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Eofortun

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Reputation Activity

  1. Like
    Eofortun got a reaction from Kyrai in Sentinels are Pamper Players   
    Spend your time in the game, play for five years and see how things are, how the sentinel classes are always privileged, as on most servers the ones who maintain the superiority and the most are the Sentinels. The worst blind is the one who doesn't want to see.
  2. Like
    Eofortun got a reaction from Kyrai in Sentinels are Pamper Players   
    Developers probably spend most of their time creating stuff on the Sentinel side. They are not and have never been transparent about how they create abilities, new classes, or "balance" the game, so why not finally change the name of the game to Elfspear to help new players not suffer and spend time and money on a stranded side.
  3. Like
    Eofortun got a reaction from Filipe Ramon in Sentinels are Pamper Players   
    Interesting what you called "cry" i call seek for balance, one question who side you play, MC or Elf side?
     
     
    off course i know the answer...
  4. Like
    Eofortun got a reaction from Filipe Ramon in Sentinels are Pamper Players   
    Check the other servers, ask to the players and get out of your bubble, and u will see. I don't gain anything wasting my time here "lying" about a thing that i see and talk about some much time. There are injustice.
  5. Like
    Eofortun got a reaction from Filipe Ramon in Sentinels are Pamper Players   
    Spend your time in the game, play for five years and see how things are, how the sentinel classes are always privileged, as on most servers the ones who maintain the superiority and the most are the Sentinels. The worst blind is the one who doesn't want to see.
  6. Like
    Eofortun got a reaction from Filipe Ramon in Sentinels are Pamper Players   
    Developers probably spend most of their time creating stuff on the Sentinel side. They are not and have never been transparent about how they create abilities, new classes, or "balance" the game, so why not finally change the name of the game to Elfspear to help new players not suffer and spend time and money on a stranded side.
  7. Like
    Eofortun got a reaction from Invorial in Sentinels are Pamper Players   
    Developers probably spend most of their time creating stuff on the Sentinel side. They are not and have never been transparent about how they create abilities, new classes, or "balance" the game, so why not finally change the name of the game to Elfspear to help new players not suffer and spend time and money on a stranded side.
  8. Like
    Eofortun got a reaction from Invorial in Sentinels are Pamper Players   
    Spend your time in the game, play for five years and see how things are, how the sentinel classes are always privileged, as on most servers the ones who maintain the superiority and the most are the Sentinels. The worst blind is the one who doesn't want to see.
  9. Like
    Eofortun got a reaction from Maid in Sentinels are Pamper Players   
    Spend your time in the game, play for five years and see how things are, how the sentinel classes are always privileged, as on most servers the ones who maintain the superiority and the most are the Sentinels. The worst blind is the one who doesn't want to see.
  10. Like
    Eofortun got a reaction from Maid in Sentinels are Pamper Players   
    Check the other servers, ask to the players and get out of your bubble, and u will see. I don't gain anything wasting my time here "lying" about a thing that i see and talk about some much time. There are injustice.
  11. Like
    Eofortun got a reaction from Legix in Sentinels are Pamper Players   
    Spend your time in the game, play for five years and see how things are, how the sentinel classes are always privileged, as on most servers the ones who maintain the superiority and the most are the Sentinels. The worst blind is the one who doesn't want to see.
  12. Like
    Eofortun got a reaction from Khrone in Sentinels are Pamper Players   
    Spend your time in the game, play for five years and see how things are, how the sentinel classes are always privileged, as on most servers the ones who maintain the superiority and the most are the Sentinels. The worst blind is the one who doesn't want to see.
  13. Like
    Eofortun reacted to Kyrai in Sentinels are Pamper Players   
    You don't know how works their stuns and mechanics.
    Rogue always is smashed by Sentinels isn't full Dodge anymore cause lacks of stats. If they builds dodge can't Vampirism, and Kick in the back is only 1 target. Is melee character without resistance, so always suffer of control skills. In PvP full developed Dodging/Reflexes skills they can't do stuns and can't do heal.
    In conclusion Rogue Stun (PvP) or Rogue Dodge (PvE) you can't fusionate both in a complain.
    Flurry is 80% probability stun when it should be 100% because can be blocked, dodged and resisted so the probability is decreased.
    Warlock same problem worst than Rogue, developers created Templar based on them but look the massiv difference: Templar is Heavy with mermen is annoying for groups, Support healing and Support stun, Block parameter. Warlock only control skill and they can be permastuned, they don't have heavy armor and block parameter. Another character nuked by Rangers/Seekers/Blade Dancers/Mages.
    Death Knight ... What is that? why complain about it? Do you know is the worst tank class of this game?. Probably complain about their stun? Exhalation need wait for a succesful hit to work, Sharp Blocked Dodged Resisted same story, Silence only can work 100% using hurricane?, Unfair for Sentinels? CONTROL SKILLS IS ONLY 1 TARGET very different comparating with their counterpart Paladin. Death Knights are in the same powerful control skills like Rogues so they aren't useful, and can be nuked by Rangers/Blade Dancers without problem. They are only decent using mermen armor, anyway you tried make how physical build works? because magical is better for survivability and damage, also with that build can't use block parameter.
    Barbarian? Bleeding, burning, poisoning, magic ban skill, how many stacks of Paper Skin? 2? How many they lost being nuked in GvG? Chieftain have a better survivability. Another thing you saw Barbarian using block rings? Wardens always use for exploit passive healing, don't you think is unfair? Who never dies in Inselnort wars / Arenas / GvG now? Barbarian or Warden? Answer is easy.
    Shaman absurd complain, only 1 stun for 1 target, different vs Druid (1 single long silence target, AoE stun 100%, 1 combo stun), complain about area skill 1 target Fire Totem? What about Druid minion? Why we can't avoid the Water Elemental? Oh! Permastuned...
    Shaman damage reduction is your problem? Shaman need be fast hands for use a combo for survive, any error is die. Druid is more easy playing than all support healing classes.
    And never dies, or you forgive patronage?
    Hunter I never get fast kill vs them, their skills are low range, Ranger is 6 yards autoattacks and many skills are 5 yards, Hunters still outdated of yards if you want go check their skill. Hunter lack in accuraccy parameter, ranger is full accuraccy never fail hits enemies life depends only on block parameter. Hunter's power depends of Poison periodical damage skill. Ranger in Blessing, Skills, stuns + Trap for beasts talent and LOOK, AoE Damage Bleeding! WOW :0
    Ranger need be more better than Hunter?
    Charmer powerful cause you die for not kill summons? Your party should be enought for kill summons easily, I don't know something like Blade Dancers, Ranger, Seeker Talented?, In our side we can't try kill Moon monster, because is unkillable and nobody have the enought power for kill it in 1-2 hits, who is better for GvG? Charmer need wait summon, and Beastmaster power can be operative just crossing maps.
    Charmer mermen?  You saw in arenas how elves nuke charmer too?
    Do you think oppresion is beatiful only vs 1 target?
    Oppresion can be failed different vs Templar stuns.
    Oppresion is magical damage, very low for physical build.
    Dark Aura buff, is a physical damage and works better for magical staff build.
    Sentinels only lose battles cause of 2 Wolves of Darkness and we are losing vs Water Elemental, Sand elemental, and Moon monster. Necromancer doesn't help in nothing because those classes can't die.
    Sentinels can't complain about us, start complain when Rogues, Necromancers starts win arena vs AOE stun Sentinels.
    Do you think Legion is "OP" I go put you a group party of Sentinels:
    Templar, Paladin, Druid, Blade Dancer, Beastmaster.
    Now your work is choose characters from Legion for win them.
  14. Like
    Many have been asking for the nerf in the Seeker class for a long time, for the unfair damage compared to other classes. Now Aingrid has decided to give the strongest class in the game a talent that makes it even stronger. 
     
    The seeker is now practically immortal, as before the class took 700-1k damage, now it takes 300 damage and then heals again, not counting its 55% damage reduction. The damage caused by the class that used to be around 1.2k, now exceeds 2k-2.5k easily thanks to the new talent that amazingly increases 40% of the character's strength.
     
    Would love to know what goes on in the minds of developers to do something irresponsible like it ?.
    Adjust the talent to something tangible and comparable to the other classes please.
     
    *Experience from Arena
  15. Haha
    Eofortun got a reaction from Avamanyar in Sentinels are Pamper Players   
    Developers probably spend most of their time creating stuff on the Sentinel side. They are not and have never been transparent about how they create abilities, new classes, or "balance" the game, so why not finally change the name of the game to Elfspear to help new players not suffer and spend time and money on a stranded side.
  16. Like
    Eofortun reacted to alex91 in Sentinels are Pamper Players   
    Unbalance leads to the destruction of the game.
  17. Like
    Eofortun reacted to Kyrai in Sentinels are Pamper Players   
    We are tired of their:
    Skills. Stuns. Shields. Resistances. Passive skills. Burst damage. Instant damage. DPS. Attack strenght exclusively for them. High HP characters. Vampirism vs our Periodical Damages. Damage reduction. Immortality. Broken and many support classes. Many Relics. Best talents. PvE PvP GvG. Development. Supremacy.  
    We are tired of all of them!
    Are PAMPERS!
     
    ***Stop developers!***
    Many character from Legion needs reworks!
    And Sentinels need FIXES!
    They destroyed our Necromancers, Warlocks Rogues, Death Knights, Shamans, Barbarians.
    And want destroy our Chieftains, Charmers!?
    Oh Hunter have low Range attack, why Rangers needs more yards in their skills?
  18. Like
    Caros jogadores!
     
    Observe que amanhã, 22/09/2022, às 04:30 (Horário de Brasília), os servidores de jogo serão reiniciados. Após a reinicialização, as seguintes alterações serão feitas:
    corrigido um bug visual onde a quantidade de saúde do Explorador era exibida incorretamente; corrigido um bug onde os itens desapareciam se o processo de desmontar itens fosse interrompido pelo aparecimento da janela de reabastecimento de oxigênio; o lugar do apelido do Ceifador na forma demoníaca foi alterado - agora o apelido foi colocado mais próximo do personagem; corrigido um bug onde a habilidade “Totem da Guilda” poderia causar dano a objetos; corrigido um bug onde trocar o conjunto de habilidades não era cancelado quando a janela estava fechada; a descrição incorreta dos níveis da guilda na aba “Progresso” foi corrigida; a mecânica de imunidade ao recebimento de debuffs de alguns talentos do ramo “Cemitério de Navios. Ayvondil” foi alterada; corrigido um bug onde o talento chave do Bárbaro “Fúria” não aumentava a duração da habilidade se a arma de uma mão estivesse equipada; corrigido um bug visual onde as descrições dos itens na janela de visualização se sobrepunham; corrigido um bug onde você não conseguia usar itens ou lacaios em masmorras.
    O jogo ficará indisponível por aproximadamente 1 hora e 30 minutos.
     
    Tenha em mente que algumas correções estarão disponíveis apenas na nova versão do cliente 11.0.1, então não se esqueça de atualizar quanto antes! Lembre-se, que a nova versão do cliente para diferentes plataformas pode sair com um certo atraso.
     
    Além disso, não esqueça que elixires e lacaios usados serão pausados, e o vigor do explorador será devolvido se o jogador estiver na masmorra no momento do reinício.
     
    Pedimos gentilmente que não planeje nada importante durante este período e pedimos desculpas por qualquer inconveniente que isso possa causar.
    AIGRIND
  19. Like
    Many have been asking for the nerf in the Seeker class for a long time, for the unfair damage compared to other classes. Now Aingrid has decided to give the strongest class in the game a talent that makes it even stronger. 
     
    The seeker is now practically immortal, as before the class took 700-1k damage, now it takes 300 damage and then heals again, not counting its 55% damage reduction. The damage caused by the class that used to be around 1.2k, now exceeds 2k-2.5k easily thanks to the new talent that amazingly increases 40% of the character's strength.
     
    Would love to know what goes on in the minds of developers to do something irresponsible like it ?.
    Adjust the talent to something tangible and comparable to the other classes please.
     
    *Experience from Arena
  20. Speechless
    Many have been asking for the nerf in the Seeker class for a long time, for the unfair damage compared to other classes. Now Aingrid has decided to give the strongest class in the game a talent that makes it even stronger. 
     
    The seeker is now practically immortal, as before the class took 700-1k damage, now it takes 300 damage and then heals again, not counting its 55% damage reduction. The damage caused by the class that used to be around 1.2k, now exceeds 2k-2.5k easily thanks to the new talent that amazingly increases 40% of the character's strength.
     
    Would love to know what goes on in the minds of developers to do something irresponsible like it ?.
    Adjust the talent to something tangible and comparable to the other classes please.
     
    *Experience from Arena
  21. Thanks
    ksks, congrats Marchielo.
  22. Like
    Eofortun reacted to Chielo in Bug guild totem in buildings   
    Hello everyone, I come here to report a bug and ask for its correction, during wars, it is being very annoying and impossible to deal with, because we have no way to defend ourselves from it.
         I refer to the Guild Totem, which after the periodic damage update managed to affect buildings and flags in war, it started to cause flag damage in a very annoying and discouraging way with those who are on defense.
         Totem cooldown is very low, so they are always taking turns totem until the first one comes back and stays in this cycle.
                                                                                             
    Being 10 minutes to return, they are only taking 10 guilds that have totem up and using it to take turns in the war, thus always taking a lot of life from it. And this is being a problem.
     
         Follow some videos of him acting and the damage done to the flag:
     
    First they start the war like this, at the exact moment it starts they release the first totem to make the cycle. 
     
     

          My suggestion to resolve this is:
     
    1º Completely remove damage from him dealt to buildings like other classes abilities.
     
    2º Increase their time from 10 minutes to 30 minutes, thus preventing them from doing this easy damage to the flag.

    2.1º Why supponse that each totem takes 7.000 life points from the flag, in a interval of 10 minutes using each one followeb by another, it will have taken 70.000 in just 10 minutes of war. (Amount of damage is just an exemple).
     
         It's been a very annoying bug to deal with and, I'm not saying that only one side is using it, it works for both, we ask for it to be correct as soon as possible because it's discouraging.

    Thanks for listening.

    1749789166_WhatsAppVideo2022-09-01at13_01_13.mp4
  23. Like
    Where is the skills who give attack force to MC, Why only elves have this benefit?
  24. Like
    Achei que essa nova classe dos mcs, tinha alguma habilidade força de ataque, ate agora nao existe uma classe mc que se compara com o dmg que o seeker pode causar.
  25. Like
    Eofortun got a reaction from Fauv in [2022.08.30] Update Warspear Online 11.0: New Legends. Preview   
    Where is the skills who give attack force to MC, Why only elves have this benefit?

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