Skip to content
View in the app

A better way to browse. Learn more.

Warspear Online official forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Invorial

Members
  • Joined

  • Last visited

Reputation Activity

  1. Wow
    I hope cc chests drops expensive books ;-; I have 1 year saving cc for it
    don't disappoint me Aigrind please
  2. Like
    Invorial got a reaction from Mczohan08 in [2021.10.15] Skill Rebalance. News   
    Naaa I think not, here just elfs want to nerf mcs always, they just cry because 1 char and for that want nerf all side mc, but they don't see them, for talk about one class and say a good nerf or buff first need to play it before, for see how it is weak or stronger, like me, i have chieftain, in pvp magical damage is useless but I use for aoe damage and for heal myself, but making damage is very very bad, chieftains use cloth armor and it make it is more weak, i know theres rugged hide, but chieftain no have any type of stun, and we just have a resist that depends on the debuffs that we have and is low seconds anyway, then look blade dancer, they increases cd and have a resist that have a duration of 16 seconds and recharge is low base cd, and they have many other skill for resist and for many stuns, bro this is unfair, and they just talk for buff sentinnels and nerf mcs, just because we have a charmer that spawn many dogs?, look at them first and talk to us after please, thanks...
    ohhh wow, yesterday I published a post here about classes weak and classes strongers and got deleted?  Really nice this game
  3. Speechless
    Invorial reacted to Saltymalek in [2021.10.15] Skill Rebalance. News   
    its 5 seconds of stun at the max lvl, warlocks can do 6 stun with the use of castle relic. ever tried it?
     
    Try taking necromancer with 4/4 panic or hunter with 4/4 fear skill,
     
    Priest.... insane dmg class wowww
     
    bring a deathknight to do his perma stun on the poor druid with the 7yard relic pull and silence, not hard!
     
    a +10 mage, would hit more than 500dmg on ppl with decent resilience?
     
    the shield probably deserves a nerf, aoe stun? Hello warlocks with dark circle and the garbage aoe silence that kills enemy.s magic defense
     
    HHahahahaAh. 
    that might be a great solution, or instead of reducing the resilience, reduce the dog HP.
  4. Confused
    Invorial reacted to WantFairGame in [2021.10.15] Skill Rebalance. News   
    Remove rogue in mc side, people can start play another classes and it would be good balance 
  5. Like
    Invorial reacted to Deimus in [2021.10.15] Skill Rebalance. News   
    So resuming most players here plays only in sentinels side!! They want the sentinels classes buff and the legion classes nerf!! SO WHERE IS THE BALANCE IF 1 SIDE BECOMES STRONGER THAN THE OTHER?
  6. Haha
    Don't do that😂,This week's 1800 knowledge has tortured me.💀
  7. Speechless
    Invorial reacted to noobplayer in [2021.10.15] Skill Rebalance. News   
    Strengthen templar please!Reduce energy consumption!And you know how many my lvl30 tempar health regeneration? Only 31/5s.🙈31!
    Then skill Branded by the sun should be changed.
    Any teammate can remove the debuff from monsters,why like this? and the amount of healing depends on the attacker's magical power.If used by physical dmg teammates, the effect is not good.And if you don't get timely treatment,easy to die because because you attract the hatred of monsters.
    Thanks.😭
  8. Speechless
    Invorial reacted to vavavi in The unbalanced class   
    Resist skill should be reworked a bit. Maybe make the cd of it longer. Currently 20 sec cd for 3 resists is a bit overkill, and it pretty much makes bds weakness, which is the inability to close gaps effectively, barely relevant. Also some counter rework would be fun to see. Possibly instead of dmg reflected being based on the bds damage, it could increase the characters damage reflect stat for a while. For example 20-40-60-80% from 1/4 to 4/4. Would give it some unique uses, and allow for different builds from the somewhat boring meta.
     
    Saying bds hit 1400-1600 is a gross over exaggeration though. Yes you hit that on weak geared people, but any rogue and ranger vs those same gears does basically the same damage also. Properly geared people barely get hit 1k . Atleast max i can hit on people with actually good gear is around 900-1,1k, even less if theyre using heavy mermen gears. If you use a non awarded non amped char, ofc you'll get destroyed by any damager with ferocity weps.
  9. Haha
    Invorial reacted to Jcbref in A innovation for information about players   
    you really want to stalk your guild mates dont you?
     

  10. Speechless
    Invorial reacted to Друг ушей in Future druid rebalancing   
    I am against the nerf of the Patronage, but I am not against changing its mechanic, if the roots are nerfed, then let them do something with the banks of purification
  11. Speechless
    Invorial reacted to Mhine in Ranger Blessing Rework   
    The Ranger Blessing skill works by a chance, I suggest to rework it : every 2 attacks( auto attack/ skill damage)(max level)  triggers the ranger blessing additional damage with in the duration time.
     
  12. Confused
    Invorial reacted to Holmes in [2021.10.15] Skill Rebalance. News   
    Friends!

    It’s no secret that the “core” of the classes plays an important role during battles. We try to release skill rebalances as often as possible, in order to bring the feeling of novelty and freshness into the game, diversify the players’ builds and support a healthy and dynamic balance of power in both PvP and PvE battles.

    We are well aware how actively you are participating in discussions on the forum and social networks, affirming that such changes in the game are very important to you. So, we are glad  to announce that a massive rebalance will occur this year, in the second half of December, with the traditional winter update.

    Our team attentively watches over the feedback, so if you have ideas about skills and their mechanics, it’s high time to visit the corresponding forum section and create a new topic with your propositions — https://bit.ly/3DIz7rB.

    See you in the game!
    AIGRIND
  13. Thanks
    UPD: The servers are running!
     
    Dear players!
     
    Please note that tomorrow, 2021/09/21, at 10:00 CEST, the game servers will be restarted. Following the reboot, the following changes will be made:
    adjusted cooldown time for guild events in the open world “Filth’s Dungeons”, “Lords of the Depths”, “Grove of Black Elm”, “Rusty Wastelands”. The cooldown time is now 16 hours; adjusted cooldown time for guild events in the open world “Music of Magic” and “Wild Hunt”. The cooldown time is now 12 hours; changed the maximum amount of effects of the underwater talent “Long-Lasting Defense” from 25 to 10, and the time of accumulation was changed from 5 to 10 seconds. Now the effect will add 250 points of physical and magical protection for each accumulated effect. The final bonus has not changed, and stacks will grow faster;  сhanged the maximum amount of effects of the underwater talent “Long Standoff” from 25 to 10, and the time of accumulation is changed from 5 to 10 seconds. Now the effect will add 1,5% of physical and magical power for each accumulated effect. The final bonus has not changed, and stacks will grow faster; added the current amount of Knowledge and reputation with Mermen of the Depths to the talent menu; now when the servers are rebooted, the limit of executing dynamic quests will not be reset; fixed a bug due to which “Resistance of Underwater” bonus in items of equipment worked incorrectly; fixed a bug due to which textures in some costumes disappeared, when the character moved; fixed a visual bug due to which buff of the castle in the 5th sector of Ayvondil increased the amount of reputation with Mermen of the Depths in Daily rewards; fixed a bug due to which Knowledge was not displayed in the description of tasks if the player got daily limit of it; fixed a bug due to which the free space in bag was calculated incorrectly when using 1 item in 2 sets of equipment at the same time;  fixed a bug due to which relics with the condition dodges/parries/blocks the attack using the skill was not worked in Barbarian “Charge” skill. The game will be unavailable for approximately 30 minutes.
     
    Please note, that the main list of changes will be available only in the new 10.0.2 client version, so don’t forget to update! We kindly remind you that the new client version may be released for the different platforms with the delay. 
     
    Also, do not forget that used elixirs and minions will be paused, and the seeker's stamina will be returned if the player is in the dungeon at the time of the restart.
     
    We ask you not to plan anything important during this period and we apologize for any inconvenience this may cause.
    AIGRIND
  14. Thanks
    Invorial got a reaction from Nolan in sea talent bugged   
    this talent "Long Lasting Defense" is bugged guys, it put 10 stacks instead 25 as the talent description says i give proofs
  15. Haha
    Invorial reacted to Speedom in [2021.09.15] Important changes. Game servers restart   
    Thank You! Omg this is clutch!
  16. Wow
    Finelyyyyyy  the 3h questing just to do that 1 bait which someone aweys open is gone, best update ever 
  17. Cool Story
    I loved it, it made me very excited, thank you!!!
  18. Cool Story
    Next week (monday, most probably :) ) 
  19. Speechless
    This should do magic damage to be honest.
  20. Wow
    Rich lol
  21. Thanks
    Its funny how things work out different depending on server.
     
    On Tourmaline a Chieftain will not be accepted in any guild without 5/5 Thrashing.
     
    I guess people here are just too hardcore about GvGs.
     
     
  22. Like
    Invorial got a reaction from Bruce Wayne in Buff Rogue and rework skills   
    Being a Rogue is fun in the sense of be invisible for others players, but isnt enough...
    Being a Rogue is a hard character to use.
    Rogues Stats in skills: Low Parry, Dodge, Attack Speed and Cooldown, "Accuracy, Critical Hit" < Frenzy: for receive to take more damage from the enemy, Stuns, Debuff Enemies, Increase dmg of 1 hit only
    Rogues: Armor Stats: Light Armor (Normal Defense), Vampirism (Low) 2 Runes in cape and Amulet, Health (Low) Need Dodge in Rings and Vamp or Resist in amulet, Parry or Vamp in Cape
    Passive Clain Mountains: Increase Character's Health by 4%, ok this is a little bit nice for Trickiest Technique Skill
    #1 Rogues cant resist from enemies control skills, the only way is using Relics for save your life like [Magic relic of Deceptive Control] or [Relic of Inmunity]
    In my personal opinion: I prefer use [Relic of Deceptive Control] because can stun enemy, the only problem of this Relic is if enemy receive any attack, he can be released, It also affects when it is poisoned, bleeding, or receives some debuff year as a shield from the necromancer roar of the barbarian, but I can deal with this, as long as the enemy loses a few moments of auto-attack and loses us target Rogues
    But [Relic of Inmunity].... 10% chance for resist any controls skills .... naa is useless, and more if your enemy is a ranger, druid, charmer, warlock and blade dancer, There are others that make combat difficult for us like the Templars, but the only way to beat them is having all our build stun, and if we do this our passive becomes useless too, and more if one of our stun fails or is resisted
    #2 Other problem of rogues is be useless in Area on Effect, because rogue is melee char and I not have problem with this, but ... in gvgs is useless, Rogues cant kill many players like Blade Dancers only using ··STRONG·· autoattacks, also our presence in the gvgs only serves to know where the guilds are or kill certain enemies that roam the map, but supporting a large number of kills for our guild, is an utopia, and with the launch of the chieftain already many rogues have switched to this new class
    #3 For add, Rogues cant increase dmg attack, only can when they using the skill Stealth but is only for the 1st hit..... really?,
    Hunter: Combat stance can increase dmg adding Hunter's Mark, Seeker: Have Shield if you hit shield he can increase dmg adding Exarcebation and Inspiration (Speed and Penetration in 1 skill)..., Blade dancer: Passive Power of blades 40% attack strenght < warning strong passive - PostData: is hard fight vs them right now, because they using Heavy Mermen armor giving them a bonus buff for delete debuffs like our skills kick in the back, sinister strike, gouge and poison, in low words, if you fight vs blade dancers is lose vs autoattacks xD 100% real no fake, adding stuns you cant do nothing if they have Rush 4/4 Paralysis 5/5 if you survive all autoattacks with dodge fine... but prepare for they using resist for your kick or gouge lol... so pvp vs BD is right now bored and impossible.
    Blade dancer is the strong enemy of rogues in melee combat they stats in skills are: Parry, Dodge, Attack Strenght, Penetration, Attack Speed and Cooldown, Accuracy, Stuns, Resistance, Debuff Enemies. ^^Now compare this with up^^
    Blade Dancer: Armor Stats: Heavy Armor (+Strong Defense) good for decrease damage in pvp, Vampirism (Normal) 4 Runes In all Accesories, or (Normal) in Amulet and Rings, Health (Excesive) Health in Rings-Amulet, but health isnt enought? sincerelly if you can make parry and dodge and can make many time of stun is good only you need have Hp runes in all accesories and use pot and scrolls for get 15khp easy Gz Blade Dancers Hard to beat 🙄 Rogues cant get this because our defense is only dodge,without thiswe are a easy blank for kill. And more if in arena what matters more is the accuracy than the critical hits
    Passive Concentration Increases Character's damage by 4%, Summary more damage 🤔 and is fine for pvp mode... something is not fine here...
    Putting and criticizing the blade dancer and detailing it is not a question of saying why them? Every rogue knows that we also have other counters like Rangers Seekers.
     
    Ok for ending this post my opinion Ideas is 
    -Buff dodge and extermination
    -Rework kick in the back
     
    ·Dodge: Gives you resistance 100% Like Chieftain's Skill for 4 seconds 1/5 at 5/5 for 6 seconds, why 4 seconds 1/5?... yea is easy said that but I told you is hard Guess when you go receive Control skills
    ·Extermination: Increase Penetration or/and Damage and Acuraccy (No need critical bcs all knows critical hits is useless in arena pvp), Why or/and? I prefer "and" because increase damage and penetration is a nice counter for Blade Dancers and Seekers
    ·Kick in the back: Rework this skill for make Area on effect 5x5, Why? ok this is to survive in fights against many players or mobs, every rogue knows that fighting vs many is being the first target to kill another example is charmers is dogfighting and stun, I fought 2 charmers, greatness in the arena, guess who won? yes, of course ... 8 dogs🥴
     
    Well this was all it would be almost perfect that they will apply this because in reality not resisting, not raising the damage and fighting one by one is very difficult and more if they are launching characters that are Damage in Area
  23. Speechless
    Товарищи, ну вы тут и шорох навели конечно 

    Раз уже терпение совсем заканчивается, то смею сообщить, что анонс обновления состоится ближе к концу этой недели. Ну а выход обновления, по традиции - на следующей! 

    p.s. многих из вас волнует вопрос ребаланса, поэтому уточняю, что он планируется в этом году, но не в этом обновлении.
  24. Wow
    Same
    Let's hope we get something real good in this update
  25. Sad
    Invorial reacted to Drakoslayd in About Chieftain Energy   
    I typically store pots from events. I find Spring energy pots to be the best for both healing and energy 

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.