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Eduro

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  1. Like
    Eduro got a reaction from SeaDemon in [2023.12.16] Update Warspear Online 12.2: South Pole Strikes! Announcement. Part II   
    Hey, really, I have seen this event, one of the most unfair of all because I generated people in those events no matter how much I do, if there are more players on the server on one side, they will always win and it is something very monopolized and very sad to see
  2. Confused
    Eduro got a reaction from Shirakami in Пожалуйста, сделайте больше слотов для оборудования и навыков   
    Я уверен, что многие со мной в этом согласятся. Слоты навыков Это очень раздражает, особенно на арене o во время боя, когда в середине боя с боссами о врагами вас хватает п ерсонаж вы не можете зменить свой набор навыков в бою. Antes de esto, no hay ninguna ranura para el uso, ya que no hay ninguna ranura para el uso de un equipo nuevo o una ranura de bloqueo estable. ной в плане навыков и необходимости менять навыки для разных ситуаций, сталкиваться с другими типами классов о сражаться с друго й конструкцией в подземельях. или против боссов требуется больше. Si no es necesario, instale nuevos dispositivos mecánicos o instale grandes ranuras o un gran teclado. Para esto, o para limpiar, hay 3 tipos de agua y tres tipos de agua.
     
     -В бою это: приказы враги 1x1, которые будут боссами А боссам нравится легкий храм on card 5, который будет комбинацией этих двух.
     
     -И тип игры: ПвП, Пве и ГВГ.
  3. Thanks
    Eduro reacted to Smilechex in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    dk vai ficar lindo amei <33333333333333333333


  4. Thanks
    Eduro reacted to Sigma in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Há muito a própria aigrind disse que não iria tolerar qualquer tipo de chantagem, ou seja 1 star na play store é balela. Os três servidores russos são dominados por mc, eles vão dar ouvidos aos caciques +5 do br?
  5. Like
    Eduro reacted to Zezin in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Rogue já e o pior dano do jogo agora vai perder ate pra dk, invocador nem tocaram e quebraram as pernas do cacique e lock sendo que mago que tankava e dava mais dano que os 2 juntos foi buffado acho que so vou largar desse jogo kkkk se mudar ano que vem eu volto
  6. Like
    Eduro reacted to HiroBK15 in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    "cacique é a classe mais forte e desequilibrada do jogo" só de você estar falando isso, já dá para entender o nível de conhecimento das classes do jogo. Sim, a classe não foi feita para ser um tanque, mas como toda classe, ela precisa ter uma maneira de se manter viva para ser útil, assim como o mago com seu dano em área absurdo, habilidades de redução de dano, anti-stun e muitos stuns em área. Se quiser, podemos ir lá no jogo testar esse suposto desequilíbrio e ver se é só "choro"
  7. Thanks
    Eduro reacted to Matarato in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Se fala isso como se você fosse bater no tank antes do cacique. 
  8. Thanks
    Eduro reacted to Tiagoking in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    @Nolan isso é permanente já? Ou vai ter mais testes? Não é possivel que não ira mecher no invocador, todos reclamam em todos os servidores e nada é feito. O lua levando todos atributos do personagem é ridículo. Quando eles usam o novo set  de stun é impossivel alguem se mecher na arena pois o pet ativa o stun tanto quanto o personagem, sem contar o dano absurdo, stuns em area etc...  Isso so pode ser uma piada né? Kkkkk
  9. Thanks
    Eduro reacted to 555Wars in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Só o mago que pode tankar né.
  10. Thanks
    Eduro reacted to HiroBK15 in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Já vi jogadores de BD fazerem o mesmo. Os caciques que você está falando são os físicos lá da arena Full Book e buffs, eu jogo de cacique e nunca tankei esses 5 aí que vc tá falando, e isso com 40%. Imagine quando estiver com 20%.
  11. Confused
    Eduro reacted to Kenay Telles in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Esse Nerf no couro era mais que necessário, o que tinha de Cacique que ia sola pra cima de 5 e não morria era surreal, o bd por exemplo se entrar assim não chega nem a tocar no inimigo, Cacique vai ter que aprender a entrar atrás de um tank ou vai só morrer, a classe n era tank e tankava muito.
  12. Like
    Eduro reacted to Daniel Paulo in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    "Couro Resistente
    O tempo de recarga da habilidade demora de 30 segundos. para 24 segundos.
    Ajuste na força dos bônus limitados o dano recebido pelo alvo: era 15 \ 20 \ 30 \ 40%, agora 8 \ 12 \ 16 \ 20%."
    Agora cacique não tem mais couro, 20% não é nada, 40% ja morria na arena facil, nem vou upar essa habilidade.  Foda que pra PVE, cacique agora é piorque bruxo, cacique no PVE se destacava de bruxo pela resistência, agora bruxo da mais dano explosivo, o mesmo dano em area e como cacique não pode mais ir tankando, não vai dar mais dano nunca... sem falar que nesse novo mapa cacique agora é muito papel, eu já morto muito com couro, agora sem couro, vai ser triste 

    "Uivo Prolongado
    Ajustada a taxa de redução do bônus de Resistência da habilidade: era a cada 2 segundos, agora é 20%.atingindo um mínimo de a cada 1 segundo"
    Já era esse talento, 20% por segundo deixa inutil, 10% já era muito

    "Maldição da Peste
    Mudança na mecânica da habilidade: agora a habilidade invoca um monstro por 8 \ 9 \ 10 \ 12 segundos. e enviamos para uma área especificada. O monstruoso causa dano físico a todos os alvos em um raio de 1 metro, totalizando 14 \ 16 \ 18 \ 20% do poder físico do personagem a cada 1 segundo. Além disso, ele lança o debuff Curse of the Plague nos alvos por 4 \ 6 \ 8 \ 10 segundos. O efeito reduz a Precisão em 10 \ 15 \ 20 \ 25%."
    A habilidade que já era inutil e ninguen upava por dar pouco dano magico, agora é fisica, dá o mesmo dano, é mais inútil ainda.
  13. Thanks
    Eduro reacted to HarryBr in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Invocador agora, Invocador sempre
    0% de nerf, fecharam os olhos pra uma classe que está muito forte e que até os próprios sentinelas pedem ajuste nas suas habilidades de tão absurdo de forte  que está a classe
  14. Like
    Eduro reacted to Barion in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Lock nunca teve diversidade de build, era só bater e controlar, agora nem mesmo isso vai fazer, reduzir a capacidade de controle e o dano vcs simplesmente estão descaracterizando completamente a classe, não tinha necessidade nenhuma de nerf. Lembro que na última atualização escreveram que estavam dando ao lock uma mecânica de mana, e nessa att retiraram completamente essa mecânica, além de reduzir o dano da esfera teremos que colocar cristal de regen de mana em vez de penetração por conta do nerf. Com isso lock vai passar de uma classe boa com muitos defeitos para uma classe medíocre.
  15. Like
    Eduro reacted to Kenay Telles in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Ouxi esse Nerf era mais que necessário! Cacique não é tank amigo, o certo do cacique é entrar atrás do tank e atualmente no jogo o cacique sai correndo pra cima dos 5 inimigos e ainda tanka os 5, sendo que o normal seria ele entrar atrás de um tank e não sofrer todo impacto solo e ainda sobreviver 
  16. Like
    Eduro reacted to Sigma in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    De certa forma o dano mágico do paladino aumentou, porém o potencial de suporte da prece foi totalmente perdido. A ramificação mágica do paladino agora parece viável com 15% do dano mágico e com aumento da chance e dano maior do contador da fé. A mudança da iluminação não vai afetar tanto já que como antes eram gastos pontos somente pela agressão. A única coisa que não é clara é como os atributos defensivos irão interferir no escudo do paladino que antes 86%(com talento) no total referente ao Hp sem herdar qualquer tipo de atributo e agora 30% herdando atributos defensivos.
    Onde?
  17. Thanks
    Eduro reacted to Necrologia in [2023.12.13] Atualização do Warspear Online 12.2. Prévia. Parte I   
    Tá de sacanagem Nerfarem todas classe MC e nem tocaram no invocador q tá levando uma pt PvP vcs merecem o pior que a vida tem pra dar, mais uma vez estão dando vantagem para os sentinelas, não avia necessidade de mexer no necromante, a classe já está esquecida por não ter utilidade ao vcs vão lá e nerfa ainda mais, vcs tem que rever esses nerfa e parar de previlegiar e ajudar apenas uma classe, o jogo vai acabar perdendo ainda mais jogadores por culpa de uma administração porca que só vê lucro e que só que previlegiar um único lado.
  18. Sad
    Eduro reacted to Holmes in [2023.12.13] Обновление Warspear Online 12.2. Анонс. Часть I   
    Реликвии требуют отдельного внимания, поэтому в обозримом будущем мы решим вопрос как и с реликвиями в стойках, так и другие наболевшие моменты. В это обновление, увы, данные изменения не войдут. 
  19. Haha
    Eduro reacted to Enemy in К ребалансу мнение про дк   
    На данный момент к дк есть пару вопросов. Класс является слишком сильным в пвп. Конкретно в данный момент нет особых претензий к жиру(да, он безусловно очень жирный, но его все еще можно убить), но есть огромнейшие претензии к салу и стану в целом. Класс способен держать в сале и в станах 1 человека бесконечно. И на арене(особенно храм, 2-2, 3-3) это слишком сильно влияет. Банально когда дк имеет возможность любой класс кроме дальников притянуть к себе и убрать их из сражения. Потому что если дк дал по вам стан или сало, то можно становиться афк, ведь единственный ваш шанс - что ваш тиммейт забашит дк, на что шанс мал, из-за того, что дк любят собирать очень много сопры. На такое дк любят отвечать, что нужно баффаться на сопру, и не каждое сало будет проходить. Но если баффаться на сопру, то это потеря в уроне, а значит дк будет вообще нереально пробить. Насчет дальников спорно. Тот же рей/хант сносят дк при правильной позиционке, хотя и долго бьют. Но получается, что одна ошибка со стороны любого дд класса(или если ты ближник), и ты сразу умираешь. Хотя в свою очередь дк прощает ошибки, поскольку этот класс за прокаст убить почти нереально. 
    Но у дк есть и слабые стороны - урон. Точнее его отсутствие. То есть класс в соло пве контенте не актуален, как и в соло пвп. 
    Хотелось бы увидеть повышение урона дк, взамен на увеличения кд сала. Насчет инф сала, я думаю, что все видели видосики. Если нет, могу прекрепить, как дк держит в инф сале любой дд класс с книгой сопры.
  20. Like
    Eduro reacted to Wowbee in Изменение навыка "тайные резервы"   
    Приветствую дорогой друг ✋
    Я бы хотел высказать свою позицию о таком навыке как "Тайные резервы" 
     

    Как сейчас:
     
    Тайные резервы:
    При снижении здоровья до H% от максимального количества, увеличивает параметр "Регенерация здоровья" на E% и скорость регенерации здоровья на S% у персонажа на 13 сек. Эффект срабатывает не чаще, чем раз в 90 сек. Снижает получаемый персонажем урон от монстров на P%, пока эффект находится на перезарядке.
     
    Как бы я хотел видеть: 
    Тайные резервы: 
    При снижении здоровья до H% от максимального количества, восстанавливает A% здоровья от максимального количества раз в 2 секунд, на 8 секунд. Эффект срабатывает не чаще, чем раз в 120 сек. Снижает получаемый персонажем урон от монстров на P%, пока эффект находится на перезарядке.
     
    P.s жду ваших недовольств в комментариях
  21. Thanks
    Eduro reacted to Enter in Зов смерти - масс агр   
    Логично было бы чтобы навык агрил всех в радиусе 4 ярдов вокруг персонажа, при этом наносил урон в том же радиусе 1 ярда.
    Все потому что наблюдается тенденция не привязанности мобов к месту или остальной пачке мобов (вообщем они произвольно агрятся на рандомного игрока с относительно большого расстояния когда спаунятся).
     
    В целом, это упростит танкование и позволит снизить вероятность агра не связанных между собой мобов на любого из членов группы.
    Ну и позволит быстрее собирать мобов в одну точку, приковывая внимание к танку.
     
     
     
     
     
     
     
  22. Like
    Eduro reacted to Akasha in Player "Millionaire guide" - by LordLeon777   
    Guide for making tons of gold by LordLeon777
     
    Content 
    Crafting resources gold making guide Miracle coin items guide Items Quests in Ayvondil  Boss guide Helping low level players Arena Dungeons Helping rich miracle coiner friend Joining top guilds  Participating in guild exclusive events Buying miracle coins (you can buy mc for 10-100$) Event ride token minion  
    1. Crafting resources gold making guide (long term gold making guide)
     
    1.1 First guide of crafting resources (summer-winter profit making)
     
      
     
    Buy item> Start buying Ethereal substance & energy substance 3 -  6 months before winter holiday event.
    Before winter holidays begins ethereal-energy subs cost 5-6k/300-500 gold respectively on us-saphire server‚these craft item price increases to 10-12k for ethereal substance and 800gold for energy substance on winter holiday because of craft event.
    You can earn 1m gold profit if u buyed 20 sets ethereal substance 
    About 5k gold profit every pc 
     
    1.2 Second guide of crafting resources (from summer - winter)
     
     

    Buy item > ethereal catalyst and energy catalyst 3-4 months before spring event
    ‚ ethereal catalyst cost around 1k and energy catalyst for 300 gold‚ which can be sold for 3k-5k gold for ethereal catalyst and 1k gold for energy catalyst in spring events.you will easily make 100-1000k profit
     
    2. Miracle coin items guide
     
    2.1 Sign of imperishabilityy
     

    buy sign sets for 20k-22k on sign sale and resell them after 4 days or a week for 25k.
     
    2.2 Dmg 3 sphere & dmg 2 sphere:
     
     
     
    buy dmg 3 sphere and dmg 2 sphere on sale for 9k-10k & 5k-7k respectively‚ which increases to 13k after a week and 18k after 2-4 weeks if no sale on dmg 3 and 10k-15k for dmg 2
    Def 3 sphere :on event def 3 are sold for 3-4k a set which increases to 6k-8k a set during sign sale. So stack them up when they are cheap and resell them during sign sale
     
    2.3 Scrolls
     
    Repair scrolls:

    buy repair scroll set on sale for 6-10k and resell them on second hand trader per pc for 1.5k you make about 500-1k gold profit per pc
     
    Teleport scrolls:

    buy tp scrolls for 4-5k a set and sell on market after 2 days for 800-1k gold through second hand dealer . You will make about 400-600 gold profit per pc
     
    Life scrolls:

    buy life scrolls on sale days for 15k-18k a set and sell them o second hand dealer after a week for 3-4k per pc. You will make about 2k-2.5k profit per pc
     
    2.4 Pots
     

     
    you can buy hp pot etc on event chest sale.Many players open chest and get different types of pot.
    They sell these pots for 1-2k buy them cheap and sell them after some days for 2-5kgold. If you are low on good and wanna make some extra change then this is for you.
     
     
    2.5 Event chest sale
     

     
    buy event chest on event for 30k and sell these chest after event end for 60-70k and you will earn almost 30k+profit. This is the most profitable trade.
     
    2.6 Seeker stamina
     

     
    A lot of player start buying seeker stamina at high prices when special holiday ( Halloween- New year - spring event - warspear anniversary event)  starts. Stack seeker stamina by buying them from players on seeker sale for 80k-100k before events and resell them piece by piece through second hand dealer for 14k-17k when event starts.
     
    2.7 Arena tickets
     

     
    Arena tickets always goes on sale 1-7 days before every new arena season starts. Buy arena tickets from other players on this sale for 6k-8k(50pcs) and sell them after new arena season starts for 10k-15k.
     
    2.8 Rune/crystal
     

     
    buy special runes and crystal available during events from other player and sell these runes after event end . For example
     
    Most popular rune (vampire rune):
    buy vamp rune for 80-100k during event chest sale and sell vamp rune for 150k-250k after event
     
    Miracle coin crystal: buy harmony crystal/def rune etc on sale days and sell them after a week or two for 3-4k gold you will earn almost twice it original value
     
    3. Items
     
    3.1 Unique expert skill books
     
    If you get unique books don't immediately sell them.Sell these book after event because their prices will increase and since  there are many rich player who will pay 50k-100k miracle coins or 5-10m gold for a unique expert skill book.you need to wait and advertise on world chat for a week or so to find a player or wait for some months .
     
    3.2 Vampire equips
     
     
     
    store all vampire accessories/armor and weapons which you can get through other players and dg in Halloween holiday event and sell them 2-4 months after Halloween holidays for double their original prices.
     
    3.3 Winter holiday craft armors
     
     
    if you are A crafter than craft winter holiday items and sell them for 10k-200k (depending upon the level of item)their original cost.as for non-crafter see guide #1 and you guys can also buy these items if you have a good crafting friend at original cost and sell them to make 10-200k profit
     
    3.4 Spring holidays craft weapons p& shield
     

     
    if you are a crafter than craft spring craft weapon and sell them for 10-200k(depending upon them level of item their original cost since these are the best pve weapons in the game hence their prices are huge.for non crafter see guide #1 or if you a crafter friend you can get item crafted at original prices and sell them to make extra profit
     
    3.5 Event Smiley's
     

     
    Smiley's goes on 50% sale at lst week of every special event.
    You can buy these unique smiley at that time for 15k-20k and sell them after events end for 30k-60k
     
    4. Quests in Ayvondil (map 4)
     
    Map4 t4-t3
     
    T4 and t3 daily quest are a huge source of gold income
    you just need to stack t3-t4 quest of ayvondil for 3 days and complete them all at the same time and will earn about 20k-40k gold per 3-4 days
     
    Map4 t5
    Just do captives and pirate dailies in t5 to earn gold as they can be completed in 10-15 minutes. You may earn pirate key/weapon‚ hence complete these quest daily
     
    5. Boss guide
     
    Different map bosses farm to earn gold:
    Darling 😘 in game  bosses is also a great way of earning tons of gold
     
    For all player level:
     
    Bosses available during special event:
     
    Every event map have multiple bosses for different level of player.
    These bosses drop unique equips with unique stats that are worth around 5k-200k depending upon the level and rarity of item.
     
    For lv 20+player:
     
    5.1 T5 boss
     
    farm Larry skull 💀 as it is the most rewarding and easiest  boss to farm for high level player
     
    5.2 T4 ayvondil boss 
     
    farm spider 1-3 and petriks as it drop rate costume‚ craft resources and unique belts
     
    5.3 T3 ayvondil: 
     
    farming any boss in t3 ayvondil is rewarding and easy.if you are not high amped than make make and team up with them to defeat bosses. 
     
    5.4 Farming mobs at raid boss spawn
     
    mobs at spawn area drop bars worth 250-1.5k gold.they are easy to kill alone and have a high bar drop rate
     
    Spawn: raid boss spawn have a chance to drop spawn costume which can sold be sold for 100k-400k depending upon your server
     
    Faceless: raid boss faceless have a chance to drop costume which can sold for 200k-400k depending upon your server
     
    Elm: raid boss elm have a very low Chance to drop a super unique book that can sold for 2-4 million and a low Chance to drop elm costume worth a 1-2m gold
     
    Evil mechanic (T4 raid boss): just like elm this raid boss also have a low Chance of dropping a unique book that can sold for 1-4 million gold
     
    Octopus (T5 raid boss): you need a active guild for this raid boss. This boss have a low Chance of dropping the most unique book in the entire game that can sold for a very high price
     
    6. Helping low level players
     
    Many player need help in warspear as it is a heavily focused on team play
    You can earn gold by helping players do astral lab quest‚ helping low level do boss and dungeon quest.
     
    7. Arena
     
    Try doing free arena daily.
    You can use arena points to buy hp pots and sell them to make gold.you can make about 10k-20k per month doing free arena 
     
    8. Dungeons
     
    There are various dungeons in warspear
    You can participate in dungeons that are suitable to your level. Make friends who can do the dungeons with you. Complete dungeons daily as you can awarded with a unique item from dungeon chest and making tons of gold
    Especially participate in special event limited time dungeons. As they drop unique items that can't be found/farmed after the special event ends. Such item are purchased by player at high price.
     
    9. Helping rich miracle coiner friend
     
    there are many miracle coin user in warspear if your friend is one you can help him sell items and he will give you 10k-50k free gold
     
    10. Joining top guilds 
    one of the fastest way to get rich is joining top guilds and earning guild points for them and also if you join top guilds then you can obtain better rewards in guild events and earn ton of gold
     
    11. Participating in guild exclusive events
     
    Try to join guild that are active and compete in guild events
    There are various types of guild event in warspear with luxurious reward that can make a poor player a millionaire in a minute
    Always participate in special holidays map guild events. These event have the chance to drop super unique skill book which can be sold for millions of gold. 
     
    Stack all event chest an wait for the last week when there is  2× drop rate chance of getting these book.
     
    12. Buying miracle coins (you can buy mc for 10-100$)
     
    Use miracle coin on items that's on sale and use them on your character or sell them to other player after few days to earn more gold .Buying miracle coin is the fastest way of becoming rich in the game.
     
    13. Event ride token minions: 
     
    Buy ride token minions for 4k-6k on event and sell them after event ends for 8k-12k gold.
     

     
    Price of items and profit earned varies according to your game server
     
    That's all for my gold making guide
    Thx for reading hope you all enjoy playing warspear
     
    Good luck.
     
     
    Keep in mind that this is not an official content and we don't take responsibility for the validation of the content. 
  23. Thanks
    Eduro reacted to Smymithu in BUFF DK   
    Yes u r totally wrong, seeker can kill full party in arena with out having any difficulty, same you told about dk as tank can't have all, then please look at the warden, higher damage stunt and never die. Is that a tank or god ?
    Compared to dk warden it's 5/95. And druid, don't wanna talk to it, it's a Titan. Need nerf it. Same for mage. 2 x protection resistance and high damage make it God or something else. 
     
    More over the Mac sentinel char have well protection stunt and resistance.
    Why not give some resistance in legion? Specially for forsaken? And give a passive shield to warlock and make relaxation 75% damage reduction with resistance. 
    Let's see how the sentinel can cry further. 
     
    Gm should make balance. 
  24. Like
    Eduro reacted to vavavi in BUFF DK   
    Correct me if im wrong, but sanguine protection is a damage reduction skill right? Comparing that to a shield with limited capability isn't exactly a proper comparison.
     
    Yes while its true dks aren't the ideal class for gvgs, that same goes for basically every tank. Can't have everything on one class.
     
    Also yes, mages magic ban is a hard counter to dks tankyness, but its also basically the only proper counter that elf actually has. Also it's only super effective in a situation where the mage has a partner that is able to even deal the required damage after it has been used. I can't see a mage being able to beat a dk in anything short of atleast a 2v1 situation.
    Seekers dmg is insane, that much is true, but they don't have that much resist either. The only reaist buff that is in any way viable in arena is their short 8% boost after stealth. Druids i can see being a hard match up for dks, but for them theres also simple counters. A chief for example can simply just remove their heals and leave them extremely vulnerable to just instantly dying, much like what a mage can do to dks defensive skills.
  25. Thanks
    Eduro reacted to Filipe Ramon in BUFF DK   
    It doesn't change the fact that even with 2 hands and the strongest books in the game, I have no ability to survive or cause damage. Based on your comment, then shouldn't BD take damage? Or a Seeker that is completely broken causing a lot of damage and resisting a lot? Shouldn't mages have defensive skills that reduce damage to 0? Shouldn't Druids be immortal in a 2x2 arena with infinite healing and controls? Obviously it shouldn't have the same ability to withstand damage as shield classes, but this doesn't make up for it in other areas such as damage that is constantly nerfed. This just confirms the fact that the class needs a buff. And yes, I've already used the tank build with shield, but reserves have become an irrelevant skill, which most of the time is disabled because it has a global cooldown of 90s. In addition to the fact that it only works as a second life, enemies just take a little longer to kill you using full control.
     
    Everything you can imagine that is possible to do with a Death Knight in this game, I have already tested. After I built a Tank on the BR-Tourmaline server, all mages started using the Banishment skill, which disables Wing and Protection with 1 skill and reduces the effect of anything else I use. With Book Octopus and 20% resist I take full control of Templars and Summoners unless I buff myself with more resist. You are not talking to a layman. The class needs more damage and the ability to resist, as the Knight's Curse, which is the main damage skill, was discarded by the developers, causing less than 90% damage. The game today is extremely linked to group battles, and the class simply cannot click on GvG. One of the things that could be done is to replace the effect of the Breath of Silence that increases damage by some resistance effect. To at least be able to click on massive battles. Furthermore, since the class is clearly an analogue of the Paladin which instead of healing causes damage, the duration of the Sanguine Protection which lasts 10.5s if using the middle branch, should be similar to the Paladin's Shield which lasts 20s.
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