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Skill build [help me]


Agonize

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  • 4 weeks later...

personnaly i run 3/5 warp 5/5 shaterred stones and 5/5 chains at lvl 18. #full AoE(i mostly go 3v3)

 

i think u should take blinding fire at 18, usefull when 1/4 bcs it is dmg, and also allows u to blind.

then u can take ennoblement at lvl 20: make it 3/4: allows u to cast all dmg spell without beeing stunned and ignoring poison. #>>>>locks

then for lvl 22 u make 4/4 ennoblement and take dragon eye: thus u can >>>rogues and u have more accuracy, so can concentrate on more critical gears.

 

if u prefer u can take:

lvl 18: blinding fire

lvl 20: ethereal barrier 3/3

lvl 22: dragon eye (make blinding or dragon eye 2/4)

 

this is good too, ethereal barrier can be a good skill at 3/3, especially if u got eye wich increases speed (so more often barrier)

but if u are stunned, then the ennemy rape u while u can only absorb one hit with barrier, as u can't attack again.

moreover reflection runes destroy it.

the main interest is on blocking the main attack skill of the opponent if he uses it first.

 

In the last configuration u should try blind-wrap-stones-chain to be able to cast all spells, but it might be hard with low amp blinding fire not to be stunned before u wrap. need good pt mates.

 

personnaly im definitely going for the first combo.

 

Pls notice i haven't tried those skills, im almost 18. i just made some research about them.

 

with the first combo during ennoblement u can spam 5 attack skills (fireball-wrap-stones-(chain)-blinding fire-fireball) with accuracy(dragon's eye) and several normal attack (speed of dragon eye). That is a lot of dmg.

u also can help with eye or ennoblement if someone is really OP in ur team, to make sure he can make best use of his skills, and u stay behind, jump (wrap) when they try to stop ur ally and spam dmg.

 

for lvl 24 i think i will take blazing ground (more AoE dmg, slow and chance of fear). but i really don't know.

frozen bolt and overload may be good too.

at least i think up blinding fire at lvl 24

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isn't blinding fire noob skill that everyone complain about or it already buffed ? it's not even last 1-2 sec

 

i know it has noob blind time and skill cooldown (28s really long) but it is almost the same dmg than icybolt.

I think that u won't be able to use two frozen bolts before beeing killed or stunned anyway (still 14s reload).

perhaps if u can get enough skill cooldown frozenbolt is better.

but if u can't then i think blind is still an advantage even for 1s.

And the area dmg, though useless in pvp, can be usefull in arena.

 

but yes ur right perpahps a faster reload dmg skill like frozen bold or blazing ground can be better for 18

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my personal pvp/pve hyrid build which works well

 

5/5 fireball, damage obviously

5/5 shattered stones, area damage and stun chance is good

3/5 sun armour, heard of mages tanking bosses?

 

1/5 teleport, i use this skill for dodging

 

experts:

3/3 barrier, this is op, evading damage every three attacks

3/4 dragon eye, hit those skills with 50% accuracy

1/4 enoblement: immunity (obvious reasons)

1/4: circle of fire, good for engage, low cool down, decent tick damage

 

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  • 1 year later...
On 4/19/2018 at 4:28 PM, Darknezz said:

Someone tells me an ability to build magicians lv 24 (PVE SOLO) that is good at attack and defense

5/5 sun armor 

5/5  shaterred stones

3/5 fire ball

1/5 teleport

4/4 barrier

4/4 dragon eye

and max pene (rings and gloves)

and does not use accuracy in amuelt and hood because dragon eye give 50% accuracy 

this build is for pve (lvl 28)

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