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YamiKishi

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Posts posted by YamiKishi

  1. 5 hours ago, Higgings said:

    Some mobs, especially the new ones, tend to resist debuffs. 

     

    In which scenario did you face this kind of problem? The more details you give, the better. 

    Look at this video.  In a first look seems it worked, the boss loss life right it describes. But in the second no one of 5% of his max life is taken. I understand if was this, this turn the relic in a overpower relic but if only work one time and sometimes not even once this have to info in the description of the relic. Hope fix the relic or rework/balance it/ update the info ( for me even 1% per 5 second during for 20sec of life that really work always when the relic activates is OP.)

     

    in this second video with a mini boss only 15% of maximum health is taken 

     

  2. I buy the relic that i put in the attachs( if attach bug is the relic TERRIBLE RELIC OF DEADLY INFECTION). I was testing it and i noticed what it dont work as well. Anytimes the mobs only take 15% of the max health, and other times take 0 damage of the relic. i spent much gold on it, so i want it works. 

    reliquia.png

  3. On 7/11/2020 at 11:40 PM, Wantooho said:

    Until hp spawn hp 300k+ this relic wont work anymore .. And latest i try on faceless its work , but ... Only bar hp got lower  not number of hp it self ,, lol .. This relic really has a problem.. Pls fix this  devs  😁😁

    I noticed this too, i was testing it a feels moments ago and he didnt work too. i gonna make a other topic to claim more attention to this.

  4. 5 hours ago, FakeUser said:

    To be honest, the most important thing for a PvE death knight (or any tank) is defense, the more you have of it the more likely that you will survive.

     

    So in that case I suggest getting aura of hatred, the 15% increase in defense is important, just remember to always activate aura of hatred before dark shield to get it's full potential.

     

    The new secret reserve is in no way bad, developers will never make an ability useless, it's just that you need to invest more into health regeneration than before to acquire needed results.

     

    Regarding level 3 blood protection, I tried to find it's duration but was not able to, I am pretty sure thou that it's 8 seconds for all levels, since there is no meaning in lowering it below that, but I don't have proof for it, you just have to take my words

     

    Hope you find the results that you're looking for

     

     

    Yes, i find. thank you for all. 
    After all i think that i go take the aura of hatred

  5. 43 minutes ago, FakeUser said:

    Aura of hatred

    1/4 increase physical / magical power and defense by 5% for 15 seconds

    2/4 increase physical / magical power and defense by 7% for 20 seconds

    3/4 increase physical / magical power and defense by 10% for 30 seconds

    4/4 increase physical / magical power and defense by 15% for 45 seconds

     

    Blood Protection

    1/4 20% damage reduction

    1/4 30% damage reduction

    1/4 40% damage reduction

    1/4 50% damage reduction for 8 seconds

     

    i'm sorry i don't exactly remember the duration for blood protection from 1 to 3, but i think its the same for all levels ( could be wrong )

     

    hope this help

    Yes brother this helped a lot, and i have certain that will help a lot of others players.
    Thank you, but a one more question.
    I am a DK and for first new i pick deathcall, and for second what is better for a pve DK ? 
    I not like the new secret reserves, and of the all others im thinking to chose between these two of the topic.
    And if is possible, you can confirm the time of the blood protection in 3/4 ? 
    Thank you since now. 🙂

     

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