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suggestor1001

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Everything posted by suggestor1001

  1. Well, wouldn't hurt to make the forum a bit more efficient.
  2. that could be a possible solution but what would be wrong with doing it yourself? rather than wasting a moderators time because you need them to do something to your topic. and im sure they might have better things to do.
  3. this suggestion is actually to do with the forum. not sure if its already been suggested. was wondering if you can give users the power to delete their posted threads or even lock it so people can stop [pushing it upwards etc, this is because: eg, you accidently post something on the forum and you cant really do anything but quickly modify what it says and the name etc, but you cant really delete it. also, if you were discussing about a topic with people on the forum and you are actually done discussing about that particular thing an dont want to actually keep it going anymore, the lock function would be usefull and dont forget, im not saying to give users administrative forum powers on the forum but only give them power over their own topics.
  4. Makin one of the heirs leader is a bit stupid 0.o
  5. Bladedancer and the word balanced just makes me laugh :yahoo:
  6. -Deltaman Sorry, I didnt really think anyone else suggested this. Anyway. Prob with yours is that you say only heirs eill be randomly chosen. Sometimes leaders oftrn ellect heirs just because they are always online or high gp earnings. Having deputy leaders means that you are basically a reserve to thr actual leader him/herself if they are to quit or be away for a period of time. This cannot be taken lightly as you are entrusting that person( or those 2 people) with the future of the guild if the leader is to stop playing.
  7. not co-leaders exactly. they are backups incase the actual leader of the guild decides to stop playing the game. and im not saying there must be 2 deputy leaders, there can be one depending on the leader of the guild if the leader is to stop playing the game, members can be ensured that they are in a guild with an active leader at all times.
  8. This falls underneath guilds. i know people have tried suggesting similar things but this is just mostly concerns the guild leader, and relation to members it.. when playing other games, ive noticed that there have been times when a leader of the guild spontaneously quits or just stops playing for a lo0ng period of time, leaving the guild with no real leaders to guide them... the suggestion is to basically make a new rank in the guild system that is higher than heirs. which could be called a Deputy Leader. this rank basically means if the leader is to stop playing the game for like months(like a lonngg time), the game will automatically assign you as the Leader of the guild. your probably thinking why not let heirs just have that ability, the problem with that is, there is no limit to how many heirs are allowed in the guild and usually leaders just grant heir promotion to active/gp earning people in the guild. each guild can have only have a maximum of 2 deputy leaders and they can only be assigned by the guild leader. so if the leader of the guild stops playing or has a break, the members of the guild can turn to one of the deputy leaders for more information about 'guild related things etc' also, 2 deputy leaders can make up one leader. eg the name of the guild wants to be changed: both deputies must agree for the change in order for it to happen. also when the guild leader actually does stop playing the game. the highest earning or most active deputy leader will be assigned leader and the actual leader will go down to being deputy leader. one problem of this could be trust issues, but this is why you only nominate like your closest friends to take on the role of being a deputy leader of the guild incase something is to happen and the leader cannot play for some reason, or even quits. good to be added in the game as ive seen some guilds are actually without a leader and just there i guess because there is no one there to takeover incase of that happening. newbie>explorer>heir>Deputy Leader>Leader deputy leaders are there to guide the guild and make guild decisions if the leader is to not be playing for a long time. 2 deputies make up 1 leader. unless its just 1 deputy i guess. HOPE YA LIKED! :)
  9. Yeah but would be great to have a prompt to suit one of the fast pressers. In miracle shop wise, this is real money (mostly) were talking about. One mistake and you bought something you didnt want and it will just cause unnecessary commotion. Ps. Added a new idea
  10. I ayree. Would need more customisations for the game
  11. These are just gona be small things that the game needs to take into account so it can be improved. Some of the ones ive mentioned could havr been from my other previous suggestion. This is basically a a compilation dealer/miracle shop confirmation When you buy something from the miracle shop its instant. All you do is click buy on the item you want and you immediately get it. But why not get a confirmation? Numerous times when ive bought items items from the dealer/mshop it wasn't actually intentional. When you accept a quest or die or something an ^advertisement^ pops up asking if you want to but a unity pot, signs or something. If your a fast player. You make actually press buy when you dont actually want that because tou were trying to go on the menu. Then now you have something you dont even want. In the dealer, when your buying numerious items. Eg arena tickets, you may see a full row tickets proced at 2400gold each. So you may just spam the buy item but you may have not noticed that one person may have sold one for for like 20k just for 1 set and so you accidentally bought that. So yeah basically, .when you buy something from the dealer, mshop or shops even. A prompt should come up saying something like --Are you sure you want to buy [item] for [gold/mcoins]. Depending when your buying it from. Example Dont Auto assign items Recently realised that you released a new frature in the game where thr game auto assigns some of the items you have in your bag. This could not be a problem for some people but hes what I think coulf cause problems. If your a touchscreen(smartphone) user you may accidently use an item that was auto assigned by the game. Eg. Once the game auto assigned repair scrolls, unity pots and other stuff. Because the blocks are so close together. Of you play with you smartphone vertically, you may accidentally click the switch thing that lets you go on the other set of blocks (which have the autp assigned stuff). Then because you may not be looking. You could accidently use your repair scroll/ or your unity pot when you didnt want to. In stead just make it an option in the settings if you want that game to do that. Example This is all for now, but ill keep adding more when I remember them. Hope ya liked. Feel free to add to this if you want. Thanks for reading. :) Skills need to be more descriptive! Ive started to notice that many of the skills in warspear aren't really as descriptive as you would want them to bem they lack vital information that could help a character determine the best build in order to be good in their profession ! Almost all of the skills we use dont have the information that you would ask for. Eg: drathly eye, all it says is that it would decrease the maximum amount of hp on the target, it doesnt specify the percentage or any helpful information. Shamans and druids defense skill. They dont specify thr amount of defense it would hrlp by Mages protection skill thing, ot doesn't specify the percentage in which it will help the mage. Even the duration in which skills last ! Alsp attacking skills. Wouldnt it be helpful to have the percentage in which it would increase tour damage. Examples like merciless strike, hamstring, poson spittle, dark arrow. They all say they will deal and increased amount of damage to the target. Why not specify hoe much it eill increase by? Here is some examples ( these arnt the only skills, basically all warspear skills should be more specific) By how much? And for how long? For how long does it last and the chance it will occur? How much does the damage increase by?? Wording example: shoots an arrow that does (%) more damage Edited-- hope ya liked
  12. Don't forget guys. AIGRIND tries hard to make thr game available for multiple operating systems. Making thr graphics enhanced a fair bit could make thrm lose most/some of their symbian and other weaker operating devices as they are already struggling to make 3.12 for sumbian. Also devices that are very old school ( eg very old android devices, old iphones) might also stutter whilst playing they havr to think about these factors when they make these games. Graphics are fine to me, sure its not like gta v or battlefield. But dont forget, its mainly for mobile users. Shouldn't expect much.
  13. and as I said. This isnt going to be the onlh event in warspear. There are other ones I have mentioned in my previous topics, without really going into detail.(CTF. last man standing, class battles etc.) Other events will cater for all levels, this is just one that requires a max level in order to participate! Anyway its just a suggestion, devs can tweak it a bit in order to make it better. anyway. I decided to modify the poll since people are skeptical of the idea.
  14. For 20's only because they basically 'finished' the game I guess. It makes sense for them only to be able to enter as they have reached the max level and theres nothing for them to do. Lower levels still needa level up and yeah. There will be over events that will includr everyone of all levels. This is just 1 ive suggested
  15. Would you like the fact of people just spamming enter (computer) on maps just to cross and cross to stay alive? Or even run. Besides, you cant cross when your fighting not forever. Also its just a skeptical idea, its not final.
  16. This differs to that idea. This ones mechanics are different ( you have to kill enemies and infiltrate their bases) and also it includes people who dont have guilds.
  17. Yeahh. Umm sorry ill fux it up soon . :pardon: From the idea. You guys could also try make a map template if you wana, ill add em if it looks pretty good. :)
  18. Circle is not eternal man. Dont worry, mages are the AOE powerhouse for elfs/chosen. With that in mind. Their teleport deals damage+ meteors+ the new fire skill. It should work out
  19. Noo, I dont think you understand properly, its not whoever gets the most kills gets rewards. Its ehoever participated and acrually helped their side. It will be all fair.
  20. Oh and by the way guys. This is just a siggestion, it wont be like the final thing, if theres a part that doesn't seem right, devs will just change parts of it to make it better so yeah. Vote within reason
  21. Thanks for your input, I like some of the things mentioned (will be added) Problem with having limited lives in the tournament doesnt give everyone a chance, especially the weak ones. Also it will urge people to stay back rather than help fight and risk getting sent back. Unlimited eould be better but lets put a timer before you can revivr. Maybr 10secconds? Im not sure. Also the limited participants aldo doesnt give everyonr a fair go. I know it would help reducr the clusters in the map, maybe increase the size of the map, so everyone is spread out and everyone gets a chance. EDIT: (only in the case of the new map. Irsnott would br ok) oh I see. I didnt fully read tour last suggestoon. Yeaha limitation of participants can join at each time likr 200-300 players idk and once one dies they get swapped out to let others have a go and keep repeating the process. Oh and btw guys ! I added a simpler version of how the event will go at the bottom of the suggestion. Ill make the colour blue
  22. Dont forget. As mrlezebonz said. The elf population surpasses the majority of mcs. Thats the whole reason who have more AOE skills. Besides. The have mages and the druids new skill to help out! It should work out ! Added poll ! By thr way guys. Keep a close eye. Ill be makin changes as this goes in order to make it better, thanks for impressions and suggestions for the suggestion.
  23. i guess, but it would be nice to give people who aren't as wealthy a chance to do something without having to buy coins/..
  24. yeah, the stages would be something fairly small, so classes wont be too overpowered.
  25. thanks for support :). this feature would actually give meaning to the name Warspear in my opinion
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