Jump to content

balinor

Members
  • Posts

    328
  • Joined

  • Last visited

    Never

Posts posted by balinor

  1. ιŧ røø† ι$ ŧør πø† øπlψ δι$αβlε ŧrøm møυιπĝ, $κιll$ βu† αl$ø ŧør δι$αβlε πørmαl ᆆcκ, $ø røø† $høulδ βε hιĝhlψ rεδucεδ †hε δurα†ιøπ øŧ $κιll.

     

    * Uρĝrαδεδ røø† = 4 $εc δurα†ιøπ α† lυ5 (ŧull $†uπ) $ιπĝlε †αrĝε†

    * Cιrclε = 4 $εc δurα†ιøπ α† lυ5 (ŧull $†uπ) AOE †αrĝε†

     

    Whψ røø† πø† ŧør AOE lικε cιrclε?

    Bεcαu$ε ωαrløcκ ι$π'† hεαlεr ωhιlε δruιδ ι$ ρurε hεαlεr.

  2. The real unbalance class is ranger. Only ranger has infinite mode that can kill everyone just 1 hit (1 sec) especialy on high amped bow, average players have mostly 2K HP but high amped bow hit 400 dps on clothes user. 400 dmg normal + 400 dmg blessing + powershot 700+ dmg, 1 sec ranger can deal over 3K+ while we are mostly having 2K+ HP. So pvprange is the only one who wants ruin the game and trying to make his ranger with god mode, without any armors or naked ranger with high amped can kill clothes user in a sec when enemy got under attack

  3. he will say now where is trap dmg then e.e

     

    earthquake contains dmg cuz shaman is clothes user with no defense, if shaman is like ranger, shaman should wear light armor then :P
  4. Look this, it's from perfect mobile online game (CN) "the ancient ll" that priest able to use additional equip like shield but their 1h staff dealing lower damage than 2h staff

    43451_.jpg

  5. Some gamers know a lot about guild system in some mmo with great and perfect guild sytem, how do you expect it when it comes to w.s? Could you tell and imagine how does it work? Any guild depots? Guild rank? Reward? Guild war? Or just noob guild system? Let's see, how developers create new guild and look about the system.

  6. You never play some mmorpgs, all skills have same classification and separated by skill type. If you play popular mmo will find stat of armor like this:

    Reduce sleeping duration by x%,

    Sleeping resistance by x%. It means the amor has ability to reduce all sleeping skills type, in warspear sure already sleeping skill type like gouge and nightmares.

  7. Sorry bloodylips, i see there are some unbalanced about what you suggested.

    1. Gouge, the gouge is already worse skill that cause fail sometimes, if you play rogue you will know how it fails and suck, and you try to suggest gouge affected to block, dodge, parry? I dont agree. As i know playing mmorpg, there is many kind of stun and how it works, let me explaining it.

    Sample clasification of skills

    *Sleeping type: gouge, nighmare, artimistic

    *Knocking type: blind, fear, scatter, chain

    *Stuning type: circle, charge, exh. Of darkness

    *Immobilizing type: hamstring, fetter, root, earth, trap

    So with kind of skill type would be different effect to balance all class:

    1. Sleeping type may affect to resist by x% depends on resist stat but Developers MUST change it should 100% work not to fail, like gouge still fail untill now.

    2. Knocking type may affect to block and dodge by x%

    3. Stunning type, you know warlock without stun will die in a sec, but ok it may affect to only block

    4. immobilizing type, may affect to dodge, parry and block by x%

    With clasification of skill type would be balanced, not to single skill you explained.

  8. Perfect guild system from professional mmo

    1. Guild reward; include gold, dropped items, guild points/medals

    2. Guild war; in new PVP island all players of factions can't attack other factions but when commander inviting another guild commander will be fight mode, name of opponent guild members will be auto changed its color, Guild commander with a crown icon instead of guild name is the only one who able to manage looting/bonus, kicking and inviting.

    3. Guild depot/bank; all reward like gold and dropped items will be stored on guild depot, and only commander can manage who can access, taking, storing and limitations.

    4. Guild chat; include war info, when guild member in fighting with opponent guild during or after, will show info about war, lost/victory and rewards will be shown on guild chat

    5. Guild rank, guild board; new NPC to inform about TOP guild, create guild and guild board is open guild (guild lists) for everyone who wants join without getting invited by commander guild but still need item to join the guild

    6. Schedule event; new feature in guild menu by adding schedule event like war approvement, questing etc.

    I hope warspear will be like this guild system

×
×
  • Create New...