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Everything posted by Slap

  1. Yes, that was my initial suggestion, it's very good way to get a good use of the books you buy / spend hours and hours every day farming and switch them between the characters on the same account, or as you said in a library. Just don't make the books tradable with other players, and the problem is solved.
  2. I completely agree with your suggestion. A lot of the game's systems and ideas are very outdated. The achievement system is one of them, especially when the character gets deleted, the game just lets you lose all the achievements in a matter of seconds, after years of work. The systems are designed in a wrong way and it's probably a big reason why people hesitate on creating new characters, that's probably the reason I have never touched any other class than Barbarian in 3 years and my only alternative is quitting, instead of grinding all over again on a 2nd character. Not only that but many people do care about cosmetics, there are a lot of nice cosmetics from Battle Pass ( Haircuts / Costumes ), and if you want them on multiple characters you have to spend $ and skip the Battle Pass all the way down, there is no way you can grind the tasks on more characters on the same account before the 40 days are over. After making a new character, will I get these? No. Same as the achievements, the systems are poorly designed, and players are forced to start from 0 and even miss the Grind from 1st character because the content doesn't exist anymore. Therefore I agree with @Arthas , Achievements and anything Grind-based should be rethought and implemented differently like in any other MMO RPG, otherwise the Player base will only go down, and never up.
  3. Hello, I woke up this morning, I saw this guide and even tho I don't play the same class, the things described by you reflected on my own class as well. Amazing and accurate post for probably 90% of us, 10% are bd players. I followed your guide, step by step and I noticed a tremendous amount of changes in my life such as hair growing back again. Thanks!
  4. Of course it's a personal thing, coming from people that kept winning everything for years. They'll do everything it takes to win in a 2D game. They analyze every fight and complain about stuff 1 by 1 "It's too broken, Elf can't do that". Do you we would be here right now if the fights were in their favor 80% of the time? Ofc not. They don't play MC but they express their wrong opinions on forums.
  5. Make more beastmasters, easy
  6. Looks completly fine to me. Meanwhile elves don't talk about templar bubble that can affect tens of players which is a serious matter, but it's easy to blame what's on the other side and can't be beaten, but nice try!
  7. They will give you 2 in exchange, in your mailbox as soon as you log into the game, for the effort!
  8. YinYang, Phalanx (200 people, way less in raids) vs Defiant, SISHEN, Olympians, KungFu (inactive but heirs could be using the globe ), Sparta and Redbull with few people, Yasashi, HelloHero and other alts guilds nowadays like Pandamen, Veterans, Vietnam, after all every person counts in a fight, how can you say "hunting it peacefully when 90% of the server is YinYang and Phalanx's enemies, if you all don't even try, actually funny and shameless from people to talk about this. You are just boosting my ego at this point that all these guilds together can't do anything against the guild i am currently in and Phalanx, but yea. Made my day reading this.
  9. Don't get me wrong, but if you are telling that an octo book given to any player in this game, will make him an actual god and immortal, then you're wrong, even the rewards and book don't matter, you need to know how the games works, the little details of a PvP. More than that, i don't know why people think the books give you 50% effect all the time on every character, only a class that's using a shield because of the shield's passive can reach the full effect of the books, not healers or cheiftains, it's actually less than 50%, depending on your % of magical defence so it's 40-45% for those classes without buffs, but many people ignore these small details. I have been told that i defend these books just because i have one of them, which is not true, i couldn't care less, i'm just answering to people that don't have any valid points and arguments about these books. The only good argument is that a cheiftain with such book is a killing machine in 1v1 2v2 3v3, but that's about it, in mass fights doesn't change a thing if you got orci/octo, what i understand is that you're annoying because of the 1v1 2v2 aspect of the game, where a chieftain is a top tier out of all 20 classes, anyway i doubt that people try to find a way to fight these chieftains, i think most of people that complain are people like Ivoo on a half pvp pve set +8 with 2 maces that don't make 50% ferocity together, having 500-1000 fights in arena and saying an opinion about this just for the sake of being nerfed. I'm speechless "Tanks without mermen wouldn't be playable" , i am a barbarian main for 2 years and that's not even true, i think Ivoo is paying all these people like you very well to answer to his posts..
  10. You are talking about the book being unbalanced, but you forgot that heavy mermen makes a barbarian a more heavier stone than it used to be, classes compared to each other in 1v1 are unbalanced, of course, if you read my arguments above you wouldn't keep ranting nonsense in here, this game is not designed to be 1v1 so of course the classes are unbalanced, let's not talk about apathy relics against druids, reaction relics, icy relics, tons of relics that make a 1v1 more unbalanced than fair, come on dude, you're better than these, don't be like Ivoo, bring valid arguments.
  11. Here we go again with the same circus, from game to discord, from discord to forum finally. First of all before getting into the main point of this, i am always looking who had the big brain to write this and all i see is this assuming you have the arena shoes as well, i checked your PVP Weapons and i see this: 15.8% + 16.7% + 5% from ferocity book (if you own it) equals 37.5% ferocity in PVP, which is... shameless, i checked your arena achievements, total fights in every arena : 157 wins 2x2 345 wins 5x5 169 wins cruci 374 wins seals 0 wins old 3x3. So you are telling me as a player looking like this, you have the right to say that sea books are broken? It took you less than 1000 fights in the arena to meet the only 3 4 players that got that book already and fought against them?, shamaless if you ask me. Octopus and Orcinus books have been introduced in the game many years ago, there are not even 10 books total in the EU server elf mc combined, Octopus and Orcinus could reach a cap of 80% but nobody was complaining back then about this that much, it got nerfed to 50% and also the bleeds and dots were not affected anymore by this. Skills such as warlock dark circle isn't affected by the octopus book, you still take the full duration of the stun as well. The orcinus book dropped twice in EU, once because of the 2x chances event which seems fair to me, all about luck. Besides you not being a PVP Player AT ALL, more as a person that always complains, never happy with anything, coming up with the excuses that everyone wants to gets these books, then get better, stronger, learn how to play as good as you complain. More than this, you didn't come up with any solid point to prove that these books are broken, unbeatable, etc. I am myself using octopus book and i can tell you this doesn't make me unbeatable, invincible or whatever you want to call it. Me and all the players that have these books ( Speaking only of EU server) have years of PvP experience, tons of hours spent in the arena, practicing, it's not something that everyone can do, and trust me, you're awful on that chieftain, but i believe that the screenshots speak for themselves. Another thing that i want to point out is, why people only complain about CHIEFTAINS being broken with that book, why not ranger, hunter, charmer or any other class, well i'm telling you why, you are facing the only chieftains in my guild that are mopping the area with your chars, simple is that. There are 20 classes in this game, yet chieftain is the only one that benefits the most out of orcinus book, i agree to that and i have said it many times, where octopus book is fair for every class, since every class benefits out of it, less stuns, nothing to argue about it, you can debate who benefits more, but it's pointless, you are simply complaining about not being able to beat a maxed out class with a book, being played by players with 2 3, 5 or maybe 10 years of experience in this game, give me a break. On the other hand, most of the complaints i see is about 1v1 mostly, where if you are a PVP Player, which you are not @Ivoo , you would know that the class balance is non existent, what i mean by that? Well a ranger for example beats a shaman easily, a shaman beats a barbarian and a barbarian destroys any ranger, do you see my point? Each class is designed to beat another class, there is no class that beats every class in this game and will never exist. Now my point is, if you add the rare sea books to each class, it's gonna be even harder to fight them since they counter that specific class, same as any other book, each book is an improvement. Each book on a shaman makes even harder for a barbarian to beat it, etc. You got my point i guess. You are also bringing YinYang and Phalanx into WHY ORCI BOOK IS BROKEN , like why? It's our fault for everything in this game, i agree, i'm sorry for that. You are also coming up with the idea "Even 20% of its effect is broken" how do you know may i ask? Did you ever have one, did you ever test it? Of course not, but it's easier to complain on the forums when you can't beat anything. I'm not here to answer to all your complaints cause it's pointless, all i want to say is, don't forget how much work and time spent in the game is behind every character with such books, think twice before typing this on a public forum or you're gonna embarass yourself and all your friends complaining. And also get better, all i can say about all people that complain, get better or stay like @Ivoo
  12. In my opinion this has been going on for years already, every spring, anniversary, halloween and winter event is a copy and paste of the previous one just with few adjustments. Same things but 2 levels higher, same bonuses, same icons, same ideas, nothing changed. Same goes for the GvG they are a copy and paste of the previous ones but they keep getting worse and worse. I don't think that working on other part of the game would be a good argument, you can't throw to the people same events each year and hope they enjoy it. Coming up with something new while the game is in this state is not a good idea. This game has much potential but i don't see that much interest from the developers at least.
  13. Hello, i would like to bring up something that has been discussed a lot in the past few months in our guild and even in EU-Emerald server in the game, or in discord servers. I have been investing my time into this game like everyone else for couple years already and for me, a big part of my enjoyment and fun in this game comes from the Guild vs Guild events. It's an event where the guilds from the entire server meet together in one place and show their power rather if it's a mass fight or completing objectives in order to have a good score on the leaderboard and getting rewards depending on the result and so much more can be said about this type of events. Sadly in the past couple of months/seasonal events (spring, anniversary, horror, winter) i have seen pretty much the same copy of a previous GvG from last year just few adjustments/changes but never something new, which doesn't bring excitement anymore. The GvG events added lately this year (spring and anniversary so far) have been like a hit and run, guilds keep avoiding each other, running of each other because the GvG allows them to do so, as we seen in the spring gvg, people could rush to the main boss and finish the gvg, or could just hide in the corners, splitting, running around the map and killing the side bosses, avoiding mass fights, all this done in a matter of few minutes and the guild was free out of the GvG ...?? Anniversary GvG that we have seen so far, it's an exact copy of the previous GvG from 2021, just the 30 minutes timer was removed and few altars were added which do nothing but just let you rush to them and get out of the GvG again, in a matter of few minutes, even worse is the fact that the enemy guilds could wait at the altars that an X guild is supposed to go to, surprise them, take the orb and by that they are able to complete the GvG in a matter of few minutes. There is no strategy involved into it or anything like that, like it was in 2021. There you had to fight for a top in the leaderboard and good rewards. I would like to add to this point the fact that one of my few friends and also people in forum / game were giving some answers to why this type of GvG is a really good idea, the answer was simply because this gives chance to the weaker guilds to get the same rewards, point which in my opinion is wrong from many perspective and i can tell you why: If the GvG last 30 minutes, every guild fighting each other, weaker guilds will take lower ranks, it's logic, but also if we take as an example this anniversary GvG, the best guilds are the ones that are able to deliver the souls to the altar, weaker guilds can't do anything but wait for them to finish and get sent outside, only after that they are given the chance to take the same souls and deliever it because any other threat is out. Guild commander can also steal a soul and just simply run with it and avoid any kind of fight, since guild skills are disabled for some reason which is another problem of this GvG. There are many points that can be said about this subject, but i hope you got my idea already. GvG events play in my opinion an important role in this game and will always play an important role, because without GvG, there is no point for any guild leader to improve his guild power, only by doing GP and dungeon spam? That is what makes the difference between a strong guild and a weak one. Building a PvP set, playing arena every day, are important activities that are required in order to show a good result in the GvG and motivate people to fight and take part into the GvG. If these type of events continue to be like i call them "hit and run" type of events, where 5 minutes will be all it takes to complete a GvG, then better remove them completly from the game in my opinion. I hope that this company will come up with new ideas in the future and maybe you can take my feedback into consideration since i have been managing every GvG for almost an year in the guild that i currently lead in the EU Server and the feeling of excitement and competition can be seen less and less with every new event that comes out. Thank you for your time, i would gladly like to hear other opinions about this and ideas about what can be improved, what should be changed/removed from the game. My intention is not to criticise anything, i am expressing my frustration about the lack of effort that can be seen when it comes to PvP engagement in this game.
  14. Coquette is a nice costume, paid attention to the little details as well. Good luck
  15. It's not about that resistance. They are talking about the buffs of octopus/orcinus books/scrolls. The effect is capped from 80% to 50% from what i understand, @LeeLoo @Nolan please correct me if i'm wrong.
  16. I believe that a character improvement shouldn't have limits, you shouldn't be limited by the game to use an X amount of books only and be happy with that what you have. I reached long ago the max amount of slots used in my expert skills, replaced 3 rare books with better rare books for a slight improvement. Is this what an improvement really means? I understand people talking about gaps between characters, so for that i have few things to talk about: 1. There will always be a gap between a f2p player and a p2w player, no doubt about that 2. You can't talk about balance of the classes while some classes need 2 3 experts to be playable, while other few classes might need 5 6, leaving slots for rare books that will make a difference between those classes. 3. You can also not talk about balance of classes, it will never be any balance between classes. The only balance in this game at this current point in time is, and i will give you an exact example, there is class A struggling only against class B, there is class B struggling only against class C and there is class C who only struggle to beat class A, it's an infinite circle that's going on, there wasn't, there is and there will not be a balance between all classes of the game anytime soon. 4. As a last example i could give myself as an example. My barbarian is equipped with 11 rare books, 6 expert skills ( the amount of experts that are necessary on a barbarian to be playable at a decent high level) 2 arena skills and the 600 achievement slot that is not unlocked, yet my finnish fellow from my guild manage to outplay me sometimes using his chieftain that has maybe like 3 books at this point i guess, one of them being mana book. That concludes my opinion about the ideas/opinions of the people above I do agree with such changes, a different system of the rare books that increase the personal stats of a character, boosts which should come without a limit, this game doesn't give anyone the chance to test equipment builds/skill builds or anything else because whenever an update is coming out you are just forced to test the stuff related to the update, which from my point of view, isn't interesting for that many players, thing that again is limiting us as players to improve our character. The only help we got until this point is the build website wsdb.xyz or something like that, but more than that no. A good post idea and i support it!
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