I'm new to warden and everyone has the same build so I wanted to try something different.
Instead of building block for heal on block I was thinking of using a 2h with health steal and build parry, stun and attack speed.
For armor build craft armor due to high health aug.
For skills
By level 18
5/5 Guard's Spirit
5/5 Powerful Blow
5/5 Stun
Expert Skills
Charge
***Stealing Power***
In case of gank
Fortification
Heal on Block
Honestly, this idea is counter to the actual play style of the Warden class but with the release of the new expert skill "stealing power" I was thinking about a "war of attrition" type playstyle. If someone could provide suggestions on how best to build towards this goal that'd be wonderful.
The best part about Warden is their heal on block so completely removing that from their kit in favor of slightly better damage doesn't seem good and so the build wouldn't be worth it at all to invest time and money into.