt members, if you are hybird or staff templar. and i agree with energy restore, thats a good idea to fix the very high energy consumption in skills. i agree with this, this skill is useless if you use staff. ive suggested a better rework for this skill and it doesnt change the way it works alot. ye the fact that people can take the healing buff before you isnt just bad in pvp, its also bad in pve since you cant get the benefit from having magic to heal you as a tank. this skill is good, but only at level 1 xd other levels cost so much mana and doesnt increase your hp and block enough compared to the mana you need to have it.
- 19 replies
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- templar
- suggestions
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Hello, i would like to suggestion some changes to several skills (based on the characters i've played and tested). ill start with Templar: Deity Statue, first of all this skill has a problem.. when you use it in crowded area it will buff (X amount of people depends on the level) but the buff will not effect the user himself, which is useless especially if hes using it for tanking and apparently the tank needs the buff. extra skill rework: Priest: Redemption has been nerfed to become limited on players, therefore: Ranger: Hail of arrows has one problem only, it can be blocked by block state, which contradict the sentence "this attack is impossible to avoid." Chieftain: Swooping Army is a magic damage skill, therefore: Thrashing this skill has 50% damage and attack speed reduce at 5/5.. Guild skill rework: Magic Globe of the Guild, i suggest changing how this skill works, since some classes have benfits under its effect rather than reducing their damage (especially Chieftain's aoe magic skill), so it becomes 80% damage reduce of physical and magical. thats all for now, i will add more if anything comes in mind.
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Warspear 10.0 Update: The Era of Knowledge. Announcement
God Emerald replied to Holmes's topic in News & Announcements
Hope you will add more skills slots then. 20 isnt enough for all buffs from books -
guess the restart came earlier than expected 🤣
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idk from where to start lmao the amount of bugs in this game is uncountable, people dont even bother to report anything anymore cause they know it will take way too much time to be fixed, or not fixed at all. i suggest you to hire new and better developers/designers cause you are being a joke when someone mention a bug xd a report about this bug been sent to "support team" since day one of spring event 😄 now this 😄