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Chickenfly

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Posts posted by Chickenfly

  1. Learn from your fellow citizens. This is how updates should be handled, and how community should be treated. 

     

    When their server crashed for 2 hrs, they also gave everyone a 1 day premium.

     

    And please don't tell me how Wargaming is a bigger and richer company, because that is complete bollocks in this case. Giving a minor gift, just to say ''our fault, enjoy the game'' doesn't cost you anything.

    Also i am pretty sure that people would be calmer when updates take hours, if you did something like this. Explaining it in detail, and why is it taking that long and how will we benefit from it.

     

    I'm posting this in good faith for players to see, and for administration to see and maybe learn from it, provoked by yesterdays tournament crash. Wasted resources for something that is not our mistake, then getting completely ignored about it on forums.

     

    Maintaining good communication with and showing care about community is the most important pillar of online gaming. Without us, there wouldn't be you and this game.

     

    Thank you for your attention.

     

     

    http://worldofwarships.eu/en/news/common/package-free-premium/

  2. What will happen with the gp made during this unplanned break? Gone?

     

    Also many people used upots and staminas in this time....All went to waste.. Some [stamina elixir [Gift]] and [unity potion[Gift]] would be nice thing to make it up to us...just saying

     

    Pls a word about this...Even thought about it or instantly discarded us?

  3. everything will be reverted to the moment before this unexpected closing of the Tournament happened

     

    What will happen with the gp made during this unplanned break? Gone?

     

    Also many people used upots and staminas in this time....All went to waste.. Some [stamina elixir [Gift]] and [unity potion[Gift]] would be nice thing to make it up to us...just saying

  4. There is also this bug that happens sometimes:

     

    When you stand on an already captured seal it starts glowing and capturing it again. However, it won't get captured until all party members move away from the seal. So a captured seal turns into an uncaptured one, if you stand on it. I hope you understood what I meant :)

     

     

    This is because of positioning bug. Which got quite worse after the update, posing a big problem for any character that has area skills.

     

    Fix screen position.

  5. You will see what I'm talking about when you get good in arena.

     

    @arahbel let the hate flow through you, aoa reject

     

     

    You meet who is equal in your wins and losing ratio. Or at least close to yours.

     

     

    Exactly, so you cant spam afk party. You will get low demands being top rank. Then the other pt will get close to you eventually, and you will both get low demands and fight each other.

    This way they encouraging more ppl to go arena, so its kept alive whole season. And so you cant just spam 10k tickets in the first week and be cozy #1 until season end. Gotta fight to keep rank now, which is fun and what arena should be.

  6. 1) Level doesn't matter too, killing higher level player with lower hidden battle rating is still a killing of player with lower rating.

    2) Initial rating is a certain number, wins and loses affect this rating and it's changes are dynamic depending on current rating every battle.

    Arena points rewards are directly connected to this rating.

    3) We added a timeout of 3 minutes until you're able to leave Temple session.

     

    1) That's ok, but don't you think it should be divided between lvl branches atleast?  Because despite those lvl 10 being top ranks in their branch, they came like served to us in lvl 14, couldn't touch us because of the lvl difference. Just like we couldn't touch lvl 18s with full expert skills. Yet in either case, the higher lvls got more rating points.

    Isn't that a bit abusive? Shouldn't there be difference between levels and rating gained?

     

    2) So that higher ranked player i mentioned, got more rating because his win/loss ratio was worse than mine?

  7. Could you clarify that, and the new system overall a bit? Results from where and when?

     

    I got some examples from today, which don't make much sense to me tbh:

     

    1) You said amp level, what about character level? Shouldn't lower level killing a higher be more profitable? I mean, still its 2-3-4 levels higher character, i dont have expert skills on lvl 14 for example.

    Why do i mention this. I got more points by killing a party of lvl 10 (i am 14), than a party of lvl 17-18. Yeah, rank level should be taken into account, but also character level imo.

     

    2) What is the initial rating based on? Few hours spam, my rating went from #100-#3 in the new seal mode, and i keep getting same point amount: 89.  While during those fights, at some moments i got higher ranked characters with and against me, but they got more points than me still. Rank 5 gets 104 points, i get 89 at rank 15, for example.

     

    3) I noticed some complained about this, ill do it again.

        Leaving the seals battle doesnt end it. Team has to wait until everything is done. Also, some people leave battle before even trying to fight... Leaves the rest of us who do,          hanging. I was left 3v1 vs a high amped team because 2 of my party left. But even if a low amp team, going 3v1 is hard since seal mode is based on teamwork.... So maybe look into that.

     

    Thats all for now, ty

     

     

    Really would like answers to this, thank you

  8. But why? You don't even have expert skills nor too much cd, I think 30-35 regen would be enough, and replace one rune with other stuff, like pene.

     

    Thought about it, but pene will go up to 11% anw, harmony good for now. For when i pvp higher lvl healers, mana runs out

  9. amp level has nothing with matchmaking system, only your results matter

     

    Could you clarify that, and the new system overall a bit? Results from where and when?

     

    I got some examples from today, which don't make much sense to me tbh:

     

    1) You said amp level, what about character level? Shouldn't lower level killing a higher be more profitable? I mean, still its 2-3-4 levels higher character, i dont have expert skills on lvl 14 for example.

    Why do i mention this. I got more points by killing a party of lvl 10 (i am 14), than a party of lvl 17-18. Yeah, rank level should be taken into account, but also character level imo.

     

    2) What is the initial rating based on? Few hours spam, my rating went from #100-#3 in the new seal mode, and i keep getting same point amount: 89.  While during those fights, at some moments i got higher ranked characters with and against me, but they got more points than me still. Rank 5 gets 104 points, i get 89 at rank 15, for example.

     

    3) I noticed some complained about this, ill do it again.

        Leaving the seals battle doesnt end it. Team has to wait until everything is done. Also, some people leave battle before even trying to fight... Leaves the rest of us who do,          hanging. I was left 3v1 vs a high amped team because 2 of my party left. But even if a low amp team, going 3v1 is hard since seal mode is based on teamwork.... So maybe look into that.

     

    Thats all for now, ty

  10. Good way to ruin a perfect update, it was all nice while you kept it as an arena update. But instead, you force us all to have double sets on our chars? Because amping 10 items is not enough, lets make it 20.

    Idk which one of you got high and actually thought its a good idea to implement negative effects with PvP and PvE, but gz, you just ruined a lot of peoples characters for no clear reason. 

    Nobody complained about such things and there were no issues regarding PvP and PvE that would make you believe what you did just now, is a good idea.

    If that remains so, and we actually are forced to amp a whole new set of gear in order to fully enjoy the game, i say duck you, and duck that kind of game.

  11. Well as much as i love mage and all, and despite the fire power (which is amongst highest in game imo), mage is very under powered in pvp. Aside barrier, there is no defensive skill and there is great need for some proper stun or something. 

    Regarding PvE, mage is as op as it gets, tho at some points it would be nice to have a working stun skill

  12. elm is possible

     

    I just wouldnt do it cus apparantly only 1 party gets the drop, not everyone who helped. if you ask me thats pretty stupid considering 1 party isnt even close to enough to kill it in the first place.

     

    drop system should be similar to wickedora and im all in!!

     

    Well according to aigrind, 1 pt is more than enough to kill elm

  13. if need active all arena category put sign in arena shop :blush:  1pcs 300-500arena point,  maybe this is normal price....

     

    As if sign discount every week isnt enough....Any fool with an allowance can be high amp now, one of the reasons the game getting boring, things are too easy compared to before

  14. All good, but why would you restrict lvl 18 to join for wicked? I wanted to join in event, which started as i exited dungeon with my lvl 14 twink, and got a rejection in my face. Are you saying, that in this event and island of love, happiness, friendship and unity, my lvl 14 is not welcome to be part of?

     

    I call discrimination.

     

    Stand up against tyranny. End the oppression against twinks.

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