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Darklock

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Posts posted by Darklock

  1. lallous well i was in a hurry...  :'( i feel bad, but 2 almost 3 years feel like too much thats a big part of my life. i wanna focus study, training and other stuff, i wish someday we'll meet again :give_rose:
  2. All locks favourite maps.

     

    it not the maps its the class :facepalm:  none of this maps is for anyones advantage in that case it would be because the CLASS is OP not the maps fault. the only map that would make it easy for melee classes is a ♥♥♥♥♥ small map nowhere to run, and who would like to fight on that huh? so stop ♥♥♥♥ around and start ♥♥♥♥ think :facepalm:

     

     

    and to all other out there make your own map that will:

    *look cool

    *exciting

    *cool theme (volcano, castle, lab)

    *be fair to all classes.

    then ill shut up but til then this topic = closed

  3. new arena stage ideas ll!

    this is the full screen of the maps!

     

     

    first of a pretty basic map with a bridge in the middle, players can go offesife and lock in there enemies to their side of the map (they have to cross bridge to run away) or they can camp on their side of map waiting for the enemies to come and ambush them!

     

     

    and my second map was inspired by the sanctuary/animated armor area because i always loved to kill enemies there,

    they can run into middle and start a epic fight in there or make a tactical run around the map to ambush the enemies from behind!

     

     

    and third we got a map that was inspired by the swamps! you can walk around, fight on the bridge, camp on the bridges. or just simply run around the map to ambush the enemies from behind

     

    and fourth we got the cold snowy mountain! where you can fight in the middle area around the pool of ice or camp on the bridges waiting for ur opponent. or go offensive and push your enemies back to their spawn area, if they wanna run they have to pass their bridge first!

     

    and fifth we got the citadel! inspired by dinalts citadel! where you fight on the walls! make a big fight at the main area to the right of the wall, or camp and wait for your opponent to come to you!

    in this map you cant run from your opponent, if you run you will face a dead end sooner or later

     

     

    and sixth we got a new map! the astral labyrinth! inspired by ... yes ... astral labyrinth! can start a fight in middle area around the gap or run around the map to ambush your enemies from the side or from behind.

     

    new idea! "the graveyard"! each team spawns in corner up left and down right. they can go in middle and start a main fight or they can run around the map to ambush their enemies from behind!

     

    new map! volcano map! (without teleportation) teams start on respectivly sides and can choose between start a battle in the middle area or go around the map to ambush their enemies or just camp on one of the 4 bridges!

     

    check the replies for the rest of the maps!

    P.S i will add more ideas here!

     

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