I have been playing warspear long time... I have noticed MCs hav an advantage in skills section....
Barb can magically charge you from a distance even jump fences when in arena :aggressive:
Rogues can again become invisible and a strong rogue pair can easily win most arenas :facepalm:
Shamans well they can drive away enemies with confuse ball (i dont know skill name) and stop enemies with earthquake, not just one but all in the area. :unknw:
Well if we see druids can use roots but only on one enemy... there is no skill that will drive enemy away except use skills to stop enemy and run away :cray: :facepalm:
I would like to suggest make the ROOTS skill an Area Effect skill where all enemies in the area will be strangled.
Just a suggestion... Any comments? :good: