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firemastar

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Everything posted by firemastar

  1. Is that realy is fix skill You did nothing for durid circal stun damn fighting durid is 100% stun !?? And just give it more power ? You back the unblanced dmg to bds as well !? Why not give death shoot for mc side and end this Guys get ready for wave of angry player
  2. i have 2 Suggestion to make game better way to play : 1- Hotspot bars when , you guys going add more spot we already have problem with this , big problem , like barb i have 10 active skill and you added resilince book last updat wich make things so hard , and i always have to go bag to use pot or scrolls or whatever add i suggeset to add more hot spot in right off screen 2- about resilience , i suggest to add effect come with it ( like solidity and physical deffence ) which make resilience effect on reseved control skill casted by enemy example : if skill make stun for 5 sec and i have resilience 20% then i only get stun for 4 sec (1 sec canceled by my resilience ) that will fix balance chars problem and stun circal for all chars will be limited ( dont tell me game not about pvp , pvp and arena is half off this game )
  3. are you kidding ?? you dont know who i am ? your lock +10 full cd cant win me 100% sure all i need 1skill window rap your lock , if you at US server you should know that durid is complet circal stun , lock have 1sec window that enghf for barb to rap it
  4. what about durid ??? isnt it max stun forever in mc only 2 skill area control , lock darkcircal and shamn quak but in elf side each calss have some bd pala durid mage all have area control tell me did you ever fight 2 pala and 1 mage in 3v3 ? almost i can breath ,
  5. Guys . Resilince not working at all . I just test it and it not effect in dmg deals Go fix it fast pls
  6. Lets get drink on them Bodies and let them know who best
  7. hallo there are you Dev try KO MC side , update after update make MC side harder to play WS have big problem in population in each side game , i sure it more that 90% elf " once before in valdmer event only 16 mc and more than 120 elf was there " few mistake in dev come in last few update make this worse : 1- USELESS THINGS ONLY IN MC SIDE : in past was only drop Bow & Cbow useless in MC side , no GM and 2 more useless drop by change stauts amp to magic " Mace and Spear " that very powerfull in elf side for pala and very useless in mc 2- ELFS SKILL WORK MUCH BETTER IN DGS THAN MC SKILL :elf chare with area skill dmg wich make them better chance to end new dgs which have too many mobs " pala +10 can kill all mobs even 40 in few sec by Baner skill & mage skill almost all area dmg skill " in time MC area skills dmg is suck dmg compaier 3- WAR BIG MISTAKE UPDATE : war update keep push new player in mc to go elf " imagine defenders in mc like 5% Elf attacker 4- EVEN MC CHARS BETTER IN CASE 1v1 BUT ELF CONTROL ALL SEASON ARENA :did you seen top arena season chars , 90% its elf chars because skill elf work in group fight much better EU server AOA guild get KO , soon Other servers , some more time all MC side is dead = many quit " seem like me soon 2011 player " Suggestion to fix this problem : make expert skills back to kind class , not to spicifce class Example skill should be 3 type " tank - support - damage " Damage : rouge - lock - mage - ranger Tank : pala - barb - Dk - BD" blade dancer i dont know why use axe" support same
  8. no its not coz update or something , its just bug in US server or problem in server and it happend in all player at server at same time
  9. its not 1% dmg only , its 17% for blow vs (((18% X4 ))) for chop in my dmg that mean 120 dmg if lvling Blow , vs 100dmg x4 (400) if lvling chop
  10. yes its bugged skill , description say Barbarin cant have less than 1hp and you could die if you under buff anyway i cancel Lastwish from my skill list already i have penetration book and lastwish is lowest useg skill
  11. very funy , i know about skills use in but why that very different ???? its just filler relics
  12. i just wanna say pvp is get very unbalanced i suggest to back weapons bonus in arena weapon to resilience and keep ferocity like crystal ONLY that will give char more def and less dmg some Hope you dev think about this fix
  13. Great Relic of High Mastery Required level: 1 Class: Unique Description: 10% chance to allow a reuse of the skill without cooldown Great Relic of Concentration Required level: 1 Class: Unique Description: 10% to decrease skill's cooldown time by 40% instantly same chance active , why secand relics FOR ??? i sure in test server secand relics was 30% active time , that make point in it
  14. Great Relic of Concentration Required level: 1 Class: Unique Description: 10% to decrease skill's cooldown time by 40% instantly this relics effect all skills at once , or just the skill it used in ?
  15. just easier show for skill Dmg number for each dmg skill this number gathered by lv28 char defeat have x2 line ( first line with Chop incress , second line without Chop ) cheak the attached pics notice : Chop by leveling give more dmg than Blow leveling Chop give +18% dmg X4 hit if leveling it Blow give +17% only if leveling it
  16. What about heal aggro mobs? If healer use heal skill all mobs will hunt him in 1 or 2sec . That is great bug
  17. peter is heal relics effect depend on magic dmg in char ? coz heal skill depand on magic so , or the relics is one effect by it self
  18. my suggestion from 1 year ago TY guys i think class can be balanced now
  19. i have max rouge befor you start play , so SHUTUP ♥♥♥♥♥
  20. btw rouge will rule next pried rouge now can reach 70% dodge go max set dodge and max x2 skill dodge and tell me then if rouge need stun did you cheak poisn shield skill ? its give 12 hit about 1200 dmg , sure will be some cri on them in dg 5mob around will give you 8k dmg that better than 3 skill dmger shamn
  21. best lucky amp , best hit with 1h mace
  22. i wanna say , Barb skill work will ? or its just bug ? who gonne use skill have 1min Cool-dawn , effect ONLY 10sec , with very high cost mana 30 point ?? at 4/4??
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