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Raphsodyz

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Posts posted by Raphsodyz

  1. For this guys shaman don't take silence, stun... Nothing. I'm think the problem of this guys/guild is their guild comp. They have all things that mc have and better things in their kits on elf classes, but they only invite pala, mage, templar in their comps. I'm hope the devs or adms that are in this topic don't follow this write bullshit and follow their graphics and dmg balance.

  2. Eu queria entender o choro quanto de vocês, a classe faz perfeita e equilibradamente o que foi programada pra fazer que é da suporte. Vocês tem mage que tem control AoE e escudo; Pala que tem control AoE e suporte; Tem BD que tem control e dano. Como vocês são burros e não sabem usar as classes de vocês, o mais fácil é pedir nerf. Quanta inocência e choro, vocês são uma piada, todo lado elfo é uma piada. Espero que a empresa de fato tenha mudado como prometido no penúltimo balanceamento de classes e parado de ouvir opiniões de completos imbecis e acéfalos como os que choram neste tópico.

  3. Engraçado que a gente só ver esse choro do outro lado.

    Todos sabem que o escudo de pala e a barreira de mage ta roubado e ninguém fala nada. Agora vem querer falar de shaman? Uma guild tem 40 mage e outra 20 shamans e vocês elfos vem falar de desequilíbrio. Vocês estão de brincadeira.

    Aigrind como empresa espero que não leve a sério uns caras como esse e baseiem seus buffs/nerfs em número e média de dano. Uma coisa que ainda não vimos por parte mas esperamos que daqui pra frente ocorra.

  4. Heya

     

    Make stone skin stacks not removed by reflect status. Not make sense it skill countered so easy.

    Make stone skin only removed by a dmg that are over a % of the barbarian life 1 ~ 4% ea level of his life after defense calculate.

     

    Ty

  5.  Don't need to change the shaterred stone skill to a skill like a pool of darkness, they can use the creativity to create a skill that follows a damage line like a pool of darkness skill.

     I really don't like the idea of putting pool of darkness skill like shaterred stone skill mechanic, or the explosion damage skill. This goes broke the game more than is already broken. But, if they are planning to keep the game as it is today, this change is extremely necessary.

     I know the number of players, strategy is important. What I am showing is: we need the AoE skill from our damage classes to follow the damage line that the game has today. It, of course, if they don't change the shaterred stone skill mechanic. Not to mention that the skill damage can be renewed and the stun too. This makes no sense, mcs has nothing equal in their damage classes.

  6.  Hi all, players and devs.

     In this topic, i want talk about some classes and the current meta-game that affect the game events.

     Why the meta-game need some changes? Please look the Battle Alliance winners in all servers, castle owners in all servers and the rank of the aquatic event is all servers. Elfs side always have advantage.

     

     The main question is about the meta game. Currently, mcs don't have any damage class that give a burst AoE damage, only elfs with mages. This affect so much in gvg events (like war, aquatic events and war castle). All mcs need to click in the target (this is so hard because have many enemies characters) and our damage classes attack only one each time. The opposite of the mage is the warlocks, warlocks don't have any burst AoE skill, only Pool of Darkness skill that give a damage per second, not burst damage.

     

    My suggestion is 2 things: 1- Change the Shattered Stone skill to a area damage per second skill.

                                               or

                                               2- Change the Pool of Darkness skill to area burst damage skill. (I prefer the first option).

     

     

    Please, any moderators or developers see this and think about this change. Is urgent.

    Thanks.

     

     

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