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Jarlaxxle

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Lone Ranger III

Lone Ranger III (12/27)

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  1. Crit, are you trying to compare the healing of a caster class such as shamans with a melee class like palas? There should be no way palas had a chance to cure more than a healing caster class. I have never seen it in any game i have played. Besides, as turtle stated, some palas already using magic to make banners op, imagine if they get items arena rewards with more magic damage. It makes no sense. No skill should be able to kill u in 3 secs on their own.
  2. Akasha we trying to state that using damage skills on an enemy should remove stealth, whether they miss or hit the enemy.
  3. Well akasha i have read ur comments, and maybe you are right about degradative damage. However, i think the problem lies in the fact that as you could see in the video, casters using aoes in the video have extra chances if they fail a skill and keep being in stealth mode. As daria said, all damaging skills on an enemy should remove stealth. Otherwise, it is not fair that casters have many chances to use aoes until they hit the enemy...
  4. 1- That is a statement i wrote. If using stealth pots caster players are going to be able to have a chance to cast aoe spells and remaining in stealth if they fail... don´t you think they do have more advantages that rogues? we dont have a chance to fail a damaging skill and remain in stealth aswell. 2- You are completely wrong about this. Don´t you know poison stealth rogue combo? You gouge the enemy, you cast poison skill and you do a regular hit on gouged enemy at the same time that you press stealth skill button. You remain in stealth while the enemy is receiving poison hits depending on the poison skill lvl the rogue has. So yes, it can be posible. But my point here is completeley different: Why druids have to be the only class failing an aoe stun + damage skill and remaining invisible. I d appreciate your answer to this question. 3- The solution that should be made is that if you are in stealth and use any damaging skill, stealth should be removed. Do i have to repeat again what happened to ricochet rogue skill? At the beginning we rogues could throw a knife to the enemy and stay in stealth whether we hit or failed. Devs changed that. So now druids can do that? 0 SENSE. 4- Ok, sorry, i thought you were talking to me
  5. Akasha, shaman quake skill is also stun + damage. I used stealth potion on shaman, casted quake on an empty t4 place and stealth was immediately removed. Druids when fail the same skill stun + damage (root aoe) keep in stealth. Besides, in my videos, it can be noticed that druid just become visible because she uses other skills or regular attack.
  6. As you can see, in none of my messages i talk about nerfing druid skills. This section, support, is supposed to take care of bugs that take place in game, through which some players are taking advantage of to win the rest players. I am only argueing about this issue. I don´t want to discuss other situations, i just want to discuss with game developers or people who take care of game about this bug and try to find a solution to an unfair situation that fair players like me are suffering. I think it is reasonable enough.
  7. Well, maybe i am terribly wrong but locks pool seems to work the same way and when locks use it while in stealth, they become visible, whether they hit or not the enemy. Besides, are you saying me that now by means of stealth potions, players who use them are going to have more advantages than rogues? We rogues cant use any damaging skill on enemies and remain in stealth. So why again players would choose rogue class? In that sense, I want a banner potion that casts a paladin banner and work the same way... no, in a better way. It seems players now can get better benefits using stealth that the only class in game that has stealth skill.
  8. It is true, Kelvzs, but it is devs decision to create some classes better than others. We can do nothing about that. However, as in any other game, bugs happen and players must report them to make game better. I think I have found a bug through which some players are taking advantage, ruining fair play in this game, and i d like devs to solve it because cheaters should not win taking advantage of this situation.
  9. Maybe they use it before arena battle, and when you enter in arena and have to wait 5 seconds to start you are visible, but when arena starts u become invisible again. But i am 100% sure that sometimes i have seen them when entering arena just to see how they banished after 5 secs
  10. Well not only that. Sometimes I play ws on tablet, and in specific maps i am able to see the enemy at distance. And these two guys I don´t know how (because i don´t use stealth pots in arena, i think it is for cowards) but they use pots within arena. I can see them but suddenly they disappear with the same icon as when they use pots.
  11. In addition, I forgot to mention a critical statement. If you all guys remember, rogues were the only class with the ability to become invisible by means of stealth skill. When expert skills were implemented, one specific expert skill for rogue was "ricochet", a skill through which u throw a knife to an enemy. Ok, at first (i didn´t buy that skill) i heard and saw in arena and pvpcave that rogue players were able to use stealth and use ricochet, throwing the knife to the enemy and keeping invisible too. However, devs changed the skill, and from that moment on, if a rogue used ricochet in stealth, a damage and stun skill if u add a stun relic on ricochet skill, stealth was removed. So could you explain me how the only class that is able to use stealth skill is nerfed and a druid who buys stealth potions can do this and keep invisible? Do you think it is fair? If it is true, why would players want to create rogue class when they can use druids who can use stealth too, but can cast skills in stealth, heal and stun better than rogues? Something is terribly wrong here, and i can´t believe i am the only one who can notice it.
  12. Look, Akasha, let´s think on an example. Imagine that you and a friend of yours are going to do an exam. You have the same knowledge. You have the same tools to do it. However, the teacher says that your friend will get 2 extra positive points in the mark you will both get. Do you think it is fair? Your friend is having an advantage over you for no reason. I think its a good example to explain the problem here. Casters such as druids, shamans and locks are quite similar. So why druids can use stealth, then cast an aoe skill who can damage enemies and still remain invisible? Shamans in stealth become visible as soon as they cast quake, whether they hit the enemy or they miss. Do you think that druids should have the chance in arena to use that aoe root expert skill and keep invisible if they fail it? So they have another chance to use another aoe skill while in stealth such as forest song to sleep the enemies? Or to use root and disable the enemy? And meanwhile the rest casters such as shamans have to resign if they use stealth pot, cast quake, fail it and they become visible? I hope you can understand it would be the same feeling as watching how your friend gets extra credits or points in an exam. There is something wrong with this, and the players I stated before are taking advantage of it for weeks.
  13. That trolling is carried out by noobs trolls, because a higher lvl bd in party uses agro on boss again and problem solved. It is better to troll with a low lvl druid. How? You wait till the druid in party heals the tank, then you use a lvl 2 druid and heal the tank. Soon the tank is dead and the farming is trolled. That is having a really good time
  14. Akasha, this aoe root expert skill from druid is quite similar to pool skill from locks and quake skill from shamans. I have tested pool and quake and even if these skills fail, invisibility removes. Do i need to record a video and show it to you? I have no problem at all. And in fact, nowadays druid class is far way better than locks. I think u should not suggest nerfing a class if another class is showing a bug. BUG = A defect or difficulty, as in a system or design For this reason, bugs have to ve fixed and solved.
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