[2020.08.20] Warspear Online 8.4.2 Update: Release in News & Announcements Posted August 26, 2020 On 8/20/2020 at 2:35 PM, Gladiator said: I don't know if you play this game a lot. Barb 7 yards jump DK 7 yards pull > insta-sleep with death call, or just a fast nearby ally. Charmer still has 6 yards stun Warlocks Dark Circle and Shaman's Earthquake 5 yards cast range but 3x3 radius means it can catch up to 7 yards. (the corner of the circle). And you can cast warlock circles and run back, means technically unlimited control range if it's casted on an entrance place. Meanwhile BD's rush is 5 yards, so everyone above can counter it. Plus, Shaman has 5 yards blind, so he can also counter it. Pala's jump is 4 yards, and still low chance to stun. I don't know how you can mention it as a reliable initiator Mage's jump? doesn't control, and if you think mage can jump and then use shatter stones before enemies react with 1 control skill before mage uses 2, then maybe that's one heck of a slow enemy and deserves to die (in game) You are wrong first of all you cant catch up anybody with warlock dark circle in 7 yards its 6 yards and please be realistic bladedancers are most powerfull cancer class in this game allmost everyclass have counterclass but bladedancers dont have counterclass.I find every class is balanced excepting bladedancers.