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Gladiator

Legendary Mentor
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Everything posted by Gladiator

  1. Does the picture have to include me? I'm seeing participants with only a pic of their laptop/phone.
  2. I'd like to suggest a new stat that comes in new Arena shop accessories for Arena points. I think Arena shops deserve accessories since the only PvP-Viable accessories cost imperials which not every one can afford. So what is this new stat? Concentration - or whatever you wanna call it 😄 Concentration: Increases the accuracy of landing any debuffs, in other words reduces the chance of resisting debuffs from skills or relics. I think Resistance is kinda getting a little out of hand in PvP and Arena. You can get around 20% resistance with lvl12 guild passive while still keeping
  3. What is there to bot? If the rewards are something like personal HP pots/life scrolls/repairs, I don't see why would anyone go through the trouble of botting them. I don't see any problem in having free stuff if you log for 2hrs for example even if afk. It's not gonna break the game. It will rather help progression of newer players.
  4. Also daily login reward can be worked on. Right now it's what? like 30 GP for the first 5 minutes. I think they can add more stuff for 30 mins > 1hr > 2 hrs where the reward gets better and better.
  5. You bring up some really cool and interesting ideas. I really like these two concepts in particular and hope to see them in some form in the game: - Giving a secondary meaning/importance to previously existing stats like rage in 'Unstoppable Rage' (However I don't like that it would block damage, but all other bonuses are actually nice) or parry in 'Blade Protection' - Skills with loading time: Very good idea, even if the skill can be a bit too powerful. As long as there is some penalty like using up 100% of the energy and maybe immobilization, the inability to use skills durin
  6. How much is too much? I'm kinda working on a guide and it feels like it's gonna be very long
  7. I would add a 0 to my arena mace physical damage and make it 5690. If you mean the price, well I don't own anything super expensive so I would rather add a 0 to the price of a banal item like this one: And brag that I have the most expensive Roland's Hat (10 gold). (Btw in the background you also see Daria's Glasses and Peter's Crown. Yes they belong in my treasure char) What is the weirdest item you own? Mine: I kept it to use as a pun.
  8. I don't know if you know me but I still play.
  9. Wow this looks really really cool! I love the new concepts here, and the lore and story is also very cool since I'm kinda of a nerd myself, also the fact that you are focusing more on the quests side of the events is really nice, since before it was... meh, you didn't always wanna do the quests for a smiley at the end. But now you unlock content and get special chests in dungeons?! Definitely a great improvement. Hopefully studying will actually require brains and not just power. And this is just awesome... Never thought I'd say this for one of these seasonal events
  10. The solution is to make 3v3 and 5v5 party mode only. They tried to make it randomized for fairness which is nice, but it failed due to inactivity. Since they can't fix the inactivity, and because these modes will not be played by ''the normal'' player, I see the only solution is to make 3v3 and 5v5 Arena only if you have a party of 3 and 5 respectively.
  11. Yes. Keep the current weapons for classes that want it, and add more without crit.
  12. That's a big RIP... Type Fs in the chat
  13. Good job to the new mentors and lords! FakeUser will be a good representative for me in mentoring newbies when I'm unavailable. Also big thanks to our good ol' mods and admins. Oh this got me emotional and I'm flattered
  14. Actually after reconsidering, especially in arena against all ranged characters who could interrupt rush, I think it's fair. Update looks fun and it looks like there is much to do, hopefully I can find some time here and there to participate in the events.
  15. I think you guys went too harsh on warden. The only good thing about them is that they were tanky. Very low damage and control, and now you over killed it. I don't see their role in PvP whatsoever. Maybe remove damage reduction penalty from fortification
  16. Let's hope that new Sacred Shield will apply a copy on the Paladin on lvls 3 and 4, if not, I think we might be completely out of the Arena scene xD Especially that most classes got buffed real good. I guess we wait and see.
  17. Can't really pick one. In Arena probably Shaman and Necromancer (and Charmers?) on MC side, Druids and Rangers (maybe Paladin too) on Elves. If I had to pick one, Rangers. Next update will have new expert skills?
  18. I'll wait to test new changes before giving my opinion, but overall it seems promising. However, one thing I can't get behind is I don't see a point in making druid and shaman heals stack to 2 times. If devs aren't planning to remove castle buffs from Arena, I don't see how 2 druids in 2v2 Arena will die anymore.
  19. Depends on many factors. Your defensive stats and life steal, damage, which dungeon, and if you do only PvE or you also do PvP a lot. If you can afford to try it out, don't save up on spending your gold for an oblivion book. It's not only fun to experiment with some new skill builds, but also you can learn about your class first-hand. Especially that what could apply to one Paladin, might not apply for the other, because of different gears, stats, and playstyle. For me, I don't find it worth it do deal a bit more damage for the risk of dying. If I wanna go for a max damage build
  20. You're wrong. The skill works more similar to BD's Counterattack but it deals the same amount of damage that the warlock receives, and only every few seconds you get that buff. For example you are a Warlock and you have the skill at 4/4, every 4 seconds you get a buff, and if you have that buff, the next attack on you will be reflected on the enemy: You receive 1000 hit from BD, the BD receives 1000 damage. You receive 50 damage from Barb bleed, the Barb receives 50 damage. And so on.
  21. Castle potions like Purification or Teleport potions are usable during Arena fights. I don't see how that would solve the problem, if there is any problem. I don't mind nerfing castle pots, but barbs and shamans will be weaker vs paladins and bladedancers if that happens.
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