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Jollier

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Posts posted by Jollier

  1. 10 minutes ago, Nolan said:

    Hey,

     

    Unfortunately only the support team can help you with that. Please allow them up to 5 business days to respond. 

     

    All the tickets are answered by order of arrival. Sending more than one email can result in your ticket going to the back of the queue or in the spam box.  

     

     

    Can u pls tell me how this could've happenned? I never lost mcoin before

  2. Please check ticket under name Ekashin Eu Emerald.  i lost all my mcoin today idk why, im not usualy someone who pest around to get fast response but i need that mcoin to buy gladiator elixir now to start next season arena :/

  3. 8 minutes ago, Drakoknight said:

    I have seen that happen many times. 

    Yes and i mean they should fix it on all costumes... Its been around for so long that i think the developer might find it hard to solve it or they're just being lazy... Well either way i need my answer. Or maybe i should send a ticket? 

  4. Who care about reseller? Xd i made 200k a week by reselling 🤣🤣 if you not care about them then you already fail to understand the price change and everything i already said up there... many ppl here understand what i said xd try open up a lil bit . As i said i already felt it happened back in 2014 when atlantica gold value went down 10000% just beware xd

  5. 1 minute ago, Raislin said:

    I think i know how much gold per amp i used to amp my seekers daggers so probably was changed at somepoint. It is over 700 gold per amp now if it wasnt at x point in time.

     

    You seem to not understand that gold doesnt run this game. Miracle coins do. Doesnt matter how much gold is in the game if people who buy miracle coins dont want to sell you. If it gets to the point where 15k gets you a repair scroll why would people who sell signs only ask 15k for a set of signs? The value of gold can change but the prices will stay relatively same.

     

    If botting becomes a real issue its developers task to deal with it. So far it doesn't seem like its much of an issue regardless of where you might have seen a bot since chances are everyone's seen a few of them at some point.

     

    Gold farmers dont have as much gold as you think they do. A friend of mine who doesnt play anymore used to be a big spender and he pretty much bought out the sellers whole inventory which was like around 5 million gold and it took the gold farmer weeks to list more gold for sale in eu sentinels after that.

    Gold doesnt run this game? Well they do... also you you think price is always based on mcoin user? Haha no... there are reseller, when many people buy signs for 12k and make sign supply rare on the market, there will always this one guy who will buy sign for 13k to be prioritized and then after that the reseller will follow the trend of 13k prices, and when the normal price change to 13k and yet again the sign becomes rare at some point there will be another guy who will purchase the sign for 14k and those reseller will follow the trend... and so on, i dont think you quite understand how the gold flow in this game so you can say gold dont run the game... gold and mcoin run the game and what makes the price is what it is now pretty much the balanced currency in flow 

     

    As for gold farmers dont have as much gold they do have much xd you cant argue on this... like how was Hakielek made 300k just by killing spider near t2 irselnort 

     

    If botting is real issue? Well it is real issue and you said its their task to deal... well right, and thats why getting gold by looting is one step of dealing with this botting sht because it would need more work and also more complicated mechanism/code to create... different than if gold automatically goes into my bag like i said...i can start botting right away now from my phone xd using some auto clicker just to use teleport and meteor or maybe all area skill such as harad banner on paladin to kill those mob and boom i got da gold xd

  6. 12 minutes ago, Raislin said:

    1h arena weapons are 700 something gold per amp at +9 lol. Im sorry but you have no idea what you are talking about at all.

     

    You might be right if this was the real world but its not. Everything in ws is tied to how people who price their mcoin items want to sell them so the amount of gold in the game is irrelevant. Prices would have fluctuated already due to all the chinese playing in eu server and they havent.

    https://youtu.be/pkRJWpw-6x0

     look here for the cost of amping axes arena lvl 29... 

     

    So you think ppl playing this game isnt ppl in real world? Also you said sign on eu lowered because it follows he demand supply theory... what makes u think it wont work the same? Xd funny. You need to know ppl in ws is no different than ppl irl bcs they are also ppl in real world behind the screen

  7. 6 hours ago, Higgings said:

     

    Amping arena weapons, especially 2h weapons, is particularly expensive. 

    1h lvl 29 arena weapon only take 405 from +9... so might be only the 2h takes much gold... so its surely not really gonna make any difference at all

  8. 12 hours ago, Raislin said:

    You forget amplification takes gold. For high level gear its up to 1.4k gold or more per amp. Then there's castle upgrades and guild skills and levelling although those are done far less. 

    And it still wont keep up with the gold growth... also you said botting isnt an issue? I know many bot player now who sells gold for real money which rated 1usd = 40k-50k despite the complicated system because they have to locate the monster so they can loot the gold... imagine if we dont have to loot? Imma just go to ayvo wit my high lvl mage and use simple auto clicker to use area skills and boom... i got da gold by just sleeping... botting is always enemy in ths game eversince long ago 

    Ps.. amplifying +9 Staff of Cathrasis goin to +10 only take 867 gold, +9 mermen armor lvl 32 goin to +10 only cost 308 per amps ... idk which gear needed 1.4k 

  9. 2 minutes ago, lore said:

    this has to be countered with an rightly strong "gold sink" wich eats away the gold from the economy

    Right... and currently the only system exist to destroy the gold is buying item from NPC which we rarely or most likely never use, selling items to dealer which need gold and also need to pay the fee if item sold. Deleting ur acc wit all the gold. Using boat to change map... and as far as i can tell it wont keep up with the gold all players made

  10. 3 minutes ago, Singed said:

    If there is too much gold in circulation then the value of gold will also decreases. This explanation of inflation is called the demand-pull theory, and is classically defined as "too much money chasing too few goods." I have read my book and have learned my lessons in many online game such as Atlantica Online ID back in 2014

    To be more specific... the easier we get the gold then that means there will be a lot of change on the society economic flow... like some people who dont have enough gold to buy 1 set sign (with 14k prices) within 3 days... now he can get those 14k within 2-3 days... the consumer will went up significantly whilst the goods/stuff u say like sign,dmg,rune,chest etc will be constantly the same... as you said classic supply and demand, if it is easier to get gold many ppl in game would have much gold and they will need to spend it (demanding goods) whilst the goods quantity would verymuch stays the same. You can take zimbabwe for example... in their country most of the family have at least 100 million dollars zimbabwe... yet all they can buy is just a few decent bread with eggs

  11. 12 hours ago, Raislin said:

    Signs being such low price has nothing to do with the amount of gold in the game. It's the classic supply and demand. There simply is more sellers than there is buyers in the game right now. Which in turn makes mcoin shop item sellers compete with each other for the "customers" and in turn drives the prices down. There is ever larger need for gold due to amplification taking ever larger sums of gold out of late game players pockets. Getting +10 weapons and armors can easily cost up to 5 million in pure gold these days due to the high amplification costs. And there simply is more players that can afford to buy mcoins due to aging of the player base since majority of the current players have probably aged to around 18-20 years old at least. Which results in a good chunk of the players being employed and being able to afford the luxury of buying mcoins. Unlike the teenage kids we used to be back in 2015 or whatever.

     

    Bots arent a real issue since all of the core items (spheres,signs, other mcoin shop items) arent farmable and have to instead be bought using premium currency and as said before gold inflation isnt really a problem in itself. Only certain items have lost value over time and all of them are "high value" items that are being constantly consumed at a steady pace such as signs and maybe staminas. Other items from the mcoin shop such as barber and hair dyes and extra pockets and books of oblivion for example have stayed at relative the same price as they have always been since they see much scarcer use. 

     

    So i dont see any real reason why a suggestion such as this couldnt be considered. It would just make the f2p players life easier while not making it barely any worse for the others.

     

    Cant even say i see a lot of bots around with the exception being signs of filth and termite cocoon bots.  

    If there is too much gold in circulation then the value of gold will also decreases. This explanation of inflation is called the demand-pull theory, and is classically defined as "too much money chasing too few goods." I have read my book and have learned my lessons in many online game such as Atlantica Online ID back in 2014

  12. Definetly not... and my reasoning is: 

    1. it will be easier to bot around

    2. The more simpler we get the gold means that there will be more gold In circulation. And lemme explain a little bit on this, we might be have more gold in our bag and the negative effects from this wont kick in right away... but in the long term as the gold keep getting more and more common the prices of stuff will also went up (there will be inflation).  One of the example we felt right now in Elf side EU-Emerald is sign prices goes down to 11-12k because there is too many sign in the market that makes the value of "Sign of imperishability" going down... we can use the same analogy to gold currency. If devs really approve this, it might cause great inflation on item price which will become irreversible in the longer term... i saw many games goes from heaven straight to hell because of inflation.

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