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Posts posted by Hazelnut
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2 minutes ago, John Macena said:
Now on server test?
Yes, until server's up
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8 minutes ago, Puppymaster said:
Hey there!
I just made a profile in froum after a long time so.
But there i see no option to upload a profile picture.please help me
Thanks.
Hello 😃 you need 12 approved posts to change profile picture
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1 hour ago, Peony said:
From now on, the system will always check characters that have been inactive for some time, and automatically their nicknames will be freed up.
Any specific duration of inactivity?
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1 hour ago, Peony said:
Freeing up character names
Warriors in the Arinar are getting more, so a large number of inactive character names will be free with the update 9.0! Pay attention to this moment when creating a new hero and check the names that you have been waiting for a long time, perhaps one of them will now be available! From now on, the system will always check characters that have been inactive for some time, and automatically their nicknames will be freed up.
Nice
Cool update overall, thank you
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On 9/1/2020 at 4:41 PM, Taiah said:
i mean the energy consumption is way too high for seeker. i have 104 mana regen and still cant cover the mana that the 3 skills consumed. So i hope there will be an adjustment for the mana consumption thing.
Well, this is pretty much the issue i was facing too. Even with 125 energy regen and 207 energy, they couldn't cover energy consumption of those 3 skills. Then i made solar 1/4, so i just use exacerbation and mermen set skill for now. By that, with 102 energy regen normally can still cover the consumptions. ^^
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On 9/23/2020 at 1:30 AM, Matotuxs said:
Who is the best at pvp/pve?
For pvp it is bd, warden is mainly for pve.
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2 hours ago, Angelxgod said:
I Hope dev answer me qwickly
im youtuber i have 1.2k subscribers and im on test phase for lvl 2 partnership (last 10 day and I already dis requirements)
but i didnt get any test server link to do video on it... So how can i get link ?
someone tell me i will receive by mail but i didnt receive any... So sad please i need show new classe to my subscribers *_*
Hello, you missed the application period which was open since September 17th until 20th. The topic regarding it is on Announcement section of Russian forum.
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9 minutes ago, Higgings said:
Since you do, now, I invite you both to end this here.
You have mediated it well higgs ^^
Anyway let the juries of contest score the video aspects. Appreciate people if you want to be appreciated. All the contestants have done their hardworks for the contest entry.
Good Luck for all and have a nice day!
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12 hours ago, Peony said:
Friends!
Festivities seemed to overtake Arinar, but actually there are much more interesting things going on on the islands. While all warriors fiercely defended each celebration and fought powerful monsters, in the silence of abandoned temples and among the silent mountains mysterious heroes have perfected their combat mastery.
Few of the still living can remember the first days of the War for the Spear, that already claimed many thousands of lives. The resources of both alliances are long since depleted, the armories and treasuries are nearly empty, but the turning point of the confrontation still seems infinitely far away. Or does it?
After 12 years of great struggle, the Legions and the Sentinels are to consult the foregone wisdom of the ancestors that was for many years zealously protected by the leaders of the Clans and templars of the Chosen. And while the former will invoke the names of the spirits of the mountaintops, the latter will turn their prayers to the sun in the rays of its zenith.
Thus beings the completely new chapter of Arinar’s history...
You know that we are constantly working on improving the functionality of Warsper Online and try to introduce new mechanics and content, but this update definitely differs from all the previous ones. Because very soon each of you will be able to develop heroes of two brand new classes with a full set of basic skills and main expert ones! Thus you will have even more opportunities on the legendary path to becoming a great warrior.
Sentinels
The templars are the true warriors of the spirit, who have chosen two paths at once: those of a monk and a knight. Leaving the world full of vanity and temptations, the templars are spending many years fasting, praying and warrior training. Each of these spiritual warriors concludes their learning in the hidden Temple of Light at the top of a mountain. There, in the radiance of the midday sun, they take a sacred vow to serve Harad and bring the light of truth everywhere where the darkness reigns. Equaly skilled with staves and maces, the Templars feel themselves at home within the ranks of both paladins and priests. Their words inspire allies and instill awe in enemies, blinding them with divine light and calling for repentance.
Faction: Chosen
Armor: Cloth or Heavy
Weapons: One-handed mace + Shield, Staff
Role: Group support, range and melee attacks, mixed damage, control enemies
Basic skills:
Magical attack that causes increased damage to the enemy.
Applies a negative effect "Stun" to the enemy for some time if he has the effect of the Touch of Truth skill.
Whirlwind of Repentance (active)
The attack deals physical damage to all enemies within a few yards of the character and applies a "Quicksand" negative effect on them with a certain chance for some time. The effect reduces the movement speed of enemies. When developing a skill to the fourth level or higher, the effect additionally reduces the "Accuracy" parameter for enemies.
Creates a vortex zone in the specified area for some time. Every second, the zone throws all enemies in it a few yards away from the edge of the zone and puts a "Stun" negative effect on them for some time. Enemies can't move or use skills, and damage to them doesn't remove the effect.
Increases the physical and magical power of the character for a while.
Applies a positive "Sun Barrier" effect on the character or moves the character to an ally and buffs them with the positive effect for some time. The effect absorbs any incoming damage.
Expert skills:
Each time an enemy is stunned, the “Baptism of Fire” positive effect is applied to the character for some time. The effect instantly restores health of the character and the group member with the lowest amount of health, depending on the character's magic power within a few yards of him, and also deals additional physical damage to the enemy on the next auto-attack.
Creates a suppression zone around the character that expands over time. After reaching the maximum size, the zone disappears and blocks the ability to use skills for all enemies who are in it for some time.
Applies a "Divine mantra" positive effect on the character for some time. The character can not be attacked, and at the same they can not auto-attack, use skills or items, and their movement speed decreases. Additionally, the effect restores a certain percentage of the character's maximum health per second.
Puts a statue in the specified area for some time. The statue takes some of the damage from auto-attacks on friendly players within a few yards of itself.
The attack that deals physical damage to an enemy, moves them a few yards behind the character's back, and applies a negative "Stun" effect on him for some time.
Developers’ commentary:
The Sentinels' Alliance lags behind the Legion in terms of control skills, so the new Templar class is designed to close this gap. This character in heavy or cloth armor is able to provide combat support to his allies and tactically control the movement of enemies on the battlefield: stun, slow down, and even move them. In the hero's repertoire, there are skills for various combat situations that can weaken both skill and auto-attack focused characters. And the availability of a choice between a mace with a shield and a staff will allow players to find their own style of play for the class.
Legion
Chieftains are the living embodiments of the northern spirits. They lead the clans, inspiring by example for feats of arms. The chieftains, like the shamans, worship the spirits of the Mountains, imitating them in battle. The power of a bear and the speed of a wolf, the vision an eagle and the cunning of a rat make Chieftains fearsome opponents. Their hardened bodies, only covered by cloth or light leather, don’t know pain. Maces are the symbol of the chieftains’ power and they masterfully wield them, one or two at once.You should think twice before challenging one, because the might of the all clans’ spirits has their backs.
Faction: Mountain clans
Armor: Cloth or Leather
Weapons: Spear, Two-handed maces, Two one-handed maces
Role: Damage-dealing, melee combat, mixed damage, area effect spells
Base skills:
Magical attack dealing increased damage to the enemy.
Applies a positive attacking effect "Eagle Eye" to the character for some time. The effect deals periodic magical damage to all enemies within one yard. Additionally applies the “Bleeding” negative effect for some time upon a critical hit with the skill. The opponent takes periodic physical damage and multiple effects can be applied to the same opponent.
Instantly regains the character’s health depending on the magical power of the character and additionally a percentage of missing health.
Applies a positive effect “Wolf’s Alacrity” on the character for some time.The effect increases movement speed of the character. The next successful autoattack the effect deals physical damage to the enemy and reduces their movement speed for some time. The effect then vanishes from the character.
Roots in place all enemies in the specified area and reduces attack speed and physical and magical power of enemies for some time.
Expert skills:
Every time upon using the skills of certain clans, the character receives a buff, and when three buffs are accumulated, the character receives the “Clans’ Help” positive effect for some time. Clans of the Wolf and Rat — the effect increases the Dodge parameter of the character. Clans of the Eagle and Puma — the effect increases he Critical Hit parameter of the character. Clans of the Bear and Boar — the effect increases the physical and magical defense of the character.
Sends a monster to the specified area. The monster deals periodic magical damage to all enemies within one yard of itself and at the end of the path, then it disappears. Additionally applies a negative effect “Curse of the Plague” with a certain chance for some time. The effect reduces the Accuracy parameter and the opponent’s cooldown speed.
Creates an attacking area for a certain time. The area deals periodic magical damage to all enemies in it and reduces the “Dodge” parameter for all enemies.
Applies a “Rugged Hide” positive effect to the character for some time. The effect reduces any incoming damage based on the missing health of the character.
Increases the “Accuracy” and “Critical Hit” parameters of the character for the duration of the skill. Additionally increases the “Accuracy” parameter of the character for a certain time after an enemy dodges any attack. Skill with a constant energy drain.
Developers’ commentary:
The Chieftain is to fill two balancing roles for the Alliances. Firstly, the Legion didn’t have enough skills for closing the gap and moving across the battlefield. The new class has a skill that allows catching up to the enemy in mere seconds, which is very useful in the PvP portion of the game. Secondly, the Chieftain possesses high amounts of both single target and area of effect damage, in addition to nice bonuses to survivability, which makes them a good pick for PvE and solo play.
Factional islands
The appearance of additional classes will once again plunge a lot of you into the history of the starting islands which, by the way, have been significantly improved so you can much present your new powerful hero to entire Arinar much faster!
Dungeons
The main changes concerned the Dungeons, because you no longer have to stand at the entrance for a long time waiting for the party - the Dungeons on the starting islands have become easier and they are only available for solo walkthroughs. In addition, extra buffs are waiting for players inside, which will help them successfully complete the fight if the character's strength is not enough. Also please note that there will only be three Dungeons left (only for levels 7-9-11). You won't find the other two on any of the faction islands.
Mini-bosses and Elite monsters
For all starting islands elite monsters will be weakened so that each player can defeat them on their own or with the help of a minion. By the way, the strength and capabilities of the minions that the character gets for the story quests have also been improved. Now no fight will be too scary for you!
Graphics
In addition to the mechanics, you can also notice changes in the graphic display - the starting islands have become more realistic, if we can say so about the pixel 2D world. And moving around Arinar will definitely be more pleasant!
Hints
Also, the hint system has been updated - now they are clearer and look much better.
Widgets
The active widgets of the party that were introduced to the game in one of the previous updates have been improved and changed. Now you can not only use them to impact available party members, but also see debuffs, effects with delayed damage, effects with healing over time, as well as damage-absorbing shields for each member. Be careful, the display of the effects is disabled by default in the settings!
That's all, get ready to improve new characters, and more details about the upcoming update await us at the day of the release.
See you in the game!
AIGRIND
Awesome!
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1 hour ago, Peatchie Camingue said:
Now wardens and death knights are irrelevant thanks for the update
Don't be upset friend, you will be able to test the skill changes on test server. Another skill rework will be done.
Have fun.
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Personally i think the matchmaking is fair, it is based on guild lvls and trophies as far as i see. Guilds with similar lvl and trophies will meet each other.
But need to make a rule applied same as castle war (e.g. 7days CD) for this Mermen Trial to prevent members from higher lvls guilds moving to lower lvls ones for the wins (which is basically unfair for low lvl guilds themselves)
- HeartsBane and lore
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On 6/15/2020 at 7:35 PM, Babocool said:
Only 4 lv12 guilds in us-sapphire (3 sentinels, 1 legion) and they meet each other, same pattern always, since no lv11s
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12 hours ago, rambodk said:
I've never seen such a dificial dg in six years . The boss takes off 7k hp all die. Me have set nadir liv26 +10 accessorie+10.
You should try mermen dungeon
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Yes, the game is meant for group, not for 1v1, tactics and strategies are based on your group with variated skills.
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On 6/1/2020 at 2:38 AM, DoctorStrange said:
Since there are 2 different set gears, the how to know which set gear activates which set skill? Also 4 equips from a lvl 32 set =1 skill or 2 equips from a set =1 skill?
Can anyone link all the cloth light heavy equips of lvl 32 here pls
Yes, there are 2 sets, you can activate skills by using same set, 1st skill bonus from 2pcs, both 1st and 2nd skill bonus from 4pcs.
Check this for the gears sets, by Bezmolvie
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For me, who play as seeker the most, i feel that mcs way much stronger with the aoe silence and aoe stuns. In wars, can't even move at all. Just get stunned until die + the skeletons awakened by necro. Creepy. The combo of shaman+warlock+necro is deathly.
That's all my opinion ^^
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The first
Come here guys!
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9 minutes ago, Higgings said:
Which is ridiculous if we take into account that a rogue's supposed to be a damager and a bd a... idk... tank?
Bd is more likely a dmger than a tanker. Well, a tanker + dmger.
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10 hours ago, Adamantis said:
My account was blocked by a refund that I didn't make and I was asked for a certain amount to be paid to unlock and I did that and now I don't know what I have to do to get my account back ...
Hello, if you have paid the amount of the mcoins, you can reply back to support team and give info that you've paid the mcoins.
In this case, the refund may be done by another player that has relation to your account.
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29 minutes ago, MANIAC said:
Whats the test server link
For the duration of the restart, the test server will be available for anyone willing.
Links for downloading the test client:
Android 4.1 and more http://distr.warspear-online.com/distr/8.4.3-test/warspear-newsdk.apk
Android 4.0.4 and less http://distr.warspear-online.com/distr/8.4.3-test/warspear-oldsdk.apk
Windows Desktop http://distr.warspear-online.com/distr/8.4.3-test/warspear.exe
Windows XP Version http://distr.warspear-online.com/distr/8.4.3-test/warspear-winxp.exe -
Developer have worked hard, please appreciate and cheer them, and wait for the result in release post.
Let's wish it to be a win win for both sentinel and legion sides. Enjoy the game!
- lore, TheCaster, Bruce Wayne and 1 other
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Just now, Higgings said:
Wise advice you've given, I would follow that as well if I were you. how about you all chill a bit huh? Come on, why even bringing personal stuff here? If you have got some problems, please sort them outside the forum.
Right Higgs. None of my words are disrespecful, but i keep seeing them from this Necromaa.
I hope she learns to know what respect is. Not good to write using such language.
[2020.09.24] Update Warspear Online 9.0: Heroes of the new era. Release
in News & Announcements
Posted