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Lordeznuts

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Everything posted by Lordeznuts

  1. Hello, Is there a possibility to synchronyze hotkeys and settings with the account ? It will be cool that, when I log in my account linked with an email adress (on a new device or when I re-install game), all my settings and hotkeys are automatically adjusted. Moreover, if you can add a possibility to ignore tutorial's pop-up, it will be cool too. What do you think about it ?
  2. I said it, I don't know it.
  3. Hello ! New topic, and now it's about a new map. I don't know how devs make the map, or if they ask people for help or ideas, but if not, it will be cool that players make a fan-made map. They purpose ideas, new monsters, etc... and the story who go with. At this point, we'll need devs inform us a bit how we can create maps so we can easily understand limits and possibilities. Moreover, if this is accepted, I suggest to make a special subforum which will gather ideas purposed by players. Obviously, all ideas can't be accepted, so players will have to concern themselves. What do you think about this ?
  4. Now imagine the curses can be seen until you equip gear/weapon. U know if it's cursed (after using a scroll of curse removing), but don't know what's the curse. Moreover, if u equip gear/weapon without knowing if it's cursed, it will automatically tell u if weapon is cursed and what curse this is, (edit) and it will no longer be movable from slot.
  5. Ok ok I see. But some curses can be funny. Curses of less stats is just an idea, i'm alright with u on the thing about low lvl gear.
  6. Well for exemples scroll of curse removing can be added to miracle shop.
  7. The idea here is to add a curse system to equipment and weapons (it's inspired from Pixel Dungeon, a little RPG). Mechanic A cursed item isn't movable from equipment slot if you equip it, and it has a bad bonus (like -10% of accuracy for a weapon, and less defense for armors (it will be writed in red)...). New items This system includes new items : a scroll of curse removing (remove a curse on an item), and an identify scroll (identify if item is cursed). The first one is cheap (very), and the second one is not. Chance to get a cursed item The chance of getting a cursed item is high if you get it from a dungeon or a monster, low for merchants. For market, you can sell a cursed item (but its less cheap), an uncursed item will be cheaper. Description of cursed/uncursed item When you read item description, it will be writed "???" (don't know if item is cursed), "cursed" (if item is cursed) and nothing if item have no curse. Exemples of curses The basics : less accuracy, defense, attack... Others : can't add runes or crystals on item, low chance to get randomly teleported (on weapons only)... Horrible : unable to use a skill, less chance to get good stuff... I think you have many ideas to purpose... Hope you enjoyed read this ! Imagine it get realised !!!
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