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Thiefmastr

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Posts posted by Thiefmastr

  1. As you all know, with the last update there were changes to some skill mechanics. I'm looking for a skill build primariliy focused on PvE, but I don't want to completely suck at PvP either. Currently I'm running 5/5 stealth and merci with 3/5 gouge. 4/4 on jump, exter and poison. 

     

    Was anyone able to test the new mechanics already? Is it worth to go 4/4 on Frenzy with the new update? What skill build are you currently using?

     

    For reference: I'm running attack speed/crit build with life steal accessories and enchants and halloween wpn.

  2. I'm having the same issue since the last update (mid november). I do not have the Small UI option in the settings screen. Using an iPhone XS Max. Kinda sucks because only 5 of the 10 hotkey slots are displayed, which makes playing very frustrating (dying in dg because you have to switch to other hotkeys to use pot). If anyone knows how this can be changed back, would be cool!

  3. Ok so I try to calculate something here :D
     
    If you use 2x lvl 23 arena axe +10 that will be 696 dmg.
    With full arena rewards set + pot and scroll + guild buff you get +55% extra dmg so you will have 1078 base dmg.
    If you go stealth, you get +60% dmg so your stealth base dmg will be 1726 dmg.
    Your dmg from merciless according to this formula will be 2309.

    Both axes with great charm ferocity will be 45% --> vs other players you will hit 3348, crit will be 6697! (if they have 0% resil, unfortunately they have 5% resil, so you will just hit 6362!)

    Damn thats a lot (All numbers are calculated with decimal places, numbers are cut, just like the game does it)

     

    Too lazy to calculate possible max dmg with priest aura, necro infection and dk thread :D

  4. Just for some players here in this topic:

     

    Definiton of stun: 

     

    Stun is a status effect that prevents active actions like moving, turning, using spells, items, but does not prevent passive abilities, such as evasion, damage block. Stuns also interrupt any casting or channeling spells and attacks.

     

    To get back to the topic:

    Ferocity improves the variety in pvp, I think it is very nice for low/mid amp players, but it gives too much advantages for high amp players. I think a "turned progression" (more bonus for lower dmg and less bonus for higher dmg) would be a solution. 

    At the moment ferocity is totally useless for all healing classes, so I suggest that it also enhances your heal.

  5. Hey there,

     

    try this

     

    Settings/Apps/Warspear Online/Permissions/ Allow all

     

    It should help for now, we're working on this issue.

    Yeah permissions in Marshmallow are weird. I use the Galaxy S7, runs also on Marshmallow, and I had the same problem with the app I installed from the Play Store. I just downloaded the apk from the game site and now it works fine :)

  6. I used 139 axe crystals to charm my rogues axe. If you want your charm you keep going. Its unreasonable but if you've already spent 100 i dont see a problem in your funding.

     

    Btw thats 8201 mcoins. RNGesus be with me.

    30 bucks for that extra 20 dmg? =O

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